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Hey everyone!
So sorry for the delayed post! I was playing around with textures in Blender for a few hours this morning and got tunnel visioned. DAZ is far more simpler adjusting dials to narrow down the look. With Blender, it's a lot more freedom to tweak/add/remove things. But things can get messy, making sense/organizing the layout lol
You may not notice it here, but I was trying to work on the pores for close up shots. Textures can be hit or miss (mostly miss) when importing into Blender, and I wanted to correct this little detail for those tight shots.
Short and simple check in this week. It's 1am right now and going to work on a few more shots for bedtime. Have a great week everyone and stay safe out there.
- digi.B