You think that'd be the whole point, but funnily enough, no.Did mc fuck his three sisters in this game ?
"Lucy in a bind" would be my first thought for a title.IT IS HERE! It's still in its early stages, but there's already a spine that I can develop. Tell me what you think and if possible, suggest possible names for this (As I don't speak English well, "Knots for Lucy" was suggested by ChatGPT and I don't value artistic works that use AI).
View attachment 4411115
View attachment 4411114
You can download it through these links:
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So far it it's just the scene from the original game but I would love to see more of this.IT IS HERE! It's still in its early stages, but there's already a spine that I can develop. Tell me what you think and if possible, suggest possible names for this (As I don't speak English well, "Knots for Lucy" was suggested by ChatGPT and I don't value artistic works that use AI).
"Lucy in a bind" would be my first thought for a title.
Bind means to tie something together, and from the picture you posted it looks like she is going to be tied up. So it seems to fix with the theme of your renders.
Got to say, your renders looks spot on to how rainces did his. Well done
The demo game is short but it has potential. Thanks for your work on the renders.
So far it it's just the scene from the original game but I would love to see more of this.
Really? I didn't notice at all. Good job on recreating the scene.Actually, I inserted a render of mine in the middle of them. But I can make renders in this scene with the characters, lighting and color grading very similar to Rainces's. I already have the script of what will happen and the dialogues, but I have a big problem because that shape of the blanket that Bob uses to tie Lucy was created by Rainces in a very artisanal way, deforming the original blanket... I have to try to make something similar but it's very difficult. Maybe I'll choose to use Photoshop. I'll think about it.
Dude... I already said: "It's still in its EARLY stages, but there's already a SPINE that I can develop."I encourage you to explore the world of Bobby but you must actually do it. Even if it's a small scene, anything that adds is welcomed BUT this ain't it. Why would you take a scene from the game and isolate it like this without adding anything? I thought you were expanding that scene because in the game it didn't go anywhere, but it was just a copy. Why tease the fans like this?
I encourage you to explore the world of Bobby but you must actually do it. Even if it's a small scene, anything that adds is welcomed BUT this ain't it. Why would you take a scene from the game and isolate it like this without adding anything? I thought you were expanding that scene because in the game it didn't go anywhere, but it was just a copy. Why tease the fans like this?
You caught me off-guard with this sharing of your learning process. Usually people share a render or two or maybe a small demo depicting a small scene. In this case you were just trying to show us you are working to learn the ropes and experimenting and that was unexpected.You can download and play the first thing I made during my learning process. It's a very incomplete minigame with ALL the renders and graphic elements (like Bob's face in the corner of the screen) made by me. However, it has different color grading and framing than those used in Rainces' style. Just to give you an idea, to make a render like Rainces' you would need to know which light he used out of the many possible ones, and in addition to knowing the correct type, you would need to know the size, shape, distance, position, and dozens of parameters that a light has to be like his. There are hundreds of variables and thousands of possible numbers in a scene with the most varied parameters for skin, hair position, material used in the hair, environment, rendering parameters... it's very complicated and I only managed to get close and will never be able to know exactly all the parameters he used.
Lucy01: "Lucy's Fall"
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View attachment 4427216
You don't achieve anything, if you insist you will be able to tie her up, but nothing special will happen (even in the original game? was it the same)Speaking of tying Lucy, in the original game you can try to tie her ankles together. But can you actually accomplish it? Every time I remember trying it, it always failed.
CheckingYou can download and play the first thing I made during my learning process. It's a very incomplete minigame with ALL the renders and graphic elements (like Bob's face in the corner of the screen) made by me. However, it has different color grading and framing than those used in Rainces' style. Just to give you an idea, to make a render like Rainces' you would need to know which light he used out of the many possible ones, and in addition to knowing the correct type, you would need to know the size, shape, distance, position, and dozens of parameters that a light has to be like his. There are hundreds of variables and thousands of possible numbers in a scene with the most varied parameters for skin, hair position, material used in the hair, environment, rendering parameters... it's very complicated and I only managed to get close and will never be able to know exactly all the parameters he used.
Lucy01: "Lucy's Fall"
PC
You must be registered to see the links
You must be registered to see the links
View attachment 4427216
Speaking of tying Lucy, in the original game you can try to tie her ankles together. But can you actually accomplish it? Every time I remember trying it, it always failed.
If its to much of a pain to use the blanket I don't think you have to use it. Maybe it's less work to remake the ten or so pics of the original with a new prop and then go from there.Hard to say. The most he can do is what's in the printscreen. And then she says she's just going to ignore him. But from the render it's hard to tell if there's a knot there or if he's still going to tie the knot. Rainces went a very rough route with the blanket that's on the couch. He could have used ropes and applied the blanket's print to the ropes or used a rigged rag prop designed for tying and applied the blanket material. But he wanted to deform the blanket and now I have to do the same apparently to continue the scene.