Discrepancy

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This is an entire team, not a solo dev. That means that they have to coordinate schedules, and I'd guess every one of them works a normal full-time job and has IRL obligations. I can barely get two friends to line up schedules with me to watch a single movie or have a meal together at a sit-down restaurant for a few hours every couple of months. (Probably half the time, I'm the one who has conflicts keeping us from getting together.) I have no doubt there are a lot of scheduling matters that they have to deal with in order to get a single release out.

This isn't OppaiMan or anything, and given how little they make among the full group of them (at best $178/month according to Graphtreon), it's not like things are going to change anytime soon. As for regular releases, lots of devs is a misleading term. What exactly does "lots" mean? And what does "release regularly" mean? Some devs regularly release once a year or once every 18 months. That makes their releases on a regular schedule.

Maybe you're talking about releases that happen within every 3 months or less. In that case, out of all the devs who get into adult game creation, a huge percentage of them do so entirely on their own. When that happens, it takes a really long time to get a VN / game made since one person has to do several jobs: writing, rendering, programming, sound design (if applicable), and even testing and proofreading unless they find someone who does so voluntarily, typically pro bono. These solo developers very often go really hard for a year or two and then burn out and fizzle away.

Given all of this, I think it's very understandable when some developers / development teams take a longer time to release.
I agree what you wrote, but just a slight correction, from what Pornfather3000 told here, he's the solo writer and artist, maybe not the coder/programmer, and think he has 2 other guys that started the game with him, dunno how it is right now, but I think it's pretty much a one man job for him on this game.
 

Anteron

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This is an entire team, not a solo dev. That means that they have to coordinate schedules, and I'd guess every one of them works a normal full-time job and has IRL obligations. I can barely get two friends to line up schedules with me to watch a single movie or have a meal together at a sit-down restaurant for a few hours every couple of months. (Probably half the time, I'm the one who has conflicts keeping us from getting together.) I have no doubt there are a lot of scheduling matters that they have to deal with in order to get a single release out.

This isn't OppaiMan or anything, and given how little they make among the full group of them (at best $178/month according to Graphtreon), it's not like things are going to change anytime soon. As for regular releases, "lots of devs" is a misleading term. What exactly does "lots" mean? And what does "release regularly" mean? Some devs regularly release once a year or once every 18 months. That makes their releases on a regular schedule.

Maybe you're talking about releases that happen within every 3 months or less. In that case, out of all the devs who get into adult game creation, a huge percentage of them do so entirely on their own. When that happens, it takes a really long time to get a VN / game made since one person has to do several jobs: writing, rendering, programming, sound design (if applicable), and even testing and proofreading unless they find someone who does so voluntarily, typically pro bono when first starting out. These solo developers very often go really hard for a year or two and then burn out and fizzle away.

Given all of this, I think it's very understandable when some developers / development teams take a longer time to release.
Once a year is far too long. More than every 3 months really is - you forget too much in that time. The ones I follow are every 3 months or more often with very few exceptions. Any less than that someone would have to be insane to be a Patron. 18 months+ is long enough to rightly be considered abandoned.
 
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Discrepancy

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Once a year is far too long. More than every 3 months really is - you forget too much in that time. The ones I follow are every 3 months or more often with very few exceptions. Any less than that someone would have to be insane to be a Patron. 18 months+ is long enough to rightly be considered abandoned.
Almost all the ones I follow are 6 months minimum, but most are 10-12 months on average :cry:
 

