RPGM Ballad of Outstanding Bimbo Sorcery [v0.10] [Screwthename]

4.30 star(s) 17 Votes

Screwthename

Member
Game Developer
Feb 21, 2019
333
788
Happy new year everyone !!! :D
Let me answer some questions here !
What is planned for version 11?
0.11 is a transitory update before 0.12, where i'll work on the pregnancy. Adding some mechancis (more way to get allegiance, and fast travel), some side quests, and concluding the main story (for the moment of course, there'll be more). Of course with a lot of new scenes ! It was suppsoed to be a small one and turned into quite a big update, and the favorite I've ever done !

so next update will be pregnant right?
Not 0.11, but 0.12, yes.

If you mean Version 12, that seems to be what is planned.
Exactly ! I've finished what I wanted to do with 0.11, it'll be there soon, and I'm gonna start working on 0.12, and the pregnancy updates ^^

anyone got the new version of 0.11 plz send link in mega or pixel
0.11 is currently in BETA and only accesible for my 10$ (and higher supporters).
I know this is a pirate site, and I can't really stop it, but I would appreciate if you waited for the public release (which is in 3 weeks). And I'd appreciate if no one shared it publicly (specially because it's still a BETA , it's unfinished and with some probable bugs).
If you enjoy my work and want to get an early access to my content, feel free to come support me, else thanks for waiting a bit more ^^ I still try to release the game publicly pretty early, because I like having everyone to be able to enjoy my new content quickly, but I still need some rewards to motivate people for supporting me. That's how I make a living, and I'm able to work more on the game. Thanks for your understanding !
 

Screwthename

Member
Game Developer
Feb 21, 2019
333
788
Heyo !!! :D
I just wrote a big public post on my sites, if you're interested, go give it a read !



Enjoy, and see you soon for the full release !
 

CuriousWonder

Active Member
Nov 29, 2022
564
238
Your advice is noted, and promptly thrown in the bin alongside you.

Comments like these can kill a developer's progress and buzz to create it. So, don't.
Yee. I'm of the opinion you should sit back and wait unless the dev doesn't update for a long time with any communication, in which case try to reach through some way and see what's up. Outside of that maybe give them encouragement by saying what you like about the game. Although I will admit I also give devs shouts after updates every now and then to watch out how much time they're developing and take their time as to prevent burn out
 

Screwthename

Member
Game Developer
Feb 21, 2019
333
788
My advise is try to pick up some pace with the the game,
You wouldn't want to spand your live long time just to develop one game right?
Well, for the moment, I'm very motivated to keep on working on it, but thanks for your concern. I don't know if I'll spend my whole life on it, but as long as I keep enjoying it, why stop ? And if I need a break, I'll take it. I took two month this summer to change my mind a bit, that was nice ^^ But I have plenty of idea for the game, and I really love adding more content to it ! :D

Your advice is noted, and promptly thrown in the bin alongside you.

Comments like these can kill a developer's progress and buzz to create it. So, don't.
Well, I guess that if one comment like that kills the dev's motivation, I guess there was something wrong already. But yeah, clearly,if there's a bunch of comment like that, it can quickly have a bad effect on the people behind a project. For my part, I decide to take it as "avoid too much burnout", and I'm already following that advice ^^

Yee. I'm of the opinion you should sit back and wait unless the dev doesn't update for a long time with any communication, in which case try to reach through some way and see what's up. Outside of that maybe give them encouragement by saying what you like about the game. Although I will admit I also give devs shouts after updates every now and then to watch out how much time they're developing and take their time as to prevent burn out
Yeah, clearly, encouragement messages are always welcome ! But I appreciate that people also understand that there's only one single person behind the project, and they need to rest too.
For my part, I'm really being careful with burnout, and I try to go for a long run instead. I've seen many devs work like madmen during 6 month, and die of exhaustion after that, and abandon their project. Meh, I'd rather go slow, but steady. That's also why updates takes so long and there's often delays ^^' It's a hard thing to find a good rythm between forcing yourself to work when motivation isn't there, and taking a break when you're getting to tired. What I can say is that currently, I'm feeling really good, and I'm motivated to do more. But I'm still have a lot of other activities on the side, and also take time to chill and relax.

Overall, thanks all for worrying about a dev's mental health ! :D
 
Nov 19, 2021
196
151
Yeah, clearly, encouragement messages are always welcome ! But I appreciate that people also understand that there's only one single person behind the project, and they need to rest too.
For my part, I'm really being careful with burnout, and I try to go for a long run instead. I've seen many devs work like madmen during 6 month, and die of exhaustion after that, and abandon their project. Meh, I'd rather go slow, but steady. That's also why updates takes so long and there's often delays ^^' It's a hard thing to find a good rythm between forcing yourself to work when motivation isn't there, and taking a break when you're getting to tired. What I can say is that currently, I'm feeling really good, and I'm motivated to do more. But I'm still have a lot of other activities on the side, and also take time to chill and relax.

Overall, thanks all for worrying about a dev's mental health ! :D
Always happy to make sure you're okay and doing well. Mental Health/Burnout can be a complete bastard to work with, around and through.
 

