youraccount69

Forum Fanatic
Donor
Dec 30, 2020
4,314
1,996
AstralLust-0.3.0c
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pokstas

New Member
Nov 10, 2017
4
1
Wt...f, can anyone tell me why folders and files in android game are named 'x-folder' and 'x-file' while in patch just 'file' and 'folder'. How to install this patch? Cos I really don't have time to manually rename over 600 files
 

Game Lord

Member
Apr 17, 2021
439
294
haven't download this newest update yet given all the bugs talk and the possibility of new update next month (base on the "i'm back" announcement) but if it was still similar to other version, on that one screen that you see by clicking inventory top right, you can see inventory and stat description if you hover over them. Some cards (if not remove/alter with this update) also scale off of certain stat (old "hermit" card, old "Strength" card, ect)
My problem when attempting to hover over items on the Android version is this:

See attachment.

First of all, if playing on a phone, you can't make out the description because of it's tiny size. Then, our finger is blocking the description as we hover over it and if we move our finger, even the slightest to try and read it, it disappears. Last of all, often times trying to hover over it to read it, I'll often end up consuming the item and losing it in the process of just trying to read the description.

Makes me think I am doing something wrong during just trying to read each item's description?

Maybe the Android version needs a larger description size system display setting?

Also, I thought I had read somewhere here the next update wasn't planned until December either.
 
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Xaky

New Member
Apr 27, 2017
13
12
The game seems really interesting and I played a bit trying to grind to get cards and upgrade and all but then I got stuck in a circle where the game crash when I go to sleep...

I try using a save from a few days before and maybe I choose different options so I could bypass that crash but it happened again later about day 50-60 and doing the same agian didn't work, it's so annoying I stopped playing, ruins the game to just crash when you go to sleep...
 

Forgotted

Engaged Member
Sep 1, 2020
2,223
1,909
The game seems really interesting and I played a bit trying to grind to get cards and upgrade and all but then I got stuck in a circle where the game crash when I go to sleep...

I try using a save from a few days before and maybe I choose different options so I could bypass that crash but it happened again later about day 50-60 and doing the same agian didn't work, it's so annoying I stopped playing, ruins the game to just crash when you go to sleep...

Have you updated to Version C ?
There's a link in the first post of this forum.


Cheers
 
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Forgotted

Engaged Member
Sep 1, 2020
2,223
1,909
I still find all the dreams annoying.
From the disgusting bar slut to the campfire
and all the others.

I just hold the ctrl key to speed through but
would be nice to be able to disable all of them.

the dev was nice enough to allow skipping/disabling the
stickman one. Maybe at some point we'll be able to
skip the rest.
 

4notherRandomGuy

Active Member
Sep 23, 2021
573
328
My problem when attempting to hover over items on the Android version is this:

See attachment.

First of all, if playing on a phone, you can't make out the description because of it's tiny size. Then, our finger is blocking the description as we hover over it and if we move our finger, even the slightest to try and read it, it disappears. Last of all, often times trying to hover over it to read it, I'll often end up consuming the item and losing it in the process of just trying to read the description.

Makes me think I am doing something wrong during just trying to read each item's description?

Maybe the Android version needs a larger description size system display setting?

Also, I thought I had read somewhere here the next update wasn't planned until December either.
seem like a valid concern. Might want to go to the OP, go to the discord and post a suggestion. Something like a small pop up when press, with description and it's own [USE],[MOVE(if exist another inventory, like vault vs on-person)], [SPLIT STACK], [CLOSE].
 

whatever?

New Member
May 14, 2021
8
1
How can i pass the alice lv 8?, the find med one of have card to heal, i find around 50 day and no med of monster drop card heal
P/s my english suck xd
 

Forgotted

Engaged Member
Sep 1, 2020
2,223
1,909
If we download this, no crashes anymore?
It is a patch that the developer put out to fix some of the issues in version 0.3.0 and it may
help you. I downloaded it, and it helped my game quite a bit. I am running windows.
Not sure if/how well it works with other operating systems.

