UPDATE:
It's coming closer and closer to the first release. Around 80% is done. All planned renders are done, and 95% of the writing is completed. It is only coding and testing that are left for the most part. I might need some help with testing and proofreading if someone is willing to help prior to release. We can get to that when I finish the coding.
The image folder now contains 878 items. Well, animations and some interface elements might be around 200-300 items, but that still leaves at least 500 renders (I am just too lazy to count). In comparison, the original game (0.9 version) contained 864 images in the image folder.
I will give exact numbers closer to release. Right now, my folders are a little in a chaotic state. So, I need to organize them first.
In this release, we will play as David, something that was very limited in the original game. So, it is going to be something new.
Nonetheless, as it is the first release, do not expect that Tasha will jump into David's bed. I want to establish the ground for different routes. But it doesn't mean that scenes are going to be just in a blah blah blah fashion.
A preview give an idea of side job for Tasha. That is entirely an optional series of events. Depending on feedback I will see how much of those will be done in the future. Just to tell you that it is going to be only a single event from this category in the first release.
That is all for now.