What'sNew

Active Member
Oct 20, 2021
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Just started the game over again and can't believe I forgot about Diya from the convenience store (she's so damn thick and beautiful ugh). Her and Sofia are easily the best parts for me.
Ahh Sophia was her name. Was Diya the one who was being harassed by her husband or someone? I seem to recall vaguely :unsure:.

Anyways I really like the one scene where Sophia shows MC a picture of her family. She had some gorgeous sisters lol.
 

Cigzag

Member
Feb 20, 2020
251
547
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Ahh Sophia was her name. Was Diya the one who was being harassed by her husband or someone? I seem to recall vaguely :unsure:.

Anyways I really like the one scene where Sophia shows MC a picture of her family. She had some gorgeous sisters lol.
Yep, Diya is the one with the husband that *certainly* didn't give her that black eye. Was also harrassed by the racist customer too, poor thing can't catch a break it seems. Sofia sure does have a gorgeous family, but she's still definitely the standout.

Stacy on the other hand, her mother and sister can get it...it's even been hinted that the mother likes the MC :cool:. So I am just using Stacy to get to her family lmao. Stacy is far too high maintenence and kind of annoys me.
 
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What'sNew

Active Member
Oct 20, 2021
635
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Yep, Diya is the one with the husband that *certainly* didn't give her that black eye. Was also harrassed by the racist customer too, poor thing can't catch a break it seems. Sofia sure does have a gorgeous family, but she's still definitely the standout.

Stacy on the other hand, her mother and sister can get it...it's even been hinted that the mother likes the MC :cool:. So I am just using Stacy to get to her family lmao. Stacy is far too high maintenence and kind of annoys me.
ok. I gotta ask. Who's Stacy again? :ROFLMAO:
 
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Mauser45

Active Member
Nov 6, 2017
697
957
272
I knew this day would come

I wasn't looking forward to it, because I liked this game. But I knew it would. The updates, even before this presumed abandonment, weren't exactly content-heavy or even all that frequent, either. We barely even got a chance to meet the eponymous Bella

Shame, really. Another one falls into the bottomless pit of Abandonment
 

PHIL101-YYouPPHard

Well-Known Member
Jan 11, 2022
1,179
2,509
386
The thing about this game, is that the writing is good enough that it's really hard to choose a favorite character. A lot of games, the characters are written like fuckdolls that are mesmerized by MC's cock or w/e. This game, you know maybe there's still porn logic for obvious reasons, but the characters are written like actual characters and think, act, and feel in different ways. We know they're all gonna end up fucking our MC and loving it (or maybe not loving it.. depending on route..), that's the porn logic, but the journey there is what matters, getting to know them and making a move and so on... and what's here is what you'd expect from a writer who actually tries and can back it up with talent. If the renders were better quality and it were still regularly updating, this game would be a perfect 10/10 for me; those two things are honestly all it needs. It's a travesty more people don't appreciate it.

Anyways, the characters, they all end up standing out in their own way. Also haven't played in a long time, but off top of my head, my favorites were: Diya (gas station green card lady), Stacy (bratty asian ex), Gina's friend (forget her name, but they're both black), the mom and sis, annnd Abby's sister. Honorable mentions: the mafia sitter (looked kinda spanish or italian or something), the clothes store worker (tried on clothes in place of abby), Abby, Stacy's family, Sofia and her family, and Abby's mom... I really wanted to make it on her bucket list for some cancer milf lovin' before she hits the dirt :cool:. Alas, I may never be able to make that dream come true for her, now. :(

There's honestly more, but I can't remember and can't be assed to type anymore. :p
 

What'sNew

Active Member
Oct 20, 2021
635
1,093
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The thing about this game, is that the writing is good enough that it's really hard to choose a favorite character. A lot of games, the characters are written like fuckdolls that are mesmerized by MC's cock or w/e. This game, you know maybe there's still porn logic for obvious reasons, but the characters are written like actual characters and think, act, and feel in different ways. We know they're all gonna end up fucking our MC and loving it (or maybe not loving it.. depending on route..), that's the porn logic, but the journey there is what matters, getting to know them and making a move and so on... and what's here is what you'd expect from a writer who actually tries and can back it up with talent. If the renders were better quality and it were still regularly updating, this game would be a perfect 10/10 for me; those two things are honestly all it needs. It's a travesty more people don't appreciate it.