Best of Luck
Cheers
 

Raziel_8

Forum Fanatic
Dec 4, 2017
4,112
10,821
Fmm available?
There is only one scene iirc, a dream, with some girl we don't ever meet.
You can just say nope and wake up, if you stay you see that foursome and get some choices, like spanking her, which reduces corruption and increases sanity, or get sloppy seconds for lust increase. It's a repetitive event.
 
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Papazoglo1

Newbie
Aug 8, 2019
50
57
How can i pass the alice lv 8?, the find med one of have card to heal, i find around 50 day and no med of monster drop card heal
P/s my english suck xd
In version 0.2.4. medicine ( and ice cream) were sold by a merchant ( who is with his daughter). I usually saved in front of the merchant and, through save/load, selected the inventory of his goods that suited me.
 

konghua

New Member
Feb 18, 2018
3
1
got this when sleep cannot past the day..will quit the game..


I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 31, in script call
python:
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/places/hotel/kitchen/room.rpy", line 20, in script call
call screen hotel_kitchen
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/characters/alice/speak.rpy", line 358, in script call
call .tasks(False, outfit) from _call_speak_alice_tasks_3
File "game/places/hotel/lobby/door.rpy", line 48, in script call
call exp_generic_combat(difficulty_flag = 1, **gen_combat_sel) from _call_exp_generic_combat
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/door.rpy", line 53, in script call
call exp_generic_combat(difficulty_flag = 2, **gen_combat_sel) from _call_exp_generic_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/room.rpy", line 38, in script call
call screen hotel_player
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/characters/lexi/speak.rpy", line 92, in script call
call lexi_3 from _call_lexi_3
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/characters/lexi/speak.rpy", line 92, in script call
call lexi_3 from _call_lexi_3
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/characters/alice/speak.rpy", line 588, in script call
call screen TileCraftingMenu(
File "game/characters/alice/speak.rpy", line 634, in script call
call .outfits("Alice") from _call_speak_alice_outfits
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 31, in script call
python:
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/places/hotel/kitchen/room.rpy", line 20, in script call
call screen hotel_kitchen
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/characters/alice/speak.rpy", line 358, in script call
call .tasks(False, outfit) from _call_speak_alice_tasks_3
File "game/places/hotel/lobby/door.rpy", line 48, in script call
call exp_generic_combat(difficulty_flag = 1, **gen_combat_sel) from _call_exp_generic_combat
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/door.rpy", line 53, in script call
call exp_generic_combat(difficulty_flag = 2, **gen_combat_sel) from _call_exp_generic_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/room.rpy", line 38, in script call
call screen hotel_player
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/characters/lexi/speak.rpy", line 92, in script call
call lexi_3 from _call_lexi_3
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/characters/lexi/speak.rpy", line 92, in script call
call lexi_3 from _call_lexi_3
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/characters/alice/speak.rpy", line 588, in script call
call screen TileCraftingMenu(
File "game/characters/alice/speak.rpy", line 634, in script call
call .outfits("Alice") from _call_speak_alice_outfits
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
ScriptError: could not find label 'False'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 275, in bootstrap
renpy.main.main()
File "renpy/main.py", line 670, in main
run(restart)
File "renpy/main.py", line 144, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 31, in script call
python:
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/places/hotel/kitchen/room.rpy", line 20, in script call
call screen hotel_kitchen
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/characters/alice/speak.rpy", line 358, in script call
call .tasks(False, outfit) from _call_speak_alice_tasks_3
File "game/places/hotel/lobby/door.rpy", line 48, in script call
call exp_generic_combat(difficulty_flag = 1, **gen_combat_sel) from _call_exp_generic_combat
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/door.rpy", line 53, in script call
call exp_generic_combat(difficulty_flag = 2, **gen_combat_sel) from _call_exp_generic_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/room.rpy", line 38, in script call
call screen hotel_player
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/characters/lexi/speak.rpy", line 92, in script call
call lexi_3 from _call_lexi_3
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/characters/lexi/speak.rpy", line 92, in script call
call lexi_3 from _call_lexi_3
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/characters/alice/speak.rpy", line 588, in script call
call screen TileCraftingMenu(
File "game/characters/alice/speak.rpy", line 634, in script call
call .outfits("Alice") from _call_speak_alice_outfits
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
File "game/places/hotel/lobby/door.rpy", line 94, in script call
call tutorial_combat from _call_tutorial_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 31, in script call
python:
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/events/explore/damsel_in_distress.rpy", line 77, in script call
call damsel_in_distress("bimbo") from _call_damsel_in_distress_3
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/places/hotel/kitchen/room.rpy", line 20, in script call
call screen hotel_kitchen
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/characters/alice/speak.rpy", line 358, in script call
call .tasks(False, outfit) from _call_speak_alice_tasks_3
File "game/places/hotel/lobby/door.rpy", line 48, in script call
call exp_generic_combat(difficulty_flag = 1, **gen_combat_sel) from _call_exp_generic_combat
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/door.rpy", line 53, in script call
call exp_generic_combat(difficulty_flag = 2, **gen_combat_sel) from _call_exp_generic_combat_1
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/player/room.rpy", line 38, in script call
call screen hotel_player
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/characters/lexi/speak.rpy", line 92, in script call
call lexi_3 from _call_lexi_3
File "game/places/hotel/grace/room.rpy", line 27, in script call
call screen hotel_grace
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/characters/lexi/speak.rpy", line 92, in script call
call lexi_3 from _call_lexi_3
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/characters/alice/speak.rpy", line 588, in script call
call screen TileCraftingMenu(
File "game/characters/alice/speak.rpy", line 634, in script call
call .outfits("Alice") from _call_speak_alice_outfits
File "game/places/hotel/alice/room.rpy", line 35, in script call
call screen hotel_alice
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/characters/grace/speak.rpy", line 80, in script call
call grace_kiss(outfit = outfit) from _call_grace_kiss_1
File "game/places/hotel/lexi/room.rpy", line 22, in script call
call screen hotel_lexi
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 23, in script call
call screen holder_screen
File "game/combat/battle/Battle_labels.rpy", line 119, in script call
call battle_execute_labels(btl_to_execute_list, btl_function_next) from _call_battle_execute_labels
File "game/places/hotel/lobby/room.rpy", line 17, in script call
call screen hotel_lobby
File "game/places/hotel/player/bed.rpy", line 84, in script call
python:
File "renpy/script.py", line 1013, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'False'.

