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caxhub

Engaged Member
Aug 22, 2019
2,418
2,297
this is an unofficial android port Astral Lust [v0.1.7b] APK -
 
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alex19

Member
Jan 20, 2018
137
134
It would be dope if the blonde scavenger could be taken back to the dungeon. The sucubii would be most pleased to meet her.:ROFLMAO:
 

coppazing

New Member
Jan 19, 2019
8
1
I can't progress Alice's questline, its stuck at 6/14. I've answered all the questions correctly but the option is still there and causes the game to crash. I can't find any other way to progress it
 
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ecoli

Member
Aug 17, 2017
256
520
starting to bug the s out of me, how the hell do you travel?? When I go to the door Travel comes up as an option but when I click, just the Back button comes up.
Love the females in this maybe more than any other game, well 3 of the 4 main but am about ready to quit

nvmnd, even tho i explored hundreds, literally hundreds of times, as soon as i typed it here a new event opened to allow it
 
Last edited:
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UnDoubleUpUhUh

Active Member
May 13, 2018
556
634
I see a bunch of us are getting very similar exception notices - anybody figure this out yet?

Seems to occur whenever transitioning from one background scene to another (for example, from any computer screen back to the room, or when entering/leaving a room, or when trying to exit when it's too late at night).

I'm using the Cheat Code/Poor Man's Debugger

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/f1/room.rpy", line 15, in script call
    call screen hotel_f1a
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/grace/room.rpy", line 18, in script call
    call screen hotel_grace
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/lobby/door.rpy", line 54, in script call
    call explore(force_fight = True) from _call_explore
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lobby/door.rpy", line 54, in script call
    call explore(force_fight = True) from _call_explore
  File "game/places/hotel/lobby/room.rpy", line 16, in script call
    call screen hotel_lobby
  File "game/functions/qol/auto_rest.rpy", line 10, in script call
    call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 40, in script call
    call screen pc_collectibles
  File "game/places/hotel/player/pc.rpy", line 40, in script call
    call screen pc_collectibles
  File "game/places/hotel/player/pc.rpy", line 40, in script call
    call screen pc_collectibles
  File "game/places/hotel/player/pc.rpy", line 40, in script call
    call screen pc_collectibles
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/f1/room.rpy", line 15, in script call
    call screen hotel_f1a
  File "game/places/hotel/f1/room.rpy", line 15, in script call
    call screen hotel_f1a
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 47, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/f1/room.rpy", line 2, in script
    $player.set_location('room_hotel_f1a', (104,))
  File "game/places/hotel/f1/room.rpy", line 2, in <module>
    $player.set_location('room_hotel_f1a', (104,))
TypeError: set_location() takes exactly 2 arguments (3 given)

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/f1/room.rpy", line 15, in script call
    call screen hotel_f1a
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/grace/room.rpy", line 18, in script call
    call screen hotel_grace
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/lobby/door.rpy", line 54, in script call
    call explore(force_fight = True) from _call_explore
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lobby/door.rpy", line 54, in script call
    call explore(force_fight = True) from _call_explore
  File "game/places/hotel/lobby/room.rpy", line 16, in script call
    call screen hotel_lobby
  File "game/functions/qol/auto_rest.rpy", line 10, in script call
    call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 40, in script call
    call screen pc_collectibles
  File "game/places/hotel/player/pc.rpy", line 40, in script call
    call screen pc_collectibles
  File "game/places/hotel/player/pc.rpy", line 40, in script call
    call screen pc_collectibles
  File "game/places/hotel/player/pc.rpy", line 40, in script call
    call screen pc_collectibles
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/alice/room.rpy", line 15, in script call
    call screen hotel_alice
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/events/explore/friendly_wanderers.rpyc", line 73, in script call
    MS���gR�+���D=h=�,A$��`��AD�9txA�����_�����HC�^ݨ5��U�b�����/���p�    ���1G0(�i4L����Ic���2 4�F3�<�����B$_� l�c��ŗ��(�l9���~�����W���ׯ��7��F���
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/f1/room.rpy", line 15, in script call
    call screen hotel_f1a
  File "game/places/hotel/f1/room.rpy", line 15, in script call
    call screen hotel_f1a
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 47, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/player/pc.rpy", line 12, in script call
    call screen pc
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/lexi/room.rpy", line 16, in script call
    call screen hotel_lexi
  File "game/places/hotel/f1/room.rpy", line 2, in script
    $player.set_location('room_hotel_f1a', (104,))
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/places/hotel/f1/room.rpy", line 2, in <module>
    $player.set_location('room_hotel_f1a', (104,))
TypeError: set_location() takes exactly 2 arguments (3 given)

Windows-10-10.0.19041
Ren'Py 7.4.4.1439
Astral Lust 0.1.7b
Sun Jul  4 00:12:57 2021
 

elle21

Member
Jul 22, 2019
364
300
That's "Little Fox" triggered by collecting parts of the photo from the chests found during explore, it took me 2 complete photos before I got her.

How did you get "Savenia"???
I can't find her
Before to find her, u need build the new floor of the hotel by click on the stair
 

Anonymus999

Newbie
Jun 14, 2020
31
12
because I downloaded it and tried it?
if you can withstand some horror scenes the game has some pretty solid gameplay, and the story isn't bad.
oh no
i mean the erroe on android port i won't let me go out of the room and don't let me sleep
how do i fix that
 
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