- Apr 23, 2017
- 184
- 2,055
Yes, every single word you write is 100% my thought process... I also love the texture and fluid physics at :45, some feedbacks are already liking :55 more, which is kinda good for me even if I don't agree. And to be honest cum can really "come" in various viscosities and colors based how much sperm is present. Either absolutely transparent and quite liquid or thick and white.Dropping fucking loads.
More Fluids For Facial Fanatics.
Bigger more realistic cumshots.
Looks decent, this is something that's neglected in far too many games, vn or otherwise 3d.
Though, I like the look of the transparent fluid at :45 better than the fully rendered at :55, too many games make jizz either too white and it looks like elmers glue (like here), or oddly yellow like the guy has jaundice or something (too many japanese art games)
Just to clarify both :45 and :55 are fully rendered... I just didn't add anim to :45 when I was testing and recording with OBS.
In short:
:55 -> pre-made realistic fluid jets made in Blender + pre-made animations (female receiving cumshot) with pre-adjusted facials in Daz3D - it's very time/cost effective and good looking enough (transparency of cum can be added based on liking changing parameters like opacity and top coat weight, but physics cannot be added).
:45 -> custom realistic fluid after impact (leaking cum down the face, breasts, thighs etc.) made in Blender... that is most time consuming, but with this rig I cut time more than in half.
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