JM24

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May 27, 2021
359
389
How to have Angelica blowjob instead of footjob in the photoshooting scene? Also how to have both Lara and Miranda blowjob in the massage scene?
 

Penfold Mole

Engaged Member
Respected User
May 22, 2017
3,215
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Microsoft Defender found trojan on the last version of this game. Be careful when you download it.
Microsoft Defender is able to find "trojans" literally everywhere, including plain text *.txt files :ROFLMAO:
Better use next time when there's anything suspicious, before raising alert on another false positive. Using thread search here even before you do that, won't hurt either.
 
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| Vee |

Well-Known Member
Jun 2, 2022
1,833
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How to have Angelica blowjob instead of footjob in the photoshooting scene? Also how to have both Lara and Miranda blowjob in the massage scene?
Blowjob is on Strict path if I'm not wrong as for Lara and Miranda blowjob scene you should be on Cuckqueen path (may work on swingers path not sure) and send John away.
 

JM24

Member
May 27, 2021
359
389
Blowjob is on Strict path if I'm not wrong as for Lara and Miranda blowjob scene you should be on Cuckqueen path (may work on swingers path not sure) and send John away.
Thanks! One more question; what about the two scenes before Angelica's anal in the fantasy scene? There are two images in front of that in the gallery that I couldn't unlock. Are they on the strict path as well?
 

| Vee |

Well-Known Member
Jun 2, 2022
1,833
4,209
Thanks! One more question; what about the two scenes before Angelica's anal in the fantasy scene? There are two images in front of that in the gallery that I couldn't unlock. Are they on the strict path as well?
I don't really remember two images (would help if you screenshot the scene from gallery you are referring to. I just deleted the game) but if they are the same variations than they are either on Strict path (Angelica's Pussy fantasy scene ) or Angelica's handjob scene.
 
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deadh30775n

Well-Known Member
Mar 19, 2021
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Can someone put in a spoiler on what kind of sexy time is there for angelica in the latest update?
 
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FelixCreep

Newbie
Mar 15, 2023
62
153
Had misfortune of reading some of the comments about latest update and I gotta disagree with most of them. I actually found it appealing that Lara finally starts to admit she likes the boss or rather what he does to her. I guess if people initially fell in love with the "oh i hate that we do this, this is disgusting" they may feel disappointed, but to think it would be majority or at least loud minority was surprising. Anyways, my only critique would be that this update seemed to have quite a number of animations that we could do without. Not because they look bad, but it takes away from update release date and I'm sure many would rather get faster updates with beautiful still renders, than long awaited updates with lots of animations.

P.S. Lara being shared with neighbor - kinky couple play. Lara sleeping with the boss - just a career move. I am waiting when Lara will take a stray cock that does not help her in any way or is the wish of her husband, a cock purely for fun. True mark of a slut, respectfully... :)
 

Bill Temple

Active Member
May 20, 2021
746
2,725
Yep, sorry, I've just read the first line you have writen with the gallery unlocked...
But I think Scrappy, will need more time to update the mod, because the game is really poorly written and hard to maintain.
And I suspect the dev to abandon the project soon, due to the difficulty
What makes you say dev might abandon the project due to difficulty? The code in Babysitters is less convoluted than Babysitter, but that managed to be completed.
 
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joelurmel

Engaged Member
Nov 3, 2022
2,044
3,514
What makes you say dev might abandon the project due to difficulty? The code in Babysitters is less convoluted than Babysitter, but that managed to be completed.
Because the dev create double entry for each scene 1 for the game and 1 for the gallery with questions removed.
It had multiple declaration which is totally unnecessary and slow down the game. Check the size of the script.rpy, which about more than 2 MB...
 

girlfairdev

Active Member
Mar 15, 2020
532
951
What makes you say dev might abandon the project due to difficulty? The code in Babysitters is less convoluted than Babysitter, but that managed to be completed.
Yeah, I don't understand where that comes from either. Every update the dev add a new nuance, improved animation and the speaking bits among the newest. He improves his craft every update. The update cycle is what it is and the updates, when they come out, are content heavy (compared to most) and overall worth the wait. To speculate he's on the verge of abandonment makes no sense.
 

Bill Temple

Active Member
May 20, 2021
746
2,725
Because the dev create double entry for each scene 1 for the game and 1 for the gallery with questions removed.
It had multiple declaration which is totally unnecessary and slow down the game. Check the size of the script.rpy, which about more than 2 MB...
Sure, the gallery could have been handled differently, but it's not like it takes more than 5 minutes to copy-paste and edit out the conditionals for any one of the gallery scenes. And the file size is big because it's all in one script. For the most part that makes it easier to find your way to a new label/scene. I don't see how a single 2MB script is harder to manage than five ~400KB scripts.
 

