Monosomething

Well-Known Member
May 24, 2019
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Hmph. Even after half a year of experience with this game, it still surprises me.

We know that high and highest virtue cards will not fuck when made sex friends of, unless forced, right? Apparently this isnt exactly true, because... a high virtue chick ive made sex friends with (baited her to compete over me) has, not once, but TWICE asked me to follow her to a private room in a single day.

I have no idea what governs this, but im sure that if i asked her to fuck or try to lead her to a private room, she would say no. Ive looked over her traits, and apart from "Easygoing", there isnt anything interesting there. Of course, the other option might be one of my modules, that give control to the NPC if they initiate sex buuut... i never experienced this before and ive had this module for ages.

Mysteries galore!
 
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Feb 20, 2024
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Hi everyone.
I'm fairly certain that the answer to the question I'm about to make is "yes" and the conclusion to that "yes" is obviously "not possible", but I'll ask anyway:

Have modders, given their experience with the game, ever considered remaking AA2 with better (my suggestion is Honey Come level) visuals?

I mean Illusion, who now responds by ILL(sick)GAMES, seems to be the type of dev who recycles a lot of its content. That being the case, even though AA2 predates Unity, assuming modders already have the game base structure figured out, there shouldn't be too hard (although it most likely needs a lot of work) to extract relevant assets (animation, skeletons, Mesh Vertex Weights, etc.) port those to Unity (Honey Come anims, skels, MVWs, etc.) then achieve an AA2 remake with cutting edge (Unity 6) tech.

Naturally, I not asking modders to put themselves as ILLGAMES DMCA targets, but since Illusion put so much effort into erasing not only itself but also its 31 years of content, maybe an AA2 remake with koikatsu sunshine visuals is possible, at least in theory.

Anyway, even though I can figure what this case is, I hope you'll forgive my rethoric question.

Best regards.
decagem.
 

Zadke

Member
Nov 21, 2017
324
685
306
yeah aa2 can be remade even in unreal but the problem is time, knowledge and maybe money(? most of the dudes that made aau, personalities, overrides or well kinda everything is just normal ppl, with jobs and their own shit to take care irl, so naturally the mod comunity is in a slowly peace till some fresh meat with knowledge and energy wants to do something, kinda pic related
1716337671651.png
the aa2 comm is one of those that really push you to do the things YOU want YOURSELF maybe kinda harsh for some ppl but at least that kind of mentality/treatment made that eventually cardmakers wanted to make something different or add new things
 

LucieHeartsG

Newbie
Dec 20, 2022
23
4
21
I have another question, why i have a message in game who said "Let Me In" with red letter i didn't find the answer in other poste thank you and sorry for asking so many question
 

Grim

Active Member
Aug 17, 2016
914
631
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I have another question, why i have a message in game who said "Let Me In" with red letter i didn't find the answer in other poste thank you and sorry for asking so many question
Pretty sure that's from the Skinwalker module on some card you have in your class. I think it says that when the skinwalker takes over your character.
 

LucieHeartsG

Newbie
Dec 20, 2022
23
4
21
Hello again and again, i was totally lost about this pack, how i use the uncensored version of the characters and how add more personality ? sorry again i read and read all post but i'm lost with how i used the uncensored version of the game sorry
 

Monosomething

Well-Known Member
May 24, 2019
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Hello again and again, i was totally lost about this pack, how i use the uncensored version of the characters and how add more personality ? sorry again i read and read all post but i'm lost with how i used the uncensored version of the game sorry
First - the bit about uncensoring:

you have a direct link to the clothing pack. While not what you asked for, without it the uncensoring pack is pointless. Theres a lot of crap in this link, but all you need is CIV female ppx and CIV male ppx folders - once downloaded, drop the contents of both those folders into the games Data folder.

Now, for the pack. Follow that link, download the 02_uncensor_CIV_v1_2.ppx file and dump it in the Data folder of the game... and youre done.



Secondly, in regards to personalities, not all personalities are ported properly. This simply means, that while they will work in game, sometimes the responses they give to interactions or inquiries they push forward will make absolutely no sense, while others will be missing "overworld" voiceovers, making efficient play impossible. Unless you test them one by one and pick the ones that work, you should probably stick to the default personalities.

If, however, you really are hellbent on using out-of-game personalities, i can link you to . Personalities are installed by dropping subtitle files in the subtitles folder (located in AAUnlimited folder), while the remaining files (starting with "jg2") should be dropped in the Data folder. Note, that some personalities that come with HEXA (which you have already installed if you followed the modern installation guide) are missing their subtitle files - theres no way of making those work, unless you know jap yourself.

Good luck.
 
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LucieHeartsG

Newbie
Dec 20, 2022
23
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21
First - the bit about uncensoring:

Here you have a direct link to the clothing pack. While not what you asked for, without it the uncensoring pack is pointless. Theres a lot of crap in this link, but all you need is CIV female ppx and CIV male ppx folders - once downloaded, drop the contents of both those folders into the games Data folder.

