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Mod Ren'Py Bare Witness [Ch. 4] Multi-Mod [Sancho1969]

4.20 star(s) 5 Votes

Sancho1969

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Jan 19, 2020
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Thanks for your thoughts. :) I will stick to the F95 version.
You have me wondering WTF at the moment... there's no reason for the dev team to have a separate "Steam" version at all. RenPy knows if the VN is running on the Steam platform or not so it doesn't execute the Achievement code if not running on the platform... so there's only need for one version of the VN (many, many VN's you play are like this, one version that is both Steam/non-Steam in one).

Maybe once Ch5 is released in the next few days and I get done with it I'll reach out to the dev team and pass some knowledge (if they are interested). Otherwise it's double the workload on them tbh, and that just doesn't make any sense imho.
 
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Sancho1969

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Jan 19, 2020
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45,907
When will episode 5 be released?
Bud, your guess is as good as mine or anyone else's, I only mod the game and have zero personal collaboration with this dev team. See the dev (AlterWorld)'s monetary sites for the most updated info directly from them. I know the script is complete as of Jan 22nd but I don't know if the renders and test build is.
 
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Elhemeer

Forum Fanatic
Jun 20, 2022
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When will episode 5 be released?
The latest estimates set Beta hitting late Feb - mid March, but they're still only estimates by fans based on what we've been told. But yea, it's mostly posing and rendering the final scenes of the final ending at this point.
 
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ianmoritzp

Newbie
Feb 4, 2020
16
8
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 234, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 5, in script
$ renpy.movie_cutscene('Alterworld_2_2.webm')
File "renpy/common/00start.rpy", line 234, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 5, in script
$ renpy.movie_cutscene('Alterworld_2_2.webm')
File "game/script.rpy", line 5, in <module>
$ renpy.movie_cutscene('Alterworld_2_2.webm')
NameError: global name 'name' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 234, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 5, in script
$ renpy.movie_cutscene('Alterworld_2_2.webm')
File "renpy/common/00start.rpy", line 234, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 5, in script
$ renpy.movie_cutscene('Alterworld_2_2.webm')
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 5, in <module>
$ renpy.movie_cutscene('Alterworld_2_2.webm')
File "renpy/exports.py", line 1583, in movie_cutscene
roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3897, in interact_core
renpy.display.behavior.skipping(ev)
File "renpy/display/behavior.py", line 272, in skipping
if map_keyup(ev, "skip") or map_event(ev, "stop_skipping"):
File "renpy/display/behavior.py", line 242, in map_keyup
if (name in ev.eventnames) and ev.up:
NameError: global name 'name' is not defined

Windows-10-10.0.22621
Ren'Py 7.4.3.1414
Bare Witness 0.4
Sun Apr 14 14:31:06 2024
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,079
45,907
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 234, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 5, in script
$ renpy.movie_cutscene('Alterworld_2_2.webm')
File "renpy/common/00start.rpy", line 234, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 5, in script
$ renpy.movie_cutscene('Alterworld_2_2.webm')
File "game/script.rpy", line 5, in <module>
$ renpy.movie_cutscene('Alterworld_2_2.webm')
NameError: global name 'name' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 234, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 5, in script
$ renpy.movie_cutscene('Alterworld_2_2.webm')
File "renpy/common/00start.rpy", line 234, in script call
call _splashscreen from _call_splashscreen_1
File "game/script.rpy", line 5, in script
$ renpy.movie_cutscene('Alterworld_2_2.webm')
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 5, in <module>
$ renpy.movie_cutscene('Alterworld_2_2.webm')
File "renpy/exports.py", line 1583, in movie_cutscene
roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3897, in interact_core
renpy.display.behavior.skipping(ev)
File "renpy/display/behavior.py", line 272, in skipping
if map_keyup(ev, "skip") or map_event(ev, "stop_skipping"):
File "renpy/display/behavior.py", line 242, in map_keyup
if (name in ev.eventnames) and ev.up:
NameError: global name 'name' is not defined

Windows-10-10.0.22621
Ren'Py 7.4.3.1414
Bare Witness 0.4
Sun Apr 14 14:31:06 2024
See post here please, and follow those same instructions.
 

Elhemeer

Forum Fanatic
Jun 20, 2022
5,283
8,689
Sancho1969 I've been meaning to ask this for a while: is the savefixer unique to each game or is it a universal file for all SanchoMods?
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,079
45,907
Sancho1969 I've been meaning to ask this for a while: is the savefixer unique to each game or is it a universal file for all SanchoMods?
Pretty sure universal.

Well, let's call it mostly specific to each. I have to answer that way since there are a few that are much different than the others. This would included titles such as: Being a DIK, Chasing Sunsets, etc.

So, it's always best to use the one in the OP of the specific mod you are needing, otherwise you could mistakenly place a normal "SaveFixer" inside a VN that requires a custom one. (I've actually made that mistake in the past myself). Make sense?

Edit: I just checked and (to date) BaDIK and CS are the only two custom SaveFixers I've pushed, but new titles added to the SanchoMod catalog may be different so use caution with me saying this.
 
Last edited:
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4.20 star(s) 5 Votes