DIRTY FILTHY Animal

Devoted Member
Jun 11, 2020
9,194
31,513
Had misfortune of reading some of the comments about latest update and I gotta disagree with most of them. I actually found it appealing that Lara finally starts to admit she likes the boss or rather what he does to her. I guess if people initially fell in love with the "oh i hate that we do this, this is disgusting" they may feel disappointed, but to think it would be majority or at least loud minority was surprising. Anyways, my only critique would be that this update seemed to have quite a number of animations that we could do without. Not because they look bad, but it takes away from update release date and I'm sure many would rather get faster updates with beautiful still renders, than long awaited updates with lots of animations.

P.S. Lara being shared with neighbor - kinky couple play. Lara sleeping with the boss - just a career move. I am waiting when Lara will take a stray cock that does not help her in any way or is the wish of her husband, a cock purely for fun. True mark of a slut, respectfully... :)
I want to see her get bent over by the pizza boy, pool boy, cable guy, mail man & of course the plumber :ROFLMAO:
 

GetOutOfMyLab

Conversation Conqueror
Modder
Aug 13, 2021
7,711
21,520
Sure, the gallery could have been handled differently, but it's not like it takes more than 5 minutes to copy-paste and edit out the conditionals for any one of the gallery scenes.
Usually better to just check: if not _in_replay:. This way, you can use the same script without worrying about making mistakes with copy-pasta crap.

And the file size is big because it's all in one script. For the most part that makes it easier to find your way to a new label/scene. I don't see how a single 2MB script is harder to manage than five ~400KB scripts.
It can become unwieldly having everything in one giant script. Having properly named .rpy files that breaks down events/scenes can be advantageous and the more organized approach can make it easier to find/fix issues.

The size of the file, itself, doesn't matter in terms of Ren'Py's performance, since Ren'Py loads all .rpy files once you open the game, however.
 
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joelurmel

Engaged Member
Nov 3, 2022
2,044
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Sure, the gallery could have been handled differently, but it's not like it takes more than 5 minutes to copy-paste and edit out the conditionals for any one of the gallery scenes. And the file size is big because it's all in one script. For the most part that makes it easier to find your way to a new label/scene. I don't see how a single 2MB script is harder to manage than five ~400KB scripts.
There is no need to do this. You just have to check if you are _in_replay and modify the script accordingly.
Handling such a large file can become very difficult to maintain with identical names.
Time will tell us, if I have raison.
 

Bill Temple

Active Member
May 20, 2021
746
2,725
Usually better to just check: if not _in_replay:. This way, you can use the same script without worrying about making mistakes with copy-pasta crap.


It can become unwieldly having everything in one giant script. Having properly named .rpy files that breaks down events/scenes can be advantageous and the more organized approach can make it easier to find/fix issues.

The size of the file, itself, doesn't matter in terms of Ren'Py's performance, since Ren'Py loads all .rpy files once you open the game, however.
There is no need to do this. You just have to check if you are _in_replay and modify the script accordingly.
Handling such a large file can become very difficult to maintain with identical names.
Time will tell us, if I have raison.
Absolutely, there could be some improvements to the code, and believe me, I understand duplicating "code" is undesirable and bad practice in a professional production setting. My copy-paste rebuttal isn't a defense of the practice, but a suggestion that's it's not such an insurmountable problem to cause the dev to drop the game.
In a sandbox game or other non-linear VN, it definitely makes sense to separate events into scripts by character or location. But this game is linear with little branching. I've been all over it, and had no trouble finding or making sense of anything here. The most complicated part of the code is the damn sex mini-game with Laura in the hotel, which is similar to minigames in Babysitter.
The Babysitter script was twice the size, all in one file, with multiple path branches, and was still completed. Unlike that script, Babysitters' script is far from being unwieldy. Certainly, nothing suggests Babysitters' script is too difficult to manage as joelurmel cited as the foundation for his belief that T4bbo was likely to abandon the project.
Again, I'm not saying keeping everything in one file is the right way to go or suggesting it's not disadvantageous. I'm saying that indie VN devs can make it work without much effort on their part. There are plenty of projects that carry on for years, some even to completion, with horrendous script organization or lack thereof. Unprofessional coding practices in these games aren't evidence that the project is facing abandonment.

I asked the question to see if there'd been any indication from T4bbo about difficulties with the game. It doesn't sound like there is any, just wild speculation.
 
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