Nxooda

Newbie
Dec 6, 2023
29
35
Well, for the moment, I'm very motivated to keep on working on it, but thanks for your concern. I don't know if I'll spend my whole life on it, but as long as I keep enjoying it, why stop ? And if I need a break, I'll take it. I took two month this summer to change my mind a bit, that was nice ^^ But I have plenty of idea for the game, and I really love adding more content to it ! :D


Well, I guess that if one comment like that kills the dev's motivation, I guess there was something wrong already. But yeah, clearly,if there's a bunch of comment like that, it can quickly have a bad effect on the people behind a project. For my part, I decide to take it as "avoid too much burnout", and I'm already following that advice ^^


Yeah, clearly, encouragement messages are always welcome ! But I appreciate that people also understand that there's only one single person behind the project, and they need to rest too.
For my part, I'm really being careful with burnout, and I try to go for a long run instead. I've seen many devs work like madmen during 6 month, and die of exhaustion after that, and abandon their project. Meh, I'd rather go slow, but steady. That's also why updates takes so long and there's often delays ^^' It's a hard thing to find a good rythm between forcing yourself to work when motivation isn't there, and taking a break when you're getting to tired. What I can say is that currently, I'm feeling really good, and I'm motivated to do more. But I'm still have a lot of other activities on the side, and also take time to chill and relax.

Overall, thanks all for worrying about a dev's mental health ! :D

First and foremost I love the game and I think that it has a lot of more potentional. What troubles me and I guess this is with most projects that are 1 manned is that there's a certain difficulty with pledging financial support when there aren't frequent updates and there's more of a mystery behind what is going on. You seem to carry yourself positively and amenable so that's awesome but I remember playing this 9 months ago and I look at the changelogs and there's practically nothing new. That in itself is what stops me personally from pledging support.

Agree with your perspective on not wanting to burn out but maybe people would like to volunteer to help out in some type of way that could be useful to you so you don't have to do that yourself(e.g. text script writing, map descriptions and so on).

In the end, it's your project and you decide what you want to do but to convince people to show support there's gotta be more. This is just what I can say based on being on F95 for a while and seeing what types of games keep traction.
 

Screwthename

Member
Game Developer
Feb 21, 2019
333
788
Should .11 public release be in the coming days or has it been delayed a bit?
It's been delayed a bit. Should be there in a week and a half, approximately !

First and foremost I love the game and I think that it has a lot of more potentional. What troubles me and I guess this is with most projects that are 1 manned is that there's a certain difficulty with pledging financial support when there aren't frequent updates and there's more of a mystery behind what is going on. You seem to carry yourself positively and amenable so that's awesome but I remember playing this 9 months ago and I look at the changelogs and there's practically nothing new. That in itself is what stops me personally from pledging support.

Agree with your perspective on not wanting to burn out but maybe people would like to volunteer to help out in some type of way that could be useful to you so you don't have to do that yourself(e.g. text script writing, map descriptions and so on).

In the end, it's your project and you decide what you want to do but to convince people to show support there's gotta be more. This is just what I can say based on being on F95 for a while and seeing what types of games keep traction.
Well, glad you enjoy the project !
I know the updates are slow, specially this year since I took two month of break, and also had to find a satifying rythm. For this year, I want to have an update every three month. I clearly won't reach a rythm of one update each month, like many do, but it's because I'd rather do an update with a pretty big scale, planty of new content rather than just one or two scenes and call it a day. I can't work with this ^^
I also do some commission on the side, which takes time, but it's needed to earn a living. But yeah, overall, I'll try to do faster updates, but it still won't be monthly or so. And if you think there's too much of a mystery behind what happening, well, I've started posting a weelky news on my sites (accessible starting the2$ tier), to tell hwat I've been doing each week. I try to be as clear as possible. But Making scenes, implementing gameplay and all takes time, and I also have other things to do, as hobbies and relax a bit, I'm not a maniac working 80h each week ^^ (well ,sometimes I am, though, but rarely).

About having some help, it's honestly complicated. I have a really good vision of what I want to do, and it's hard to leave other people do things, I often tend to redo it to fit what I want better. And explaining what exactly to do, and what I exactly want and all would often take much more time than just doing it myself. Also taking into account that they can leave whenever they want, and than can cause problems (I had another friend who's a game dev, they had someone help the rewrite their code, then left after some time, cause they were too busy, and now he doesn't understand hopw the new code works, and loose time with it). So overall, I'm up for some little help here and there, like playtest and proofreading, but nothing much. And I already have someone for that.

I'd rather go slow, and make good content that I really enjoy, than rush more and have more of a mess ^^ And hey, maybe I'm also just slow to make things ^^ I'm just a random guy with zero skills in 3D or game dev before starting on this project.
Anyway, do as you feel. If you enjoy my content, want to get news from the project and support me, feel free to do it, otherwise, just keep waiting for the new updates here. Thanks already for taking your time to share this !
 

512654630

New Member
Jun 18, 2022
5
10
I don't mind being portraited as the one care about the game more than the developer's mental health,
nor as such most of the people.
Those can comfort you the most could also be the one who keeping you from living up your fullest potential.
Don't get me wrong, your work definitely deserves all the credit and the "Yes Men" around you.

It is a reasonable assumption that at this current rate, players have slim chance to experience your third or even second game.
The thought of that transmits into some sort of sadness which drove me into saying what i said.
I'm really sorry charging in like this it seems too hostile, i'll choose my words more carefully next time.
 
4.30 star(s) 17 Votes