Mod Ren'Py Bad Bobby Saga Dark Path [1.2a & 0.15.30 Test Release] [ZipTieFun]

3.80 star(s) 8 Votes

prophet-one

Newbie
May 18, 2021
69
222
Dude the reason why lot of us liked this game was the grind. The fact is most porn games go from "fuck you mc" to "fuck me in the ass mc" way too fast.

Bbs really stretched it and all that tease and hardwork for a little masterbation scene or something is what makes this game 10x better than most.

It has more realism in terms of characters. I FUCKING HATE when all it takes is 4 days and little chat for the girl to fuck mc left and right. I like where RA was going. I hate the fact he didn't keep going.

If u just want quick bang game, try other games m8 they have plenty of that.
Exactly. I'm not sure if that's the kind of grinding NARP is mentioning because there are in fact some annoying and repetitive events in the game - axeman was in the right track.

But the grinding you mention is one of the reasons the game is so great and believable. Bobby doesn't have superpowers, things don't fall into his lap. He has to think, try different approaches, fail and try again. All the grinding till it finally pays off because things aren't that easy or simple. Milfy City is a great game, almost perfect, but I still prefer BBS with all its flaws. It's a unique game (as you said 10x better any other).

I really appreciate NARP effort to revive this great game but I'm not really sure he grasps its beauty. He could only benefit from the tips we give him. But let's wait for the final result...
 
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Juice420

Member
Dec 24, 2018
108
116
You're right. Everybody complaining but no one showed sincere appreciation.
I did actually all the way until recently, if u scroll back enough i also offered help with rendering. If u scroll back enough atleast 70% of ppl were quite supportive and were really excited(which is a very big number for internet)
 
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prophet-one

Newbie
May 18, 2021
69
222
I did actually all the way until recently, if u scroll back enough i also offered help with rendering. If u scroll back enough atleast 70% of ppl were quite supportive and were really excited(which is a very big number for internet)
I believe you. Yet, in a first glance, that's not the impression I get. One single vote of one star after all this time for such an effort (for free)? Pathetic...

Maybe his delay has nothing to do with that, maybe he feels trully appreciated but if he doesn't, would you spend tons of hours of your free time without being properly compensated (money, appreciation or otherwise)? I would never do it for little money let alone just for people's appreciation...

Capitalism baby, my time is quite expensive.
 
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Juice420

Member
Dec 24, 2018
108
116
I believe you. Yet, in a first glance, that's not the impression I get. One single vote of one star after all this time for such an effort (for free)? Pathetic...

Maybe his delay has nothing to do with that, maybe he feels trully appreciated but if he doesn't, would you spend tons of hours of your free time without being properly compensated (money, appreciation or otherwise)? I would never do it for little money let alone just for people's appreciation...

Capitalism baby, my time is quite expensive.
Yeah i don't think there is much in this game to review other than alleged renders and total of 15min play time in total between 2 updates. There would've been a lot of +ve reviews if he atleast gave like 4-5 consistent updates.

And as i mentioned b4, doing this for free was pretty dumb to start with considering "horny men appreciation" isn't enough incentive. He should've prolly opened a patron for a stronger incentive.
 
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prophet-one

Newbie
May 18, 2021
69
222
Yeah i don't think there is much in this game to review other than alleged renders and total of 15min play time in total between 2 updates. There would've been a lot of +ve reviews if he atleast gave like 4-5 consistent updates.

And as i mentioned b4, doing this for free was pretty dumb to start with considering "horny men appreciation" isn't enough incentive. He should've prolly opened a patron for a stronger incentive.
I hear you, believe me. Free labor? Wrong day and age.

But I still appreciate his effort. This game can't die like this, he gave it a try and he was doing it right.

Bad planning (deadlines, monetizing,...)? No doubt. But he still did more than you and I, even if it was only for horny dog appreciation.

What you say makes perfect sense. Yet I simply have no reason to speak poorly of him. I hope he gets the time and will to continue the good work.
 
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SummmerP

Disrespected User
Game Developer
Jun 26, 2017
1,190
3,787
Boyz, assuming I want to create a thread presenting & teasing a game that I am currently on the making.. where should that thread go? General Discussions? Ask a mod?

If I am not mistaken, this thread was moved here.. does anyone remember where Axeman first posted it?
 
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prophet-one

Newbie
May 18, 2021
69
222
I kinda did..
:coffee:
It is looking quite good.

Personally I prefer the original Jenny ( new Jenny's face and hair not very appealing ) and definitely the brat version of Bobby. I know there were many complaints on that department (being a kid) but for me his original looks make total sense. The fact he is able to subdue older girls/women to his lust and perversion, despite being so young and naive, brings a lot of fun to the game.

Bottom line, I would keep as many elements from the original game as possible but I'll trust your better judgement and wait for the final result. And yes, it is a buttload of work... Keep up the good work.
 
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prophet-one

Newbie
May 18, 2021
69
222
Axeman99 keeps coming here but still no update or news... Why WHY??? :ROFLMAO: There are great people trying their best to continue the game, but nothing coming out any time soon. I was still hoping Axeman would surprise us with a treat but still the same RAinces trick (absolute silence). SummmerP and NaRP, it looks like we can only count on you. If it's happening, we can wait (barely).
 