Windows-10-10.0.19041 AMD64
Ren'Py 7.6.3.23091805
Astral Lust 0.3.0
Sun Oct 6 10:33:56 2024
 
  • Hey there
Reactions: tamakool
Mar 16, 2022
113
326
Using 3.0c cleared all issues for my game, anyone not using it really needs to download it and use it.

Also, if you don't want to dream just use the "sleep with..." option. If I choose to sleep with either Alice or Mina I sleep a peaceful dream free night every time. (Though I would rather have Lexi in my bed every night, but what can you do.)
 
Last edited:
  • Like
Reactions: wookie ookie

Wlms

Well-Known Member
Apr 17, 2021
1,070
1,688
Hi guys.
For those interested, here are the cheat codes I managed to scrape

NON TESTED, DON'T KNOW IF FUNCTIONAL

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I'm also working on getting the OG debug menu; if I can't, I'll see if I can simply leak it.

Ok from what I understand the last available debug version was 0.1.9 ?
 
Last edited:

Xaky

New Member
Apr 27, 2017
13
12
Have you updated to Version C ?
There's a link in the first post of this forum.


Cheers
Thanks for the tip, I updated and now I just try and passed the night where I used to crash, I'm gonna continue farming now :)
 

rayllis689

Newbie
Apr 14, 2018
16
27
Decided to start a fresh run with the new update and the combat tutorial is a complete mess of the cards not matching the advice being given
 
4.00 star(s) 61 Votes