-CookieMonster666-

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I agree what you wrote, but just a slight correction, from what Pornfather3000 told here, he's the solo writer and artist, maybe not the coder/programmer, and think he has 2 other guys that started the game with him, dunno how it is right now, but I think it's pretty much a one man job for him on this game.
Yeah, I don't actually know the current state of things with this. I only remember that it was a team, at least at some point in time. It's possible it's all up to the Pornfather now. I wish him well for sure, in any case.
Once a year is far too long. More than every 3 months really is - you forget too much in that time. The ones I follow are every 3 months or more often with very few exceptions. Any less than that someone would have to be insane to be a Patron. 18 months+ is long enough to rightly be considered abandoned.
If this is one of the very few exceptions, then you apparently expect the delay and are OK with it. If you are, I'm not sure why you're complaining. If you're not OK with it, I'm not sure what the substance of your complaints is. Either shuffle this to the "play whenever it updates and otherwise don't worry about it" set of games; or stop following / playing the game. Otherwise, it feels like your frustrations are somewhat self-imposed, torturing yourself with anticipation over something you can't control yourself. You'd probably be much freer and happier if you didn't get frustrated over the timeframe on releases for this.
 
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dolfe67

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Once a year is far too long. More than every 3 months really is - you forget too much in that time. The ones I follow are every 3 months or more often with very few exceptions. Any less than that someone would have to be insane to be a Patron. 18 months+ is long enough to rightly be considered abandoned.
3 months? The ones you follow are not the top ones, but nothing wrong about it. Some even do monthly releases, but they're very small with mediocre quality. There are a few exceptions like NLT Media (though it's a small studio, not a solo or 2-dev team) but the average is at least 6 months unless it's a new dev who works hard the first year or so to gather an audience
 
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Pornfather 3000

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Genuinely curious, what is the workflow like for this kind of thing? I mean do you have it storyboarded, and then its rough scene planning, narrative, final animation pass?
vypyra Story is loosely based on real life and I have the second week outlined on paper day to day morning, afternoon and night with third week in my head. In theory the game ends at the end of week three. Generally, it's write, test scenes, write more once I see it works, finish a part, set art and set images in script, run art, write.

Fear not, I suck so bad at my new job that I didn't want, they'll get around to firing me eventually...Peter Principal.

I could just set a random image and drop it here a few times a week but it won't advance the story b/c I need to be in the mood to write and have the time. For married folks out there its like that one night a year when the stars align and you get to have sex with your wife. Rare and the window short. ;)

To others
I hear what folks are saying. I get it. It's fine. I was going to write a whole thing, to explain my day but no one cares and only some will read it anyway so what does it matter. Just suffice to say, I'm busy with work, in a job I didn't want but pays me sufficiently to put up with it and I don't hate it. I write a lot and read a lot for work. Legal docs, regulations, manage a team different time zone etc. I sit in front of a computer 8-12 hours a day. Sometimes...frequently now, it's hard to come home and write dialog for cute girls b/c I'm exhausted or in a shitty mood.

Sometimes its made more challenging depending on comments here (secret...I'm human, an old human but human none the less).

That said. The positive comments really do keep the project alive. We've not charge in well over a year. I keep going when I can b/c you when you guys are positive it does feed me. Some of you have been super super supportive and really genuinely kind. Some have PM'd me just to check in and that is, just really kind, human to human.

If I clear one project hanging over me since I got this gig, and then get through one more hurdle 1Q26 unscathed I think I might be on my way to dedicating more time to dev, assuming too, I retain staff. Fuck knows.
 

tarzan999

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vypyra Story is loosely based on real life and I have the second week outlined on paper day to day morning, afternoon and night with third week in my head. In theory the game ends at the end of week three. Generally, it's write, test scenes, write more once I see it works, finish a part, set art and set images in script, run art, write.

Fear not, I suck so bad at my new job that I didn't want, they'll get around to firing me eventually...Peter Principal.

I could just set a random image and drop it here a few times a week btu it won't advance the story b/c I need to be in the mood to write and have the time. For married folks out there its like that one night a year when the stars align and you get to have sex with your wife. Rare and the window short. ;)

To others
I hear what folks are saying. I get it. It's fine. I was going to write a whole thing, to explain my day but no one cares and only some will read it anyway so what does it matter. Just suffice to say, I'm busy with work, in a job I didn't want but pays me sufficiently to put up with it and I don't hate it. I write a lot and read a lot for work. Legal docs, regulations, manage a team different time zone etc. I sit in front of a computer 8-12 hours a day. Sometimes...frequently now, it's hard to come home and write dialog for cute girls b/c I'm exhausted or in a shitty mood.

