What ho! An update without images? Yes, that's what we have here. Surely it means that Pink has gone all serious on us now. Read carefully and feel the awe...
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Status update Episode 1
This week I pushed on with static renders and writing. I haven't got an exact render count to report, but more than 1000 renders have been produced in total (That's 20% of the total render count of Acting Lessons!). The animation count is currently 35 (3 min and 6 seconds worth of animations, without looping). I'm not done with animations yet.
The game binary size is currently 905 MB. I've looked into alternate ways of image compression, but there's a noticable loss of quality with the only alternative format, webp, so I'm going to stick with the jpeg compression I currently have. I will release crunched versions of the game from the start, as the first version will be >1 GB.
Each week that passes the game feels better. First versions of this type of games often have a bad reputation. The rumor stems from many releases being too short (demos), lacking content, being buggy and overall not worth playing until several updates have been released. I want to help destroy that reputation with the first release of BADIK by providing an update that has approximately 2 hours worth of content for one single playthrough (and yes there's already replay value).
February/March looks promising for a release. It all depends on how smoothly the final stretch before beta testing goes. As usual, I'll keep you informed.
Before the end of January I will reveal the final romanceable character Jill. I also have something special planned for you, as a thank you for sticking with me during January.
Currently +$30 patrons are voting on who will be featured in a +$10 preview posted on Sunday and it's a close tie between Sage and Isabella.
Cheers and have a nice weekend!
Dr PinkCake