CREATE and FUCK your own AI GIRLFRIEND TRY FOR FREE
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Qatalitoniss

Newbie
Nov 8, 2019
21
20
Those are the cards you use to make you decks you can make 3 and pick which one you want to use in combat, when you win in combat 3 cards will come up and you can pick one to keep, you will also be able to make card after you build a forge
I just thought it was weird that it gave out such a huge amount of rare cards right from the start. Plus I fought a couple of weak enemies and nothing came out. That's why I was wondering if everything was working right.
It's just weird that I'm a noob just starting out and I can already shoot Death or Judgement. Yeah, they're level 0, but where did they come from in the deck in the first place.
 

DevinHesi

Engaged Member
Jr. Uploader
Oct 29, 2021
2,591
20,075


Hello

I would like to announce upcoming 0.3.1 content. The update will add:

  • Lexi story event
  • Mina story event
  • Exploration event for Industrial District with three variants.
  • New sanity-depriving enemy - Wicked One
These are the additions I want to deliver on 12th. There will probably be other changes, additions and fixes. But that’s the core.

Another priority for me would be to update and debug my auto AI translation script and provide non-english players with a way to enjoy AL better. The languages added in the first round would be:

  • Polish (I speak it, that’ll make it easier for debugging)
  • Chinese
  • Vietnamese
  • Spanish
If all goes well, many other languages would be included in other rounds. Added languages already have texts translated, those would be left unmodified, as human translation in the end is always better than ai.
 

DiTo

Member
Aug 31, 2018
472
1,910
Seems like I am not the only one getting an error when I try to go to sleep at the hotel at night (doesn't happen at the wanderer's hideout):

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/f1/room.rpy", line 19, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/library/room.rpy", line 13, in script call
call screen library
File "game/characters/kiara/speak.rpy", line 43, in script call
call kiara_4(outfit) from _call_kiara_4
File "game/characters/kiara/ev_4.rpy", line 113, in script call
call kiara_fj_1(outfit) from _call_kiara_fj_1_5
File "game/characters/kiara/fj_1.rpy", line 163, in script call
call kiara_sex_3(outfit) from _call_kiara_sex_3_5
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/f1/room.rpy", line 19, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/library/room.rpy", line 13, in script call
call screen library
File "game/characters/kiara/speak.rpy", line 43, in script call
call kiara_4(outfit) from _call_kiara_4
File "game/characters/kiara/ev_4.rpy", line 113, in script call
call kiara_fj_1(outfit) from _call_kiara_fj_1_5
File "game/characters/kiara/fj_1.rpy", line 163, in script call
call kiara_sex_3(outfit) from _call_kiara_sex_3_5
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
ScriptError: could not find label 'False'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 275, in bootstrap
renpy.main.main()
File "renpy/main.py", line 670, in main
run(restart)
File "renpy/main.py", line 144, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/f1/room.rpy", line 19, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/library/room.rpy", line 13, in script call
call screen library
File "game/characters/kiara/speak.rpy", line 43, in script call
call kiara_4(outfit) from _call_kiara_4
File "game/characters/kiara/ev_4.rpy", line 113, in script call
call kiara_fj_1(outfit) from _call_kiara_fj_1_5
File "game/characters/kiara/fj_1.rpy", line 163, in script call
call kiara_sex_3(outfit) from _call_kiara_sex_3_5
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/f1/room.rpy", line 19, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/library/room.rpy", line 13, in script call
call screen library
File "game/characters/kiara/speak.rpy", line 43, in script call
call kiara_4(outfit) from _call_kiara_4
File "game/characters/kiara/ev_4.rpy", line 113, in script call
call kiara_fj_1(outfit) from _call_kiara_fj_1_5
File "game/characters/kiara/fj_1.rpy", line 163, in script call
call kiara_sex_3(outfit) from _call_kiara_sex_3_5
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
File "renpy/script.py", line 1013, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'False'.