Anyways, the characters, they all end up standing out in their own way. Also haven't played in a long time, but off top of my head, my favorites were: Diya (gas station green card lady), Stacy (bratty asian ex), Gina's friend (forget her name, but they're both black), the mom and sis, annnd Abby's sister. Honorable mentions: the mafia sitter (looked kinda spanish or italian or something), the clothes store worker (tried on clothes in place of abby), Abby, Stacy's family, Sofia and her family, and Abby's mom... I really wanted to make it on her bucket list for some cancer milf lovin' before she hits the dirt :cool:. Alas, I may never be able to make that dream come true for her, now. :(

There's honestly more, but I can't remember and can't be assed to type anymore. :p
100% agree with the characters in this game. Another thing for me is the humor which I did enjoy.

My fav characters are Sofia and Bella. Sofia because she's that sweet colleague who has always been there for the mc (a trope which I find done very well in this game), Bella because she's that unattainable girl and I like the chase. I also like her bewbs.
 

vypyra

New Member
Aug 19, 2023
3
0
87
No updates. IRL work is still a grind. Good news, I've less than 10 years until retirement and maybe I can do the game full time at that point...sigh.
Genuinely curious, what is the workflow like for this kind of thing? I mean do you have it storyboarded, and then its rough scene planning, narrative, final animation pass?
 

Jstforme

Well-Known Member
Dec 20, 2019
1,390
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Genuinely curious, what is the workflow like for this kind of thing? I mean do you have it storyboarded, and then its rough scene planning, narrative, final animation pass?
If he had things planed out with a storyboard and scene planning, he would be able to continue the story, just at a snails pace. Once a year update sort of thing if IRL is as heavy as he claims. Sadly the average dev just flies by the seat of their pants and goes with whatever flow their subscribers seem to be into at the moment.
My money says he's one of the dev's with no real plan, and it wasn't bringing in the money he thought it would and just dropped the game. The "I'm so busy with work" is like saying "my dog ate my homework". At least the Covid excuse is not being used anymore...but Dev's will use whatever excuse to make them not look so bad.
 

tarzan999

Well-Known Member
Aug 11, 2016
1,445
2,983
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If he had things planed out with a storyboard and scene planning, he would be able to continue the story, just at a snails pace. Once a year update sort of thing if IRL is as heavy as he claims. Sadly the average dev just flies by the seat of their pants and goes with whatever flow their subscribers seem to be into at the moment.
My money says he's one of the dev's with no real plan, and it wasn't bringing in the money he thought it would and just dropped the game. The "I'm so busy with work" is like saying "my dog ate my homework". At least the Covid excuse is not being used anymore...but Dev's will use whatever excuse to make them not look so bad.
Having a job is actually a legit reason to not spend as much time grinding working on this.
 

Discrepancy

Active Member
Dec 3, 2020
587
1,866
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If he had things planed out with a storyboard and scene planning, he would be able to continue the story, just at a snails pace. Once a year update sort of thing if IRL is as heavy as he claims. Sadly the average dev just flies by the seat of their pants and goes with whatever flow their subscribers seem to be into at the moment.
My money says he's one of the dev's with no real plan, and it wasn't bringing in the money he thought it would and just dropped the game. The "I'm so busy with work" is like saying "my dog ate my homework". At least the Covid excuse is not being used anymore...but Dev's will use whatever excuse to make them not look so bad.
Pretty sure this is a passion project, if if was motivated by monetary reasons the dev would have abandoned the project a while ago.
 

-CookieMonster666-

Message Maven
Nov 20, 2018
13,653
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Lots of devs have jobs and release regularly. It's really only the top liked ones who make enough to not have to have a regular job, too.
This is an entire team, not a solo dev. That means that they have to coordinate schedules, and I'd guess every one of them works a normal full-time job and has IRL obligations. I can barely get two friends to line up schedules with me to watch a single movie or have a meal together at a sit-down restaurant for a few hours every couple of months. (Probably half the time, I'm the one who has conflicts keeping us from getting together.) I have no doubt there are a lot of scheduling matters that they have to deal with in order to get a single release out.

This isn't OppaiMan or anything, and given how little they make among the full group of them (at best $178/month according to Graphtreon), it's not like things are going to change anytime soon. As for regular releases, "lots of devs" is a misleading term. What exactly does "lots" mean? And what does "release regularly" mean? Some devs regularly release once a year or once every 18 months. That makes their releases on a regular schedule.

Maybe you're talking about releases that happen within every 3 months or less. In that case, out of all the devs who get into adult game creation, a huge percentage of them do so entirely on their own. When that happens, it takes a really long time to get a VN / game made since one person has to do several jobs: writing, rendering, programming, sound design (if applicable), and even testing and proofreading unless they find someone who does so voluntarily, typically pro bono when first starting out. These solo developers very often go really hard for a year or two and then burn out and fizzle away.

Given all of this, I think it's very understandable when some developers / development teams take a longer time to release.
 
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