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AlfredBundy4

Member
Feb 12, 2021
401
1,129
Dude the reason why lot of us liked this game was the grind. The fact is most porn games go from "fuck you mc" to "fuck me in the ass mc" way too fast.

Bbs really stretched it and all that tease and hardwork for a little masterbation scene or something is what makes this game 10x better than most.

It has more realism in terms of characters. I FUCKING HATE when all it takes is 4 days and little chat for the girl to fuck mc left and right. I like where RA was going. I hate the fact he didn't keep going.

If u just want quick bang game, try other games m8 they have plenty of that.
This is exactly right. For most the grind is the game. Look at all really successful AVNs, they all avoid giving away the goal too quickly.

Why? It's the same reason I gave to explain why AWAM is so successful despite the glacial update schedule and story pace: the carrot.

Humans have a flaw where we ALWAYS imagine our desires to be better than they will actually be. Whether a toy we want as a kid or a woman we develop a crush on, we always imagine that it'll be better than it ever ends up being once you get it. We want what we can't and/or don't have. When we get it we quickly stop caring.

So the desire to get something is always stronger than actually getting it. So, the grind...the carrot so to speak...is way more powerful than actually getting the carrot.

A game like AWAM is over once Sophia fucks your desired side-character of choice. It will absolutely and slowly begin losing support once it happens and that's normal. The thrill is in the hunt, the desire of something. It remains true for even fake women in a digital story we play.

BBS was so good because of this. You hadn't fucked your main target by update 4, it had a hot target and still enough other stuff going on to keep the player interested.

It was one of the rare games to get the pacing right. AWAM (and a few others) go too slow. It shouldn't take 5 years to get the carrot LOL. Most games, too many to list, go way too fast and you get the carrot way too soon. Some others get it just right. A game like DMD - despite my current gripes about story direction and pacing - had a pretty good waiting period from start to first fuck. BBS also had it right at least up to when it stopped being developed.

So if a dev is only wanting to make money, they need to understand that it takes a bit to get going. Players don't get a single update and then flock to your Patreon, they need to know you'll keep developing the story AND become invested enough in the character (carrot) you dangle in front of them. When that happens, support will come. Don't just give up after 2 updates because you're not making $20,000 a month lol.
 

PimbyBoink

Member
Apr 20, 2019
181
436
This is exactly right. For most the grind is the game. Look at all really successful AVNs, they all avoid giving away the goal too quickly.

Why? It's the same reason I gave to explain why AWAM is so successful despite the glacial update schedule and story pace: the carrot.

Humans have a flaw where we ALWAYS imagine our desires to be better than they will actually be. Whether a toy we want as a kid or a woman we develop a crush on, we always imagine that it'll be better than it ever ends up being once you get it. We want what we can't and/or don't have. When we get it we quickly stop caring.

So the desire to get something is always stronger than actually getting it. So, the grind...the carrot so to speak...is way more powerful than actually getting the carrot.

A game like AWAM is over once Sophia fucks your desired side-character of choice. It will absolutely and slowly begin losing support once it happens and that's normal. The thrill is in the hunt, the desire of something. It remains true for even fake women in a digital story we play.

BBS was so good because of this. You hadn't fucked your main target by update 4, it had a hot target and still enough other stuff going on to keep the player interested.

It was one of the rare games to get the pacing right. AWAM (and a few others) go too slow. It shouldn't take 5 years to get the carrot LOL. Most games, too many to list, go way too fast and you get the carrot way too soon. Some others get it just right. A game like DMD - despite my current gripes about story direction and pacing - had a pretty good waiting period from start to first fuck. BBS also had it right at least up to when it stopped being developed.

So if a dev is only wanting to make money, they need to understand that it takes a bit to get going. Players don't get a single update and then flock to your Patreon, they need to know you'll keep developing the story AND become invested enough in the character (carrot) you dangle in front of them. When that happens, support will come. Don't just give up after 2 updates because you're not making $20,000 a month lol.
I don't think you quite hit the nail in the head there, at least in my opinion.

I agree that delayed pleasure is a wonderful thing. Getting to the destination, the journey itself, is also very rewarding. This is why most games usually attribute levels to sexual content and space it out, you know, first some voyeurism, then some touching, then blowjobs and handjobs, then...
This is important and if it's well done it keeps the fans entertained and money keeps rolling in. If you just rush to full sex scenes with 2 or 3 images people lose interest fast.

The example you gave AWAM does this as well but in that case it just has many more levels. If for a 'normal' game the first step might be a blowjob in AWAM the first level is showing too much cleavage lol

Now, here's where i disagree with you. I like visual novels and I can even like some sandbox where you get the extra feel of 'playing' by having to do actions, travelling, speaking to characters, clicking on items, that's more than fine but as a long time gamer what I ABSOLUTELY dislike is grind! Having to do stupid minigames, having to repeat actions and seeing the same images over and over. This adds nothing. Come on...matching colours, clicking on a moving square at the right time, typing some letters quickly...what is this, pc gaming in 1985?

