- Sep 1, 2020
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Still alive. Tag is what it is. NP. Work on game continues at VERY slow pace still b/c of IRL work.
Gah a zombie. Kill it.Still alive. Tag is what it is. NP. Work on game continues at VERY slow pace still b/c of IRL work.
Just started the game over again and can't believe I forgot about Diya from the convenience store (she's so damn thick and beautiful ugh). Her and Sofia are easily the best parts for me.Absolutely. She was one of the best parts of the game.
Ahh Sophia was her name. Was Diya the one who was being harassed by her husband or someone? I seem to recall vaguelyJust started the game over again and can't believe I forgot about Diya from the convenience store (she's so damn thick and beautiful ugh). Her and Sofia are easily the best parts for me.
Yep, Diya is the one with the husband that *certainly* didn't give her that black eye. Was also harrassed by the racist customer too, poor thing can't catch a break it seems. Sofia sure does have a gorgeous family, but she's still definitely the standout.Ahh Sophia was her name. Was Diya the one who was being harassed by her husband or someone? I seem to recall vaguely.
Anyways I really like the one scene where Sophia shows MC a picture of her family. She had some gorgeous sisters lol.
ok. I gotta ask. Who's Stacy again?Yep, Diya is the one with the husband that *certainly* didn't give her that black eye. Was also harrassed by the racist customer too, poor thing can't catch a break it seems. Sofia sure does have a gorgeous family, but she's still definitely the standout.
Stacy on the other hand, her mother and sister can get it...it's even been hinted that the mother likes the MC. So I am just using Stacy to get to her family lmao. Stacy is far too high maintenence and kind of annoys me.
The asian ex-girlfriendok. I gotta ask. Who's Stacy again?![]()
Praise be!Still alive. Tag is what it is. NP. Work on game continues at VERY slow pace still b/c of IRL work.
100% agree with the characters in this game. Another thing for me is the humor which I did enjoy.The thing about this game, is that the writing is good enough that it's really hard to choose a favorite character. A lot of games, the characters are written like fuckdolls that are mesmerized by MC's cock or w/e. This game, you know maybe there's still porn logic for obvious reasons, but the characters are written like actual characters and think, act, and feel in different ways. We know they're all gonna end up fucking our MC and loving it (or maybe not loving it.. depending on route..), that's the porn logic, but the journey there is what matters, getting to know them and making a move and so on... and what's here is what you'd expect from a writer who actually tries and can back it up with talent. If the renders were better quality and it were still regularly updating, this game would be a perfect 10/10 for me; those two things are honestly all it needs. It's a travesty more people don't appreciate it.
Anyways, the characters, they all end up standing out in their own way. Also haven't played in a long time, but off top of my head, my favorites were: Diya (gas station green card lady), Stacy (bratty asian ex), Gina's friend (forget her name, but they're both black), the mom and sis, annnd Abby's sister. Honorable mentions: the mafia sitter (looked kinda spanish or italian or something), the clothes store worker (tried on clothes in place of abby), Abby, Stacy's family, Sofia and her family, and Abby's mom... I really wanted to make it on her bucket list for some cancer milf lovin' before she hits the dirt. Alas, I may never be able to make that dream come true for her, now.
There's honestly more, but I can't remember and can't be assed to type anymore.![]()
Can't wait!No updates. IRL work is still a grind. Good news, I've less than 10 years until retirement and maybe I can do the game full time at that point...sigh.
Genuinely curious, what is the workflow like for this kind of thing? I mean do you have it storyboarded, and then its rough scene planning, narrative, final animation pass?No updates. IRL work is still a grind. Good news, I've less than 10 years until retirement and maybe I can do the game full time at that point...sigh.
If he had things planed out with a storyboard and scene planning, he would be able to continue the story, just at a snails pace. Once a year update sort of thing if IRL is as heavy as he claims. Sadly the average dev just flies by the seat of their pants and goes with whatever flow their subscribers seem to be into at the moment.Genuinely curious, what is the workflow like for this kind of thing? I mean do you have it storyboarded, and then its rough scene planning, narrative, final animation pass?
Having a job is actually a legit reason to not spend as much time grinding working on this.If he had things planed out with a storyboard and scene planning, he would be able to continue the story, just at a snails pace. Once a year update sort of thing if IRL is as heavy as he claims. Sadly the average dev just flies by the seat of their pants and goes with whatever flow their subscribers seem to be into at the moment.
My money says he's one of the dev's with no real plan, and it wasn't bringing in the money he thought it would and just dropped the game. The "I'm so busy with work" is like saying "my dog ate my homework". At least the Covid excuse is not being used anymore...but Dev's will use whatever excuse to make them not look so bad.
Lots of devs have jobs and release regularly. It's really only the top liked ones who make enough to not have to have a regular job, too.Having a job is actually a legit reason to not spend as much time grinding working on this.
Pretty sure this is a passion project, if if was motivated by monetary reasons the dev would have abandoned the project a while ago.If he had things planed out with a storyboard and scene planning, he would be able to continue the story, just at a snails pace. Once a year update sort of thing if IRL is as heavy as he claims. Sadly the average dev just flies by the seat of their pants and goes with whatever flow their subscribers seem to be into at the moment.
My money says he's one of the dev's with no real plan, and it wasn't bringing in the money he thought it would and just dropped the game. The "I'm so busy with work" is like saying "my dog ate my homework". At least the Covid excuse is not being used anymore...but Dev's will use whatever excuse to make them not look so bad.
This is an entire team, not a solo dev. That means that they have to coordinate schedules, and I'd guess every one of them works a normal full-time job and has IRL obligations. I can barely get two friends to line up schedules with me to watch a single movie or have a meal together at a sit-down restaurant for a few hours every couple of months. (Probably half the time, I'm the one who has conflicts keeping us from getting together.) I have no doubt there are a lot of scheduling matters that they have to deal with in order to get a single release out.Lots of devs have jobs and release regularly. It's really only the top liked ones who make enough to not have to have a regular job, too.