Windows-7-6.1.7601-SP1 AMD64
Ren'Py 7.6.3.23091805
Astral Lust 0.3.0
Mon Sep 30 18:45:16 2024
 
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Tlurker

Newbie
Jan 7, 2018
20
13
I've noticed if you use the Path of Destiny button at the top of the Exploration screen, it will straight screw your game.
I used it once and then every single thing I did caused an error. Ignore and Rollback worked, until the next crash. Once I loaded a save before using PoD everything was fine.

I saw one of the dev's posts stating he had been bug hunting for over 18 hours. Seems like that's something that should have been done BEFORE release.
 

Hesperidian

Newbie
Jul 5, 2021
23
30
My inventory is not showing when i try to trade with mysterious trader?
You'll see it in several interactions with people who only buy specific things. In his case, you need one of those antique coins. There's also another trader who only accepts food, alcohol and caps from you. Not a bug.
 
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wookie ookie

Engaged Member
Aug 30, 2021
3,152
5,843
I've noticed if you use the Path of Destiny button at the top of the Exploration screen, it will straight screw your game.
I used it once and then every single thing I did caused an error. Ignore and Rollback worked, until the next crash. Once I loaded a save before using PoD everything was fine.

I saw one of the dev's posts stating he had been bug hunting for over 18 hours. Seems like that's something that should have been done BEFORE release.
Have you installed the 3.0c patch that issue was addressed you can find here it's also been posted a great number of times in the last 2 pages
 
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Inex33

Member
Jun 20, 2018
232
454
I’m new to this game and played from start. I love it. I think i got a scene ahead of time. The scene where grace ask for a dildo. The scene then plays out with blue hair girl being mc’s girlfriend, but this hasn’t been discussed yet, then proceed to show the 2 fox girls that i havn’t met yet. Also reloading resets any progress of card leveling. Love the game though. Have not had any error. 3.0c
 

Tlurker

Newbie
Jan 7, 2018
20
13
Have you installed the 3.0c patch that issue was addressed you can find here it's also been posted a great number of times in the last 2 pages
I haven't installed 3.0c; I'm not subbed to the devs patreon so I don't have access to it.
You seem to have access, so why not upload it for others?
 
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Forgotted

Engaged Member
Sep 1, 2020
2,102
1,750
I haven't installed 3.0c; I'm not subbed to the devs patreon so I don't have access to it.
You seem to have access, so why not upload it for others?



Goodness!
Wookie's only posted this crap a hundred times already. Just go look through his recent postings.
Besides that...the patch is ~58mb.

Best of luck
 
Last edited:
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wookie ookie

Engaged Member
Aug 30, 2021
3,152
5,843
I haven't installed 3.0c; I'm not subbed to the devs patreon so I don't have access to it.
You seem to have access, so why not upload it for others?
That's a direct link all you have to do is click and download extract to desktop put game folder in Astral Lust folder with exe over write
 
Last edited:

Forgotted

Engaged Member
Sep 1, 2020
2,102
1,750
Sooo,
No more cards to Heal yourself?
The one I see is only for my ally which I rarely use.
Also seems like a lot of the 'boost' cards are for the ally and not the mc.

I don't remember it being that way before....but then again I'm old and forgetful....lol


Cheers Everyone
Have Fun
 

wookie ookie

Engaged Member
Aug 30, 2021
3,152
5,843
Sooo,
No more cards to Heal yourself?
The one I see is only for my ally which I rarely use.
Also seems like a lot of the 'boost' cards are for the ally and not the mc.

I don't remember it being that way before....but then again I'm old and forgetful....lol


Cheers Everyone
Have Fun
Hey click on one of my links once and see if works for you and you get the patch plz how have you been
 

Tlurker

Newbie
Jan 7, 2018
20
13
That's a direct link all you have to do is click and download extract to desktop put game folder in Astral Lust folder with exe over wight
When I click the link you've posted repeatedly, it says I don't have permission to access that page.

No more cards to Heal yourself?
The one I see is only for my ally which I rarely use.
Also seems like a lot of the 'boost' cards are for the ally and not the mc.
Hey Forgotted , whenever I use an Ally card it targets the MC as long as you are solo.
Also, I haven't tested this, I think if you select an Ally then use the card it'll target the MC. Again, haven't tested it.
 
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4.10 star(s) 56 Votes