giqui

Conversation Conqueror
Compressor
Nov 9, 2019
6,851
47,316
I get an Error when i try to Save or leave the Game, i must end the game in Task Manager, and i lost 1 h of Gameplay because i can't save....yeah.... :cautious:
fnews.gif
I was already working "3.0c" on the PC and Android version, but after seeing your post, I gave up. I'm gonna wait for Patch 3.0d :unsure:
 
Last edited:

wookie ookie

Engaged Member
Aug 30, 2021
3,728
7,289

Qatalitoniss

Newbie
Nov 8, 2019
22
20
I started the game for the first time. Why are so many cards available at once? That's the way it's supposed to be? One of the conversations mentioned that I have to take cards out of enemies. Where do these cards come from?
Screenshot_21.png
 

wookie ookie

Engaged Member
Aug 30, 2021
3,728
7,289
I started the game for the first time. Why are so many cards available at once? That's the way it's supposed to be? One of the conversations mentioned that I have to take cards out of enemies. Where do these cards come from?
View attachment 4086171
Those are the cards you use to make you decks you can make 3 and pick which one you want to use in combat, when you win in combat 3 cards will come up and you can pick one to keep, you will also be able to make card after you build a forge
 

Qatalitoniss

Newbie
Nov 8, 2019
22
20
Those are the cards you use to make you decks you can make 3 and pick which one you want to use in combat, when you win in combat 3 cards will come up and you can pick one to keep, you will also be able to make card after you build a forge
I just thought it was weird that it gave out such a huge amount of rare cards right from the start. Plus I fought a couple of weak enemies and nothing came out. That's why I was wondering if everything was working right.
It's just weird that I'm a noob just starting out and I can already shoot Death or Judgement. Yeah, they're level 0, but where did they come from in the deck in the first place.
 

DevinHesi

Forum Fanatic
Uploader
Oct 29, 2021
4,688
40,689


Hello

I would like to announce upcoming 0.3.1 content. The update will add:

  • Lexi story event
  • Mina story event
  • Exploration event for Industrial District with three variants.
  • New sanity-depriving enemy - Wicked One
These are the additions I want to deliver on 12th. There will probably be other changes, additions and fixes. But that’s the core.

Another priority for me would be to update and debug my auto AI translation script and provide non-english players with a way to enjoy AL better. The languages added in the first round would be:

  • Polish (I speak it, that’ll make it easier for debugging)
  • Chinese
  • Vietnamese
  • Spanish
If all goes well, many other languages would be included in other rounds. Added languages already have texts translated, those would be left unmodified, as human translation in the end is always better than ai.
 

DiTo

Member
Aug 31, 2018
482
2,039
Seems like I am not the only one getting an error when I try to go to sleep at the hotel at night (doesn't happen at the wanderer's hideout):

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/f1/room.rpy", line 19, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/library/room.rpy", line 13, in script call
call screen library
File "game/characters/kiara/speak.rpy", line 43, in script call
call kiara_4(outfit) from _call_kiara_4
File "game/characters/kiara/ev_4.rpy", line 113, in script call
call kiara_fj_1(outfit) from _call_kiara_fj_1_5
File "game/characters/kiara/fj_1.rpy", line 163, in script call
call kiara_sex_3(outfit) from _call_kiara_sex_3_5
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/f1/room.rpy", line 19, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/library/room.rpy", line 13, in script call
call screen library
File "game/characters/kiara/speak.rpy", line 43, in script call
call kiara_4(outfit) from _call_kiara_4
File "game/characters/kiara/ev_4.rpy", line 113, in script call
call kiara_fj_1(outfit) from _call_kiara_fj_1_5
File "game/characters/kiara/fj_1.rpy", line 163, in script call
call kiara_sex_3(outfit) from _call_kiara_sex_3_5
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
ScriptError: could not find label 'False'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 275, in bootstrap
renpy.main.main()
File "renpy/main.py", line 670, in main
run(restart)
File "renpy/main.py", line 144, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/f1/room.rpy", line 19, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/library/room.rpy", line 13, in script call
call screen library
File "game/characters/kiara/speak.rpy", line 43, in script call
call kiara_4(outfit) from _call_kiara_4
File "game/characters/kiara/ev_4.rpy", line 113, in script call
call kiara_fj_1(outfit) from _call_kiara_fj_1_5
File "game/characters/kiara/fj_1.rpy", line 163, in script call
call kiara_sex_3(outfit) from _call_kiara_sex_3_5
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/f1/room.rpy", line 19, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/gym/room.rpy", line 23, in script call
call screen hotel_gym
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/library/room.rpy", line 13, in script call
call screen library
File "game/characters/kiara/speak.rpy", line 43, in script call
call kiara_4(outfit) from _call_kiara_4
File "game/characters/kiara/ev_4.rpy", line 113, in script call
call kiara_fj_1(outfit) from _call_kiara_fj_1_5
File "game/characters/kiara/fj_1.rpy", line 163, in script call
call kiara_sex_3(outfit) from _call_kiara_sex_3_5
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
File "renpy/script.py", line 1013, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'False'.

Windows-7-6.1.7601-SP1 AMD64
Ren'Py 7.6.3.23091805
Astral Lust 0.3.0
Mon Sep 30 18:45:16 2024
 
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