Now, for the pack. Follow that link, download the 02_uncensor_CIV_v1_2.ppx file and dump it in the Data folder of the game... and youre done.



Secondly, in regards to personalities, not all personalities are ported properly. This simply means, that while they will work in game, sometimes the responses they give to interactions or inquiries they push forward will make absolutely no sense, while others will be missing "overworld" voiceovers, making efficient play impossible. Unless you test them one by one and pick the ones that work, you should probably stick to the default personalities.

If, however, you really are hellbent on using out-of-game personalities, i can link you to . Personalities are installed by dropping subtitle files in the subtitles folder (located in AAUnlimited folder), while the remaining files (starting with "jg2") should be dropped in the Data folder. Note, that some personalities that come with HEXA (which you have already installed if you followed the modern installation guide) are missing their subtitle files - theres no way of making those work, unless you know jap yourself.

Good luck.
Thank you very much for your answer
 

Grim

Active Member
Aug 17, 2016
914
631
295
Apparently the game outright prevents NPCs of the wrong gender from initiating conversations with characters in gender-restricted rooms, even if they're both in there together.

I was testing some stalking logic and having an NPC follow me around the map. Both characters are female. I decided to enter the boy's changing room to see what would happen. The stalker entered the room with me, but then got stuck in a loop of trying to talk to my character and having the game cancel their actions, so she just kept twitching in place, slowly inching forward.

I've actually wondered about this before because I've seen some low virtue girls walk into the boy's changing room/showers before, but I can't recall an instance where they initiated a conversation with my character while in there. I've seen them twitch in place before like maybe they had tried to but the game cancelled their action. I'm also curious if that's why they sometimes twitch out in the normal rooms as well. Perhaps they had targeted a character for an action that was in a gender-restricted room and the game cancelled it. I've also had them sometimes ask me to meet them in these restricted rooms, and then never show up, so that finally makes sense.
 
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Grim

Active Member
Aug 17, 2016
914
631
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Is there a way to save/extract styles from cards?
You can save the outfits from the style as separate files, but there's not really a way to save a style since the style comprises all of the appearance data for the card. You could maybe do it in a very roundabout way by saving a style as an entire card, and then you could use QtEdit to copy the appearance data from one card to another.
 

Grim

Active Member
Aug 17, 2016
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Oh geez, sounds like a tedious amount of time
What's your goal? Is there a particular part of a style you're trying to re-use on other cards? Copying the entire style would be like creating a clone of the character.
 

Kujokuji

Newbie
Mar 12, 2019
86
53
85
What's your goal? Is there a particular part of a style you're trying to re-use on other cards? Copying the entire style would be like creating a clone of the character.
I downloaded this card with multiple different styles, but 2 of those styles keeps crashing the editor/game whenever it loads. I try to delete the ones causing the crashes, but in order to do that I have to highlight it in the editor which in turn causes it to load up and then... crashes my game.
 

Kujokuji

Newbie
Mar 12, 2019
86
53
85
So I though why not make a clone of that card like you suggested, but leave out those 2 styles, problem is, I'm not sure which outfits and textures were used for those outfits.
 

Grim

Active Member
Aug 17, 2016
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I downloaded this card with multiple different styles, but 2 of those styles keeps crashing the editor/game whenever it loads. I try to delete the ones causing the crashes, but in order to do that I have to highlight it in the editor which in turn causes it to load up and then... crashes my game.
Yeah, I can see how that would be a problem. Assuming it's not the default style causing crashes, and you don't care about using the other styles, you could just remove the module that causes the card to switch styles, and then it'll only use the default style. If you're however trying to salvage some of the other styles then I'm not sure how this could be achieved off the top of my head. Do you have a link for the card?
 

Grim

Active Member
Aug 17, 2016
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That's definitely the largest amount of styles I've seen on a single card, and the longest list of overrides. I crashed also when I clicked on one of the styles, although I can't remember exactly which one. My first thought is you could use the up and down arrows to the right of the style list to re-arrange the styles without clicking on the broken ones so that ultimately the broken ones are no longer between StyleFirst and StyleLast. Then the Fashionable module should no longer randomly pick them, and they'll no longer be an issue in game.

Edit: You could also click on a working style in the top list, click on the name of a broken one in the bottom list, and then use the Transfer button to copy a working style to the broken one. It should then be safe to click on the previously broken one in the top list and delete it. Make sure you check all of the boxes to the left under "Style data transfer" before doing the transfer
 
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Kujokuji

Newbie
Mar 12, 2019
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My first thought is you could use the up and down arrows to the right of the style list to re-arrange the styles without clicking on the broken ones so that ultimately the broken ones are no longer between StyleFirst and StyleLast.
Wow... that solution sounds too obvious that I didn't think about it

I'll settle with that, thanks for the help pal.
 
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