Sometimes its made more challenging depending on comments here (secret...I'm human, an old human but human none the less).

That said. The positive comments really do keep the project alive. We've not charge in well over a year. I keep going when I can b/c you when you guys are positive it does feed me. Some of you have been super super supportive and really genuinely kind. Some have PM'd me just to check in and that is, just really kind, human to human.
I can kind of understand that even if you make a decent amount of money from porn games it's still a bit scary to basically have a huge hole in your resume for years and years. What happens 5 years from now if this whole industry is banned or if you just stop getting as much money. You still have decades to live. It's the one thing that's stopping me from dedicating myself to making porn games instead of working as a regular programmer.
 
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Pornfather 3000

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This is an entire team, not a solo dev. That means that they have to coordinate schedules, and I'd guess every one of them works a normal full-time job and has IRL obligations. I can barely get two friends to line up schedules with me to watch a single movie or have a meal together at a sit-down restaurant for a few hours every couple of months. (Probably half the time, I'm the one who has conflicts keeping us from getting together.) I have no doubt there are a lot of scheduling matters that they have to deal with in order to get a single release out. (This is 100% true, but also in truth, I am the bottle neck)

This isn't OppaiMan or anything, and given how little they make among the full group of them (at best $178/month according to Graphtreon), it's not like things are going to change anytime soon. As for regular releases, "lots of devs" is a misleading term. What exactly does "lots" mean? And what does "release regularly" mean? Some devs regularly release once a year or once every 18 months. That makes their releases on a regular schedule. (100%, we've made enough money that our wives let us continue.)

Maybe you're talking about releases that happen within every 3 months or less. In that case, out of all the devs who get into adult game creation, a huge percentage of them do so entirely on their own. When that happens, it takes a really long time to get a VN / game made since one person has to do several jobs: writing, rendering, programming, sound design (if applicable), and even testing and proofreading unless they find someone who does so voluntarily, typically pro bono when first starting out. These solo developers very often go really hard for a year or two and then burn out and fizzle away.

Given all of this, I think it's very understandable when some developers / development teams take a longer time to release.
 

Pornfather 3000

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I can kind of understand that even if you make a decent amount of money from porn games it's still a bit scary to basically have a huge hole in your resume for years and years. What happens 5 years from now if this whole industry is banned or if you just stop getting as much money. You still have decades to live. It's the one thing that's stopping me from dedicating myself to making porn games instead of working as a regular programmer.
100%. Project 2025 didn't exactly motivate in that aspect. Plus I'm near retirement so there's no reason to be blowing things up.
 

Pornfather 3000

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I agree what you wrote, but just a slight correction, from what Pornfather3000 told here, he's the solo writer and artist, maybe not the coder/programmer, and think he has 2 other guys that started the game with him, dunno how it is right now, but I think it's pretty much a one man job for him on this game.
Yeah, I'm the bottle neck. I have one partner who codes and one who does the marketing etc.
 

PHIL101-YYouPPHard

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If he had things planed out with a storyboard and scene planning, he would be able to continue the story, just at a snails pace. Once a year update sort of thing if IRL is as heavy as he claims. Sadly the average dev just flies by the seat of their pants and goes with whatever flow their subscribers seem to be into at the moment.
My money says he's one of the dev's with no real plan, and it wasn't bringing in the money he thought it would and just dropped the game. The "I'm so busy with work" is like saying "my dog ate my homework". At least the Covid excuse is not being used anymore...but Dev's will use whatever excuse to make them not look so bad.
I get that it's easy to be lead on by people on the internet, you know trolls, scammers, and all that. So given that, it's also really easy to be a little paranoid about people. But, tbh, the difference between a dev lying and saying "I'm so busy with work" instead of being honest and admitting "this isn't as successful as I hoped, so I can no longer justify my time, sorry folks" is so small, that it would be an almost entirely pointless fib. What? Is the dev going to lose money by admitting... he isn't making money from it? Doesn't make any sense. The dev at that point may as well lie to himself, it has the same utility.

