Decided to code a few SanchoSplits in. For those not accustomed to SanchoMod, these splits are coded correctly and although they are considered a rather blunt cheat, the code goes above and beyond to insure variable changes are not too drastic to keep your playthough as "pure" as possible (but it's still a damn cheat, you're still a cheater
). Here's teasers of one to give you an idea the info given and even a chance to back out if you change your mind before choosing. Note that when in split mode that alerts in the top-left will inform you which scene you're currently viewing. The favored LI is seen last to get you back into the flow of the story more appropriately.
Regards.
Good afternoon. OK, I know this core port is taking a bit longer than some might expect but I keep adding features to the player's benefit. I decided to allow the user the choice of seeing some "out of context" scenes. These work very similar to splits (explained above) but they insert themselves differently.
For example, in the teasers below the player is NOT on the Zenda path and is given the choice (obviously the choice doesn't appear if you are already on her path, that'd be non-pro and typical "hackie" shit) to see a particular scene that would otherwise be missed since it's obviously out of context to the dev's intent given the player's current preceding choices.
The choice appears to the player with proper scene dissolves (transitions) so as to be as non-abrupt as possible then, if the player accepts to view the "out of context" scene, they are made aware during the scene via notification during the entire scene. Finally and most importantly (to me and the integrity of SanchoMod's professionalism) while viewing an out of context scene your current pure-play paths, variables, and stats are completely safe and unaffected (it's 100% safe for non-cheating purists such as myself). The dynamic ChoiceGuide knows if your in one of these scenes and notifies the player that the choices made within the scene may change the way the scene plays but does
NOT change any variables/stats. This shit is tight as you've come to expect from SanchoMod. Teasers of this particular example:
Note that this will be a selective feature meaning I have no intention to inundate the player constantly asking they want to see something... there's just a few of these and I keep them as discrete as possible. Again, it's all about choice. You do you, I'm just supplying you the proper tools to do what you want when you want as safely as possible (not fucking up your current playthru with hacks and shitty mods). Regards.