Arde645
Newbie
- Apr 30, 2018
- 94
- 114
Here, the SR mod in ppx form. It's the [FINAL] version from the link in the previous page.The thing about modules is they do by default work in a global sense as the event is called generically. If the target is set to be a general {person about to talk} and {person they're about to talk to}, and you make no use of {This Card} to specify the card the target is installed on, it works "globally". I've seen some modules do this to make all character's stats degrade by a set amount each week or restore virginity on all female cards each week. I made a module to make forced sex depend on weights based on traits, mood, opinion, opinion, and orientation and once I finished I realized a simple swap from "This card" to "Target card" made the entire thing globally apply to everyone. References like This/Target/etc can be assigned to variables too so it's pretty dynamically capable.
Not that I'm saying I wouldn't like to install a personality mod globally since it's not only easier to apply to everyone immediately for any class save forever but it also takes my mind off making the functionality myself then always having to remember to equip the "global" or "general" module on a card who is guaranteed to always be part of the roster every time. The latter gets complicated with modules like "Preying Mantis" that causes a pseudo-death by kicking the card out of the class rather than conventionally murdering them. Hence, the possibility that the card carrying the functionality gets kicked out and thus function needs to be restored but the character's canonically dead and... bleh.
In short, I'd love for the overhaul to get ported over and I'd love it more if someone would pass me a guide on how to make global personality tweaks for AA2 so I can do that along with modules.
No guarantees on whether it works though as I haven't tested.