mikednew

Newbie
Jul 8, 2022
77
325
Why don't you make a game of your own or some spinoff of this game. That is some real good work
thanks!! I started learning how to use the programs only 2 months ago and I only use Daz for a few minutes a day or some days I don't use it at all. I haven't mastered Daz Studio or Renpy yet. I'm using the game as motivation to learn... I don't want to change what the original developer has already done, but just fill in the gaps since he apparently won't finish some scenes. I don't know if I'll be able to do that myself. But I know that it takes a lot of time to make the scenes. Lucy's hair especially. It's extremely complicated to use (basically you have to trial and error with the dozens of parameters used to control it) and make it look nice and appropriate for the context of the scene. Seeing what Rainces did with it, I take my hat off to him. If there's one thing he dedicated a lot of time and care to, it was Lucy's hair.
 

mikednew

Newbie
Jul 8, 2022
77
325
IT IS HERE! It's still in its early stages, but there's already a spine that I can develop. Tell me what you think and if possible, suggest possible names for this (As I don't speak English well, "Knots for Lucy" was suggested by ChatGPT and I don't value artistic works that use AI).

screenshotlucy021.jpg
screenshotlucy02.jpg

You can download it through these links:

PC

 

john1230

Active Member
Oct 6, 2020
869
766
IT IS HERE! It's still in its early stages, but there's already a spine that I can develop. Tell me what you think and if possible, suggest possible names for this (As I don't speak English well, "Knots for Lucy" was suggested by ChatGPT and I don't value artistic works that use AI).

View attachment 4411115
View attachment 4411114

You can download it through these links:

PC
Mega
"Lucy in a bind" would be my first thought for a title.

Bind means to tie something together, and from the picture you posted it looks like she is going to be tied up. So it seems to fix with the theme of your renders.

Got to say, your renders looks spot on to how rainces did his. Well done(y)

The demo game is short but it has potential. Thanks for your work on the renders.
 
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Ann3422

Newbie
Mar 31, 2019
18
20
IT IS HERE! It's still in its early stages, but there's already a spine that I can develop. Tell me what you think and if possible, suggest possible names for this (As I don't speak English well, "Knots for Lucy" was suggested by ChatGPT and I don't value artistic works that use AI).
So far it it's just the scene from the original game but I would love to see more of this.
 
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mikednew

Newbie
Jul 8, 2022
77
325
"Lucy in a bind" would be my first thought for a title.

Bind means to tie something together, and from the picture you posted it looks like she is going to be tied up. So it seems to fix with the theme of your renders.

Got to say, your renders looks spot on to how rainces did his. Well done(y)

The demo game is short but it has potential. Thanks for your work on the renders.

I preferred to test people's reactions using almost all renders from the original game. I also didn't modify the dialogues. I wanted to see if anyone would say that it was bad so I could say that it was from the original game. :D But I can make renders in this scene with the characters, lighting and color grading very similar to Rainces' (ignore the sperm on her shoulder. It was a test)::

lucycomp1.jpg
 

mikednew

Newbie
Jul 8, 2022
77
325
So far it it's just the scene from the original game but I would love to see more of this.

Actually, I inserted a render of mine in the middle of them. But I can make renders in this scene with the characters, lighting and color grading very similar to Rainces's. I already have the script of what will happen and the dialogues, but I have a big problem because that shape of the blanket that Bob uses to tie Lucy was created by Rainces in a very artisanal way, deforming the original blanket... I have to try to make something similar but it's very difficult. Maybe I'll choose to use Photoshop. I'll think about it.
 

Ann3422

Newbie
Mar 31, 2019
18
20
Actually, I inserted a render of mine in the middle of them. But I can make renders in this scene with the characters, lighting and color grading very similar to Rainces's. I already have the script of what will happen and the dialogues, but I have a big problem because that shape of the blanket that Bob uses to tie Lucy was created by Rainces in a very artisanal way, deforming the original blanket... I have to try to make something similar but it's very difficult. Maybe I'll choose to use Photoshop. I'll think about it.
Really? I didn't notice at all. Good job on recreating the scene.
 

PimbyBoink

Member
Apr 20, 2019
197
493
I encourage you to explore the world of Bobby but you must actually do it. Even if it's a small scene, anything that adds is welcomed BUT this ain't it. Why would you take a scene from the game and isolate it like this without adding anything? I thought you were expanding that scene because in the game it didn't go anywhere, but it was just a copy. Why tease the fans like this?
 

mikednew

Newbie
Jul 8, 2022
77
325
I encourage you to explore the world of Bobby but you must actually do it. Even if it's a small scene, anything that adds is welcomed BUT this ain't it. Why would you take a scene from the game and isolate it like this without adding anything? I thought you were expanding that scene because in the game it didn't go anywhere, but it was just a copy. Why tease the fans like this?
Dude... I already said: "It's still in its EARLY stages, but there's already a SPINE that I can develop."
I also said: " I'll try to continue the sequence of the living room that the developer left unfinished."
I also said: "I started learning how to use the programs only 2 months ago. I don't know if I'll be able to do that myself."

