URM can only be used to change variables on the fly and can not be used to edit game scripts to add scenes/code to the game files.Interesting...
About Lisa's scene, there are really several renders missing for the scene to be told in a decent way. I would have to find several assets to assemble the scenes, such as a city, the pharmacy, the car, the morning-after pill packaging, etc. I know the car is easy to find and the other things shouldn't be difficult either. The problem is that I didn't even do 10% of my scene with Lucy.
I didn't know there was a tool like this URM. It seems like it makes it much easier to add scenes to the original game's code, as I intend to do. To make mine, I basically had to look at the original code in several files like gui.rpy, screens.rpy, etc. to rebuild it into a minigame that will be the sequence of the unfinished scenes. The good thing is that it works like a standalone minigame. But ideally the scenes should be inserted into the original game to fill in the gaps left by Rainces. Can this tool do that? Gather the changes and the extra renders and dialogues for someone to easily download and add to the game?
Anyway, the way I'm doing it, it took me a long time to even be able to put the buttons (hint, inventory, heart) in my minigame. hahahah
It is a useful tool to play uncoded scene like "bananaoptions01" and test your edits of the scenes without having to play through the whole game before you come to the changes to the scene that you made.
I brought the Liza scene to your attention so that you can have a contender to add content to the game.
The scene is not scripted in the game so you can have fun with it!
You can add or change which direction the scene goes.