You want to delay pleasure then do it with content, make the characters grow with more interactions that slowly change their mindset and keep the story moving forward. What you don't do is "click on susan - "not in the mood" - give susan chocolate repeat 10x over 10 days to get to "ok let's fuck like rabbits".

BBS has some sexual kinks in it that you don't often find so it has that going for it, but as far as gameplay it is sucky and that's why anyone that is thinking about trying the game (or replaying) should always start by opening the console and maxing all the values to reduce that stupid nonsensical grind.
 

Skummy Ecchi

Member
Apr 18, 2019
496
1,351
The reason Bad Bobby works, and I think everyone can agree.

Is because dammit, we want some dark MC's that aren't complete trash and spoiled by horrendous writing/pacing/renders/odd shit/etc. We want that itch scratched by competent works, and when we find it you know what always fucking happens? IT DIES.

This is a god damn curse for this niche, either you supplement with horrible shit or you play the deeply engaging stuff and the creators up and vanish or, in Mobum's case, get nuked from orbit. Very rarely do these things work correctly because either the money isn't there, the creator can't handle the responsibility (as there are too few actually good creators), or when they can do these things a third party interjects with their moralism.

For these reasons deep sadness wells up in me, and it only gets worse when there's so much damn false hope coming back that I know I will take a bite out of.

Bad Bobby is a treasure, but its a very flawed treasure that needs repairs and for competency in reigniting how it functions, if anyone is every going to seriously take the mantle.
 

nytep

Newbie
Aug 16, 2020
69
123
The reason Bad Bobby works, and I think everyone can agree.

Is because dammit, we want some dark MC's that aren't complete trash and spoiled by horrendous writing/pacing/renders/odd shit/etc. We want that itch scratched by competent works, and when we find it you know what always fucking happens? IT DIES.

This is a god damn curse for this niche, either you supplement with horrible shit or you play the deeply engaging stuff and the creators up and vanish or, in Mobum's case, get nuked from orbit. Very rarely do these things work correctly because either the money isn't there, the creator can't handle the responsibility (as there are too few actually good creators), or when they can do these things a third party interjects with their moralism.

For these reasons deep sadness wells up in me, and it only gets worse when there's so much damn false hope coming back that I know I will take a bite out of.

Bad Bobby is a treasure, but its a very flawed treasure that needs repairs and for competency in reigniting how it functions, if anyone is every going to seriously take the mantle.
Hit the nail on the head with the dark MC comment.

I want the MC to be a creep. Not "better not go in there, she's asleep"

I want an MC that creates situations to his advantage, sneaking into places he's not supposed to be, annoying the targets of his affection and walking the line. Risking it all to satisfy his cravings.

Bad Bobby did this well.

But there's a little more. As ridiculous as it was, it was still more believable as an incest themed porn. None of his family members went from being annoyed by his creepy behavior to wanting to jump on his dick.

To be believable any incest themed game needs to include this. MC will have to trick or drug his family in order to get in them. He might be able to coerce them into doing things they aren't comfortable with like jacking him off if his arms are broken or a sexy photo shoot but no way they're going to let him stick his dick in them by choice.
 

AlfredBundy4

Member
Feb 12, 2021
401
1,129
I don't think you quite hit the nail in the head there, at least in my opinion.

I agree that delayed pleasure is a wonderful thing. Getting to the destination, the journey itself, is also very rewarding. This is why most games usually attribute levels to sexual content and space it out, you know, first some voyeurism, then some touching, then blowjobs and handjobs, then...
This is important and if it's well done it keeps the fans entertained and money keeps rolling in. If you just rush to full sex scenes with 2 or 3 images people lose interest fast.

The example you gave AWAM does this as well but in that case it just has many more levels. If for a 'normal' game the first step might be a blowjob in AWAM the first level is showing too much cleavage lol

Now, here's where i disagree with you. I like visual novels and I can even like some sandbox where you get the extra feel of 'playing' by having to do actions, travelling, speaking to characters, clicking on items, that's more than fine but as a long time gamer what I ABSOLUTELY dislike is grind! Having to do stupid minigames, having to repeat actions and seeing the same images over and over. This adds nothing. Come on...matching colours, clicking on a moving square at the right time, typing some letters quickly...what is this, pc gaming in 1985?

You want to delay pleasure then do it with content, make the characters grow with more interactions that slowly change their mindset and keep the story moving forward. What you don't do is "click on susan - "not in the mood" - give susan chocolate repeat 10x over 10 days to get to "ok let's fuck like rabbits".

BBS has some sexual kinks in it that you don't often find so it has that going for it, but as far as gameplay it is sucky and that's why anyone that is thinking about trying the game (or replaying) should always start by opening the console and maxing all the values to reduce that stupid nonsensical grind.

Can't really disagree with any of that as much is just personal preference and to each their own. Truly, in the sense that I don't knock people for disliking what I like and vice versa.

Even then I not only understand your point but can, at least, relate a bit.
 
3.80 star(s) 8 Votes