- Mar 16, 2018
- 4,611
- 33,364
I would love to see the sisters kissing each other, maybe at first sharing their lover's essence, which escalates to a full-blown sapphic affair
well i bought it anywaydoes the steam version have the new update? might buy
It has the most recent including an updated gallery with name change features and all bug fixes, I’ll be bringing it out to Patreon and Itch after a fix any more reported bugs but so far so good a lot more players to tell you whether or not they get a bigger screen so I usually can fix it right awaywell i bought it anyway
Well, not different of people calling swing and sharing and even cucklod as “ntr route” since they are not the same eitherDon't get me wrong - I think you have good suggestions for events and it's good people put the effort into brainstorming story ideas.
I'm just a codger bristling at how "love route" is often used as a proxy for "harem route", when they're not the same. Love events would be like Claire and MC going on dates, vacations, overcoming problems together, etc.
No one cares about your home PC issues.I don't like that this game is on STEAM I am not the only person in my home that uses this computer so now when I download and play this game on STEAM everyone will see that I am playing adult vn about CUCKOLDING because they will see new account and program on our computer.
This game is better as stand alone client exe client just download and go not this stupid add to library and have no damn privacy approach!!
You can set your privacy to only you in steam,that way no one can see your activities.I don't like that this game is on STEAM I am not the only person in my home that uses this computer so now when I download and play this game on STEAM everyone will see that I am playing adult vn about CUCKOLDING because they will see new account and program on our computer.
This game is better as stand alone client exe client just download and go not this stupid add to library and have no damn privacy approach wth??!!
She is amazing, isn't she?you mean deez eyes? View attachment 3178573
unless you still have lan parties with old friends and they have a habit of combing through your steam libraryYou can set your privacy to only you in steam,that way no one can see your activities.
Never pay for an unfinished game. That's how you get scammed.Glad to see this got released finally on steam. Will definitely buy, just have to wait till I get paid. Steam winter sale gonna chew up a lot of my money soon. Good luck!!
default persistent.dialogueBoxOpacity = 0.5
background Transform(Frame("gui/textbox.png",xalign=0.5, yalign=1.0), alpha=persistent.dialogueBoxOpacity)
# ...
screen say(who, what):
style_prefix "say"
window:
id "window"
background Transform(Frame("gui/textbox.png",xalign=0.5, yalign=1.0), alpha=persistent.dialogueBoxOpacity)
if who is not None:
# rest of code continues normally...
## Additional vboxes of type "radio_pref" or "check_pref" can be
## added here, to add additional creator-defined preferences.
vbox:
label _("Dialogue box opacity")
bar value FieldValue(persistent, "dialogueBoxOpacity", range=1.0, style="slider")
I got this feedback on steam quite a bit! I’ll definitely be shrinking the box a bit and adding a slider to adjust the opacity. Thanks for the feedbackDear dev, please add a dialogue box opacity slider to your game. The box is often in the way of the goodies (I know I can hide it with H but still)
add this one line to options.rpy anywhere (I added at the very bottom)
then add this one line to screens.rpy under the `say` screenCode:default persistent.dialogueBoxOpacity = 0.5
so the result looks like:Code:background Transform(Frame("gui/textbox.png",xalign=0.5, yalign=1.0), alpha=persistent.dialogueBoxOpacity)
finally, add this one vbox to screens.rpy too, under screen preferences, below the "Additional vboxes..." message which is already there (i.e. add the last 3 lines below)Code:# ... screen say(who, what): style_prefix "say" window: id "window" background Transform(Frame("gui/textbox.png",xalign=0.5, yalign=1.0), alpha=persistent.dialogueBoxOpacity) if who is not None: # rest of code continues normally...
