RPGM Onhold Barkeeper [v0.11c] [Eventidegames]

3.00 star(s) 2 Votes

tibasu

Member
May 16, 2018
175
281
Also a huge fan of those scenes. There's so much potential for them, but they rarely get developed decently. I'd actually be fine if they went the text route (as long as it's well done), but not a fan of UFO npc's either.
What do you mean by UFO npc? I never heard that used before
 

raska42

Member
Feb 16, 2018
241
267
What do you mean by UFO npc? I never heard that used before
UFO = Ugly, Fat, and Old. Nothing against actual people like that, but I don't want to see that combination in a porn game. Mostly comes up in Japanese games, but those end up being the inspiration for a lot of other games.
 

Illhoon

Member
Jul 7, 2019
341
418
YESSS A GAME BASED AROUND A BARKEEPER / WAITRESS I LOVE IT ALREADY.


Best of luck i hope very much u suceed with this game and it continues to grow
 
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youkaisoft

New Member
Nov 5, 2019
3
0
Even if the cover makes you laugh it gives me a warm feeling. Like the original higurashi or toho art!
You can do it too!
 

Eventidegames

Active Member
Game Developer
May 16, 2018
532
1,908
Also a huge fan of those scenes. There's so much potential for them, but they rarely get developed decently. I'd actually be fine if they went the text route (as long as it's well done), but not a fan of UFO npc's either.
Cool, found your comment on F95. I like the input you posted on patreon, and in fact some of what you suggested has already had the groudwork laid out. The is a sign in the demo where notices can be posted to encourage or discourage certain activities, I do like the idea of making areas more common with the signs though where you can encourage not only touching but say boobs have a lot more weight than others. Costume all will have custom weights for touching as well and will have areas have more of a chance to be touched(it's harder to get under the skirt of a shrine maiden, let's take out her tits, etc) the park i've been putting some work into, there are going to be three areas(A playground, a bench/picnic area, and a stage where random performances will be held). As for permanent boosts I do plan to add in some modifiers based on encounters and events that you do, such as being a bit more flirty where you get a lesson from your aunt. I really like the idea of adding a stage to the bar, but I think that might go along with my planned weekend events, for example all of the tables can be moved to the side and a makeshift stage is brought out for a strip show. The main reason I added so many costume varients is because I want them there as I build the game, the shrine maiden costume scenes might not be added for months, but I can still add in interactions with NPC when you wear it and I don't have to go back through every NPC for it. The nude costume doesn't have a way to get it in my development build outside of the onsen, but I still want someone to comment on her ass when she's in the clothing store(nice ass, shame she's here to buy something to cover it). You probably get what I'm saying, I'm ambitious but from a technical standpoint I've done this before, the art is my only problem(though I am improving slowly, might have a scene by next demo, as well as a cover art the doesn't bring everyone in saying WTF is that). Thank you for the feedback, I hope this answers some questions you may have had.
 

DrunkMonkGar

Member
Jan 15, 2018
166
316
I think you forgot to place the exit in the clothing store, I couldn't find any way to get out. Edit: Same for the message room. Edit2: Also when you work and an event doesn't trigger the menu doesn't come back up and you become trapped in the bar.
 
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88Michele88

Bloodborn Vampire
Game Developer
Apr 22, 2018
2,891
3,016
Why after work i can't leave the bar or other place to go outside build?
 

Minado

Member
Aug 25, 2017
144
77
I rll like your idea for this game, being a bar keeper, managing everything, the social part of the job, but specially being a nightlife influencer, all show a great potential to make a very nice game
Good luck bro i like seing original work like yours
 

smith66

Active Member
Aug 24, 2017
675
540
Well this checks all the right boxes anyway (except urination yuck) I'll be rooting for you. Maybe I'll try out the next update.
 

FreshRevenge

Well-Known Member
Oct 17, 2019
1,071
2,561
I guess you got to start somewhere. I got an illustration you can check out for inspiration for erotic art
 
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Baemz

Member
Sep 10, 2017
187
224
Good luck Eventidegames .

Haven't tried it yet, but the concept sounds interesting enough.

Personally, I think you should focus on the foundation and use placeholder-art until you can afford to comission some or learned to draw.
Some people will judge the game sololy by the art, it reminds me of azuzero, he released a few completed games but the art kills the interest.
Thats why I think it's better to build the early versions without any art, prepare the scenes/events and add appealing art (wahtever this means) later on.

You also could use Daz or HS or wahtever if you can't afford 2d art. Just don't kill your own game by uninteresting art.

Sorry if this sounds harsh, it's just my personal opinion after playing about 500 titles in the past 6 years.
 

Eventidegames

Active Member
Game Developer
May 16, 2018
532
1,908
Good luck Eventidegames .

Haven't tried it yet, but the concept sounds interesting enough.

Personally, I think you should focus on the foundation and use placeholder-art until you can afford to comission some or learned to draw.
Some people will judge the game sololy by the art, it reminds me of azuzero, he released a few completed games but the art kills the interest.
Thats why I think it's better to build the early versions without any art, prepare the scenes/events and add appealing art (wahtever this means) later on.

You also could use Daz or HS or wahtever if you can't afford 2d art. Just don't kill your own game by uninteresting art.

Sorry if this sounds harsh, it's just my personal opinion after playing about 500 titles in the past 6 years.
perfectly understandable, I've actually got an artist who approached me to do art for the game because they liked the concept as well and are just starting up, I do think I'll try to make some placeholder art for the(cough..300 images so far) but I wanted to focus my first few builds on mechanics and the art they have finished. 3D is something I thought of but felt didn't fit the game even as a placeholder, luckily with an artist on board once the holidays are over the gaps will start filling in.
 
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3.00 star(s) 2 Votes