Zero28

Active Member
Mar 23, 2018
503
234
Greedy author said that gonna be the last release especially for ue4, new versions for ue5 only.
And yes, tool is more like engine basic functions' extender (totally free camera, light management and some other stuff), that definitely not invade the actual gameplay.

No, you can't change main char model with it.
Change main chat model When did I say that? XD I just want to have the latest version v4.7.3 to use it in another game since in Kemono it is obsolete, they have not updated it since January of this year
 
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Reactions: en7r0p1a
Jul 2, 2024
4
4

cikwa

New Member
May 10, 2024
4
0
Well Animo has released a Public version, nicely trimmed down compared to the previous version.
You start the game and basically you don't have F5, so you have to play and look for points to the next section .. F5 only for subscribers - nice crap.
Call horses for backers only.

So basically releasing the Public version is nothing, updating the version only for payers, so it lacks the meaning of Public ...
I supported Anima a couple of times, but when I learned the true principle, I stopped, so these would-be tricks for supporters and blocks for the public don't even surprise me anymore :)
 

DRAHCULA

New Member
Aug 6, 2024
8
25
Map Revealed

I don't know whether anyone has encountered this before but while I was on the last mission in v8.1 just before finishing the game while inside the mouth of the minotaur statue I encountered a glitch where Tara got invisible in the cutscene even though all the rest of the animations and her dialogues went accordingly, including the minotaur head being picked up by invincible Tara and she picking up the glass bottle and inserting it into her pussy. She remained invisible throughout the cutscene.

Right after the cutscene she became visible again. But what I found after that was quite surprising. While I tried to jump Tara off the mouth of the minotaur she started flying in air in a 'jumping from a height' animation and I could move her to any where in the map crossing all the restricted boundaries which otherwise couldn't be crossed by normal walking or swimming during the gameplay.

I managed to travel to all places in the map which are still under development and could get an idea of the rest of the island and it's surroundings. I've managed to take several screenshots and also successfully saved my spots using 'Quick Save' after passing the borders.

Tara always floated into the sky while I tried to jump her off from anything and could float to anywhere. But once I exited from the game where I initially encountered the glitch and reloaded the save file, I could get Tara to the place where I saved the game but she was no longer floating into the air or into the sky. The jumping physics returned to normal. She could still walk, run and swim outside of the currently restricted map area.

I've shared the save files here. Feel free to download and check the game. Thank you.
Screenshot_2024-08-22_03.12.41.png Screenshot_2024-08-22_03.14.32.png Screenshot_2024-08-22_03.17.23.png Screenshot_2024-08-22_03.21.09.png Screenshot_2024-08-22_03.22.40.png Screenshot_2024-08-22_03.12.10.png Screenshot_2024-08-22_03.12.48.png Screenshot_2024-08-22_03.12.53.png Screenshot_2024-08-22_03.14.32.png Screenshot_2024-08-22_03.15.57.png Screenshot_2024-08-22_03.17.23.png Screenshot_2024-08-22_03.17.29.png Screenshot_2024-08-22_03.17.37.png Screenshot_2024-08-22_03.17.44.png Screenshot_2024-08-22_03.17.37.png . Screenshot_2024-08-22_03.29.33.png Screenshot_2024-08-22_03.33.08.png You can download the save file here:
 

Nopenopeno

Member
Jul 27, 2018
202
200
How do I go about importing my 8.0 save file into 8.1? I found save locations for BITSv7 and BITSv8 (appdata/local) and there are pages of saves in the v8 folder. I assumed my 8.0 save would be visible in 8.1, but that is not the case, and there is no BITSv8.1 in appdata. I searched the thread but came up with nothing. Any help is appreciated, thank you.
 

en7r0p1a

Formerly 'fkd_zer0'
Apr 9, 2020
6
1
Map Revealed

I don't know whether anyone has encountered this before but while I was on the last mission in v8.1 just before finishing the game while inside the mouth of the minotaur statue I encountered a glitch where Tara got invisible in the cutscene even though all the rest of the animations and her dialogues went accordingly, including the minotaur head being picked up by invincible Tara and she picking up the glass bottle and inserting it into her pussy. She remained invisible throughout the cutscene.

Right after the cutscene she became visible again. But what I found after that was quite surprising. While I tried to jump Tara off the mouth of the minotaur she started flying in air in a 'jumping from a height' animation and I could move her to any where in the map crossing all the restricted boundaries which otherwise couldn't be crossed by normal walking or swimming during the gameplay.

I managed to travel to all places in the map which are still under development and could get an idea of the rest of the island and it's surroundings. I've managed to take several screenshots and also successfully saved my spots using 'Quick Save' after passing the borders.

Tara always floated into the sky while I tried to jump her off from anything and could float to anywhere. But once I exited from the game where I initially encountered the glitch and reloaded the save file, I could get Tara to the place where I saved the game but she was no longer floating into the air or into the sky. The jumping physics returned to normal. She could still walk, run and swim outside of the currently restricted map area.

I've shared the save files here. Feel free to download and check the game. Thank you.
View attachment 3954616 View attachment 3954621 View attachment 3954626 View attachment 3954647 View attachment 3954649 View attachment 3954614 View attachment 3954617 View attachment 3954620 View attachment 3954621 View attachment 3954622 View attachment 3954626 View attachment 3954627 View attachment 3954628 View attachment 3954629 View attachment 3954628 . View attachment 3954664 View attachment 3954671 You can download the save file here: Google Drive
This physical bug was always in the game, from very first version. It appears on ledges where character had to change movement speed (hanging cliffs before crouch&grab animation starts from running, slides before step onto the stairs, some other movements - i've that bug even from duckrun sometimes in past). Still busted.

How do I go about importing my 8.0 save file into 8.1? I found save locations for BITSv7 and BITSv8 (appdata/local) and there are pages of saves in the v8 folder. I assumed my 8.0 save would be visible in 8.1, but that is not the case, and there is no BITSv8.1 in appdata. I searched the thread but came up with nothing. Any help is appreciated, thank you.
Save folder remains the same - named BITSv8 (as a name of *.exe file), so you gonna be able continue to play without consequences.
 

orcoboia2

Newbie
Apr 22, 2021
82
59
I know there should be a reward/secret for lighting all the torches in the tomb... but there's two that don't give me the prompt to do it (they are both at the side of a different door). I guess it shouldn't happen (because i lit everything else and nothing changed), so... what is it that i (probably) won't be able to get?
 
4.50 star(s) 67 Votes