- Jun 10, 2018
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Nobody sayd it's resolved, but I won't include the whole process, that'd be boring afIn the real world, it would not have been resolved that night.
Nobody sayd it's resolved, but I won't include the whole process, that'd be boring afIn the real world, it would not have been resolved that night.
True....Nobody sayd it's resolved, but I won't include the whole process, that'd be boring af![]()
I think you need to rewatch BakemonogatariHitagi Senjougahara ... tsundere
Yeah, I don't think it's that unrealistic when Ward is that deranged (and disliked by his co-workers, IIRC) and the family is also close friends with a much more high-ranking cop.True....
"But Jonathan, I was hit over the head by the girl the MC killed..."
Just as a general heads up, if saves in a Renpy game break, you don't have to play through the game completely again.They should have their shit together long before this. Have a flowchart and all variables there from the start. Nobody wants to start again from the beginning after hours of play. No sane person anyway. I patron games that will work with saves from like 2019. I've dropped patronage from several games that made old saves not work. Not hard to set it up so all that shit is set from the start. Remember the 7 P's. Prior Planning and Preparation Prevents Piss Poor Performance.
The above choice skipping is NOT ever recommended if the Player is planning to save at all afterwards. You explained why enough as to the point that this should never really be used (only as a very last resort). Reason: if there ever is an issue where a dev changes a conditional structure, main var, or other critical code near the point of new save point there will be no rollback info in the save file for RenPy to use and it will throw an exception almost 99% of the time....
Lastly, you can right-click the 'skip' button and get this dialog:
View attachment 2574358
The advantage is, that Tab/the skip button actually runs through every screen and takes its time. That's great if you still want to skim through the story to remember, but not if you just want to get there without waiting some minutes in case of a more content-heavy game.
This option however literally just jumps to the next choice without context. This also means you can't scroll back here - because there is no rollback sequence generated by automatically running through the game.
It also means however that depending on the number of choices between you and the point you want to reach, this will be WAY faster.
Sancho's mod still crashes with that saved game load, but your 8.1 fix (without the mod) loads no problem.
One other issue I had was with a couple screens that show the female perspective when I am playing a male. Well, I managed to track down the problem on my own, and it's a simple fix.
In "events_mc.rpy" on line 4098 and 4101, you forget to check the MC's gender and you show female screens only for a couple screens. I was traumatized when breasts appeared and my penix vanished!![]()
Note that Meushi's hotfix is also included within the mod's v0.8.1 update as noted in the post here. If the Player installs his hotfix directly on top of the mod it won't do anything new nor will it hurt anything either (Meushi and I have worked several times together or simultaneously in the past and we rarely step on one-another's toes). Just know it's already in place (to be fully clear). Regards.That's fixed with Meushi's hotfix
Could be my particular sense of humor, but at least in snippets I would find it funny. On the other hand, I always find it funny when streamers think that donations from Twitch are tax-free and then get a letter from the IRS.Nobody sayd it's resolved, but I won't include the whole process, that'd be boring af![]()
I checked the 8.1 code and it was not fixed.Note that Meushi's hotfix is also included within the mod's v0.8.1 update as noted in the post here. If the Player installs his hotfix directly on top of the mod it won't do anything new nor will it hurt anything either (Meushi and I have worked several times together or simultaneously in the past and we rarely step on one-another's toes). Just know it's already in place (to be fully clear). Regards.
label d12ward:
stop music fadeout 2
n "WHAAA!" with hpunch
scene d12mfun33_ with dissolve
mc "What the...?!"
m "What's going on, who was that?"
scene d12mfun34_ with dissolve
Meushi's fix and the mod's fix doesn't resolve it there. It resolves it in the image switches. You're looking in the wrong place bud. The base VN doesn't have the fix itself. As recreation noted that for folks to just use Meushi's fix if unmodded and if modded it's already done.I checked the 8.1 code and it was not fixed.
Here's the code extracted straight from the unmodded 8.1 game...
From lines 4095 - 4101 in file events_mc.rpy...
It doesn't check for gender at all on those two scene lines.Python:label d12ward: stop music fadeout 2 n "WHAAA!" with hpunch scene d12mfun33_ with dissolve mc "What the...?!" m "What's going on, who was that?" scene d12mfun34_ with dissolve
Ah, I see it now, in conditions.rpy... that seems like a convoluted way to do things. Ah well, replaying the game from the beginning, I went through the code looking for certain variables for a path I wanted to try then set up something to indicate what to choose on my own. Problem solved.Meushi's fix and the mod's fix doesn't resolve it there. It resolves it in the image switches. You're looking in the wrong place bud. The base VN doesn't have the fix itself. As recreation noted that for folks to just use Meushi's fix if unmodded and if modded it's already done.
TBH, it's actually less convoluted...that's the purpose of the condition switch function...it's more powerful for image switching than basic if/else conditionals... way more powerful. It's used for complex hot swaps and designed specifically for that purpose within the RenPy language build (it's not a native Python language-based function but a native RenPy language-based function written in Python (obviously)).Ah, I see it now, in conditions.rpy... that seems like a convoluted way to do things. Ah well, replaying the game from the beginning, I went through the code looking for certain variables for a path I wanted to try then set up something to indicate what to choose on my own. Problem solved.![]()
That's interesting... I may experiment with them now, you have my curiosity up. The headaches of learning new methods, I'm an old C (not C++) programmer set in his ways. LMAO... though I did once program my own vector functions for C, just to see if I could do it.TBH, it's actually less convoluted...that's the purpose of the condition switch function...it's more powerful for image switching than basic if/else conditionals... way more powerful. It's used for complex hot swaps and designed specifically for that purpose within the RenPy language build (it's not a native Python language-based function but a native RenPy language-based function written in Python (obviously)).
If you grab v8.1 they should work. Mine did not with version 8.0, but 8.1 fixed it. If you have 8.1 and they still do not work - the Dev should be around here. :>)can't belive thatt every damn update save game wont work..i'm really pissed off about this game now..it's been the 4 timer i need tor estart all ove4r..really dev??
and where is this 8,1 fix?If you grab v8.1 they should work. Mine did not with version 8.0, but 8.1 fixed it. If you have 8.1 and they still do not work - the Dev should be around here. :>)
It's the one on OP, or the compressed one is here (it has the HotFix):and where is this 8,1 fix?
Sorry, dunno, I do not use the Torrents nor do I use the Sancho Mod. All I know is the one I downloaded (a Compressed version) works just fine with my Saves.i downloaded the toprrent from rpdl..and it says is vers 0,81...installed sancho mod and save doesn't works
see that where i got confused ... by the windows and the girls jumping from balcony to balcony , it looks like the 2nd floor .. i realize its not of course ... then why the balconies ?