But given how little money this project has made over the years, I think it's pretty clear that it's a passion project. So, nothing really to be skeptical about, especially given how commonly it happens. I think people have forgotten that just because we're in the age of AI and more and more clever scams doesn't mean everyone is suddenly an AI bot or a scammer. Or making really dumb excuses that don't benefit them, as if their customers are their mother or something. :LOL:
 

HanzoGruber

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The writing needs to improve alot. I still dont like the approach if the character does the "alpha man" thing and then is just an asshole with no real plan but being mean and abusive thats not alpha thats criminal and dumb (alpha , beta gamma is something that belongs to the animal kingdom anyways, unless the character is a dog/wolf/lion etc, I dont buy it)

Only insecure people do claim they are alpha because muscles and being harsh to people ... (but you want to be a leader, all you do is buiilding hate against you)

This could be improved a lot, the premise can be better , but who knows.. I get why this novel got the abandoned tag , criticism is nothing most people nowadays can stomach, many take it way too personal even the fanboy around the critiqueperson.
 

-CookieMonster666-

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I still dont like the approach if the character does the "alpha man" thing and then is just an asshole with no real plan but being mean and abusive thats not alpha thats criminal and dumb (alpha , beta gamma is something that belongs to the animal kingdom anyways, unless the character is a dog/wolf/lion etc, I dont buy it)

Only insecure people do claim they are alpha because muscles and being harsh to people ... (but you want to be a leader, all you do is buiilding hate against you)
Um, that is the entire point of an alpha. For instance, an alpha hyena (a female, mind you) dominates all the other hyenas and forces them to submit. The same happens with an alpha lion or an alpha gorilla. Forced submission is pretty much the definition of an alpha in the animal kingdom, so why you'd think that equates to some kind of nice guy among humans is beyond me. There are other things to go along with that (confidence, decisiveness, etc.), but the base level of alpha is exactly what you're describing. And humans are animals too (we're mammals), so it would naturally be the same thing, at least to a certain point. (Yes, there are alpha humans who choose not to be dicks, but that doesn't mean alphas don't have a presence that naturally gets others around them to submit and follow.)

It's an A is part of B, but B is not necessarily an A thing. An alpha can absolutely be a type of leader (not saying it's a good type necessarily), but not every leader is an alpha. But failing to acknowledge that alphas do lead (with varying degrees of influence, depending on a variety of factors) is just letting dislike of them color your reasoning.

So in this game, being an alpha could very well equate to being an asshole. Just because things are written that way doesn't mean that aspect of the writing is poor. It just means that the specific type of alpha in this game is "one of those". I'm not going to pretend this is Shakespeare or something, but IMO you're being too critical of the writing.
This could be improved a lot, the premise can be better , but who knows.. I get why this novel got the abandoned tag , criticism is nothing most people nowadays can stomach, many take it way too personal even the fanboy around the critiqueperson.
That's not why this is marked Abandoned. There are specific rules used to assign those labels (see point 3). This specifically qualified for the prefix based on those conditions. Also, Pornfather 3000 (the dev) has not quit making the game. Progress is just exceptionally slow because of RL obligations and busyness.
 
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dolfe67

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That's not why this is marked Abandoned. There are specific rules used to assign those labels (see point 3). This specifically qualified for the prefix based on those conditions. Also, @Pornfather 3000 (the dev) has not quit making the game. Progress is just exceptionally slow because of RL obligations and busyness.
To add to that, the game is on hold but got abandoned tag because of 6+ months of no game update
 
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