I added this in the jankiest way possible since the slider covers the entire width of the preferences window, but I'm sure there are instructions in the docs / on Google for how to place a smaller slider neatly somewhereCode:## Additional vboxes of type "radio_pref" or "check_pref" can be ## added here, to add additional creator-defined preferences. vbox: label _("Dialogue box opacity") bar value FieldValue(persistent, "dialogueBoxOpacity", range=1.0, style="slider")
by the way, I should have opened with that but was in a hurry when I typed the last comment: I think the game is great and the renders are awesome, so well done!I got this feedback on steam quite a bit! I’ll definitely be shrinking the box a bit and adding a slider to adjust the opacity. Thanks for the feedback
Thanks for this! Something I have to say as the Developer is when you spend so much of the time posing, rendering, animating, it’s almost difficult to remember exactly what your intentions were when you write something out and suddenly you’re posing and wondering if you made the right decisions. Then, I see comments like yours that practically summarize my intentions and let me know whether or not I executed the way I intended, and I appreciate such feedback. I do want the MC to become more brave in his decision making. I believe in such a relationship with open minded exploring, one or the other can be hesitant at times and I wanted it to feel that way because your core emotion is love for that person, whereas your secondary emotion is wanting to do almost anything to make them feel good. What I want to explore is what happens when you pass that stage of discomfort and begin to feel confident in your choices. This will lead to plenty more options of courseby the way, I should have opened with that but was in a hurry when I typed the last comment: I think the game is great and the renders are awesome, so well done!
I'm not a fan of NTR but I think the way you did it was thoughtful, suits the theme of the story, was honest to your own desire of including that content, and still allowed the player to pick whether to go down that path or not. That's not an easy balance to strike, so I applaud you for that too
I also like how the choices "made sense". Many games have seemingly minor choices that you have no idea what their consequence will be, but here it felt like whatever choice you made had pretty obvious consequences. Alternatively sometimes they have too many choices with no consequence (I'm looking at you, "My Best Deal")
One piece of constructive story-wise feedback is that it feels like the MC choices that aren't pro-open-relationship make him sound like a bit of a coward? Like Claire is the one taking the lead most of the time (which I guess suits the (optional-)NTR vibe). That's a long way of saying that I would appreciate being able to play as an MC that is more dominant. In fact by the time I got to the Arora scene, it was a relief to have the chance to be dominant for the first time, even if that didn't last as long as I had hoped LOL
EDIT: also maybe that's just my personal preference for both Love/Lust pathing being available which I tend to really appreciate because it adds a ton of replayability. Right now it seems like we have a Sharing/Love path planned but no real dominant/lust/corruption path
Anyway, congrats again on a great game. I feel like it has a ton of potential!
Might not be the same, but they tend to share the same target audience, or more importantly the ones that dislike NTR dislike the other 3 as well. Discussing semantics is pointless if the scenes share the same narrative purpose and are designed to elicit the same type of emotions out of players, or the type of LI that fits swinging, sharing, or netorase relationships is a LI that is more predisposed for text book NTR.Well, not different of people calling swing and sharing and even cucklod as “ntr route” since they are not the same either
I agree with you in parts. I don't like NTR at all, but i do like stories about swingers and/or couples who are in a open relationships as part of their sexual life's. I also kinda disagree when you say their narrative is the same and designed to elicit the same feelings (which i guess you're talking about jealousy and pain from the lost of the loved one). But i agree with you that in almost all games with swing or sharing this type of content is writing in a way that leans way more towards ntr/cucklod and this in part explain why people see them as the same thing. That's the problem i at least see: We really have a lack of good, wholesome and TRULY swing/open marriage stories in AVNs (the only good example i can think is Exciting Games)Might not be the same, but they tend to share the same target audience, or more importantly the ones that dislike NTR dislike the other 3 as well. Discussing semantics is pointless if the scenes share the same narrative purpose and are designed to elicit the same type of emotions out of players, or the type of LI that fits swinging, sharing, or netorase relationships is a LI that is more predisposed for text book NTR.
One more example of how useless these debates about definitions usually are, for a player looking for a romance route a forced NTR, or a forced sharing/swinging scene would be equally shit and how you define it would mean absolutely nothing. I hope you catch my point.
Renders and girls are beautifull, it's focused on the life of the main couple. But there is still very little content to really give a veredict. But i'm hangin around for Claire, her sister Zoey and Marie (MILF next door )Side note, dis game good? I think I downloaded it like 5 times and never got around to playing it. Which one is the classic lipe girl?