It's not that easy to JUST isolate the scene, because it's in a larger context where Bob repeats the scene to have some progression. For example, at one point he automatically says he's looking for the remote control. At another point, the option to tie her feet appears. I had to rewrite part of the Renpy code, insert the commands, the sounds, fix some things and add options. As I said, I preferred to show this version with the text and Raincess's renders to see if people would judge the work as bad. I only inserted one of my renders to see if anyone would notice anything "wrong".

But be patient because I will progress the scene as I reported! No one is paying me to do this and I'm doing it all ALONE! People didn't even help me find the objects and clothes for the scene. I had to search not only here but on the internet. It took a long time! I got most of the stuff here, shared mainly by BigIrishLug. However, even with the correct assets, it is not automatic that it will be the same as what Raincess did. It is a long and slow learning process and doing it without any help is even slower.

I'm a fan just like you! And that's why I spent my time learning how to do things to try to continue the unfinished scenes. I invested MANY WEEKS learning how to do this minimum that you saw. I certainly didn't waste my time just to "tease" the fans.
 

mikednew

Newbie
Jul 8, 2022
77
325
I encourage you to explore the world of Bobby but you must actually do it. Even if it's a small scene, anything that adds is welcomed BUT this ain't it. Why would you take a scene from the game and isolate it like this without adding anything? I thought you were expanding that scene because in the game it didn't go anywhere, but it was just a copy. Why tease the fans like this?

You can download and play the first thing I made during my learning process. It's a very incomplete minigame with ALL the renders and graphic elements (like Bob's face in the corner of the screen) made by me. However, it has different color grading and framing than those used in Rainces' style. Just to give you an idea, to make a render like Rainces' you would need to know which light he used out of the many possible ones, and in addition to knowing the correct type, you would need to know the size, shape, distance, position, and dozens of parameters that a light has to be like his. There are hundreds of variables and thousands of possible numbers in a scene with the most varied parameters for skin, hair position, material used in the hair, environment, rendering parameters... it's very complicated and I only managed to get close and will never be able to know exactly all the parameters he used.


Lucy01: "Lucy's Fall"

PC



titulo.jpg
 

PimbyBoink

Member
Apr 20, 2019
197
493
You can download and play the first thing I made during my learning process. It's a very incomplete minigame with ALL the renders and graphic elements (like Bob's face in the corner of the screen) made by me. However, it has different color grading and framing than those used in Rainces' style. Just to give you an idea, to make a render like Rainces' you would need to know which light he used out of the many possible ones, and in addition to knowing the correct type, you would need to know the size, shape, distance, position, and dozens of parameters that a light has to be like his. There are hundreds of variables and thousands of possible numbers in a scene with the most varied parameters for skin, hair position, material used in the hair, environment, rendering parameters... it's very complicated and I only managed to get close and will never be able to know exactly all the parameters he used.


Lucy01: "Lucy's Fall"

PC
Mega


View attachment 4427216
You caught me off-guard with this sharing of your learning process. Usually people share a render or two or maybe a small demo depicting a small scene. In this case you were just trying to show us you are working to learn the ropes and experimenting and that was unexpected.
Well, godspeed to you sir.
 

menatv

Active Member
Dec 6, 2019
864
888
Speaking of tying Lucy, in the original game you can try to tie her ankles together. But can you actually accomplish it? Every time I remember trying it, it always failed.
 

Qalx

Well-Known Member
Sep 29, 2022
1,080
1,554
Speaking of tying Lucy, in the original game you can try to tie her ankles together. But can you actually accomplish it? Every time I remember trying it, it always failed.
You don't achieve anything, if you insist you will be able to tie her up, but nothing special will happen (even in the original game? was it the same)
 
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BaasB

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Aug 5, 2018
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You can download and play the first thing I made during my learning process. It's a very incomplete minigame with ALL the renders and graphic elements (like Bob's face in the corner of the screen) made by me. However, it has different color grading and framing than those used in Rainces' style. Just to give you an idea, to make a render like Rainces' you would need to know which light he used out of the many possible ones, and in addition to knowing the correct type, you would need to know the size, shape, distance, position, and dozens of parameters that a light has to be like his. There are hundreds of variables and thousands of possible numbers in a scene with the most varied parameters for skin, hair position, material used in the hair, environment, rendering parameters... it's very complicated and I only managed to get close and will never be able to know exactly all the parameters he used.


Lucy01: "Lucy's Fall"

PC



View attachment 4427216
Checking
 

mikednew

Newbie
Jul 8, 2022
77
325
Speaking of tying Lucy, in the original game you can try to tie her ankles together. But can you actually accomplish it? Every time I remember trying it, it always failed.

Hard to say. The most he can do is what's in the printscreen. And then she says she's just going to ignore him. But from the render it's hard to tell if there's a knot there or if he's still going to tie the knot. Rainces went a very rough route with the blanket that's on the couch. He could have used ropes and applied the blanket's print to the ropes or used a rigged rag prop designed for tying and applied the blanket material. But he wanted to deform the blanket and now I have to do the same apparently to continue the scene.
lucyprint.jpg
 
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