Updated for v0.2.2a
Removed "Restore Spirit" as that parameter seems to be phased out.
Updated Inventory Code since goods_list was changed to Items.
Thanks to
justonetime for figuring out what was blocking the Ren'Py Console
game\functions\modding\anti_cheat.rpy
https://f95zone.to/threads/astral-lust-v0-1-6b-victorius.71117/post-5888977
Please try the mod on future versions as 9 time out of 10 it will work as intended. This game's code is very well written so the Unlock things should work just fine. The only thing that might need updated is the Makeshift Cheat Menu.
Ran into some infinite spawning immortal bandits which inspired me to make this mod
You may survive hoards of bandits but sooner or later they will either bleed you dry, you'll kill too many of them which for some reason is a thing because I know if I seen a psychopath atop a mountain of corpses the first thing I would think is charge, or they make you go insane which unfortunately the last two just kicks you back to the title menu. So unable to survive it seems like a fun idea in an unwinnable battle that my inventory got swiped but they left the cards. Kicking me while I was down this game uses the idea of money without actually storing money so no inventory meant I couldn't barter. Really should have put stuff in the chest hakuna matata.
View attachment 1061877
Poormans Debug Mode
Has some nice things like Restore Health, Raise Stats, Obtain Items, Unlock Collectibles, Unlock Wallpapers, Unlock Gallery, along with a Makeshift Cheat Menu.
These tend to be self explanatory but the Unlock Gallery flags things as seen so while most of this would likely be future ready it can't add what it don't know how to add. The Makeshift Cheat Menu is a collection of cheats I found in the code so just organized them.
If the console was accessible then I probably wouldn't have bothered jimmy-rigging this. Before the question comes up no this doesn't make your dreams come true.
On a lighter note the girls are cute! There were a few times the guide was telling me to do something but the game just wasn't in the mood yet clicking around aimlessly eventually lead to profit.