Found a way to cheat in some damage with Cheat Engine:
Weapon stats are stored as a row of "double" values. When you get into a level, search for array with stats of your weapon, then edit damage and maybe smth else. Here's an array for
"Rifle":
"00 00 00 00 00 70 87 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 24 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D0 3F 00 00 00 00 00 00 F8 3F 9A 99 99 99 99 99 C9 3F 00 00 00 00 00 4C CD 40"
First double value - 00 00 00 00 00 70 87 40 - is damage (750 for the Rifle). I tried DMG times like 1000 in hub - bullet got BIGGER big damage, but caused what looks like a
progressing visual glitch the more I fired, so be warned. Tested in Lab-rys 1st boss at*10, it worked and still got bodied by three bosses rushing me
1. Go to Equipment bubble in hub.
2. Keep switching weapon and searching Damage number in Cheat Engine, value type is "Double"
3. When found, open memory view and copy the array you gonna search starting with damage
4. Go into a level, pause and search for that array
5. Move the array to addresses, switch type from "Array of byte" to double and edit damage, may also wanna switch value display from Hex to Dec
Speedhack of Cheat Engine also helped to kinda improve performance a bit. I'm not missing some weapon upgrade feature and we are just stuck with 3000 DPS, right?