Fan Art Being A DIK: Fan Art

5.00 star(s) 2 Votes

GeekyLion

Newbie
Sep 12, 2022
48
328
First render here, and pretty much ever. Started Blender a couple months back, and got Daz recently to have a go at the Queen. Please be kind, I'm new to this ^^
Criticism welcome. (and tutorials too, especially lighting)
Hope you like

View attachment 2321849 View attachment 2321851
Great image, especially for it being one of your first Daz renders. Very fun use of the depth perception with the POV there, and I certainly wouldn't mind being that camera! ;):love:

Keep it up. Looking forward to seeing more of your work.

P.S. When it comes to lighting in Daz, I'm still a novice myself, but I did learn a hell of a lot from the "Killing Lighting" tutorial bundle (especially considering I have zero knowledge when it comes to photography/cinematography or lighting theory in general):
 
  • Like
Reactions: Jumbi and miamid99

miamid99

Newbie
Nov 4, 2019
83
425
P.S. When it comes to lighting in Daz, I'm still a novice myself, but I did learn a hell of a lot from the "Killing Lighting" tutorial bundle (especially considering I have zero knowledge when it comes to photography/cinematography or lighting theory in general):
Glad you like it. and lighting was done in Blender, I only really used Daz for the model and clothing (still getting familiar with it).
thank you very much for the tutorial, I'll definitely have a look
 
  • Like
Reactions: GeekyLion

The Glorious LIME

Well-Known Member
Oct 20, 2019
1,760
10,006
I plan on learning to use DAZ and everything else that needs doing, so I might start posting some stuff here later on.
Seeing how I have experience in Unreal Engine, Maya and Blender, I figure I'll get the hang of things at some point in DAZ as well.

I saw some "movie posters" being posted here, so I figured I'd share one myself.
Even tho what I make is mostly meme materials, and not high end DAZ studio(and such) high end art, I'm happy how this turned out and figured I'd share, lol:
13 maya.png
A spin on the original poster:
You don't have permission to view the spoiler content. Log in or register now.
 
  • Like
Reactions: Manifold

JiiEf

Active Member
Aug 1, 2019
664
8,562
I've got this nagging feeling that Sage is (in large part) one of the about million "pretty similar" SASE morphs from renderosity. Like I had a vibe Josy was one or more Jessaii morphs.

Big eyes, check, angular jaw, check, somewhat broad nose, check.

I picked up a bunch of these in August, but I've been in denial ever since, as it would be like trying to find a needle in a stack of needles. Oh well, currently seeing where a combo of SASE Cassidy and Aurore get me.
 
  • Like
Reactions: Jumbi

JiiEf

Active Member
Aug 1, 2019
664
8,562
I've got this nagging feeling that Sage is (in large part) one of the about million "pretty similar" SASE morphs from renderosity. Like I had a vibe Josy was one or more Jessaii morphs.

Big eyes, check, angular jaw, check, somewhat broad nose, check.

I picked up a bunch of these in August, but I've been in denial ever since, as it would be like trying to find a needle in a stack of needles. Oh well, currently seeing where a combo of SASE Cassidy and Aurore get me.
sage half cocked.jpg
 

GeekyLion

Newbie
Sep 12, 2022
48
328
She looks pretty good, and a lot like Sage, though she somehow feels a little bit more toony than her for reason, but that could be because of the lighting and the default expression. I think Sage is one of those characters who's looks are very tied in with her facial expressions. She also tends to look slightly different from scene-to-scene in the game which makes her even harder to pin down.

By the way, I really admire your tenacity and skill at trying to nail the characters down perfectly! I'm really bad at re-creating characters using the individual morph sliders when the characters aren't a simple combination.
 
  • Like
Reactions: JiiEf

JimmyL71

Newbie
Jan 9, 2023
29
205
She looks pretty good, and a lot like Sage, though she somehow feels a little bit more toony than her for reason, but that could be because of the lighting and the default expression. I think Sage is one of those characters who's looks are very tied in with her facial expressions. She also tends to look slightly different from scene-to-scene in the game which makes her even harder to pin down.

By the way, I really admire your tenacity and skill at trying to nail the characters down perfectly! I'm really bad at re-creating characters using the individual morph sliders when the characters aren't a simple combination.
“She also tends to look slightly different from scene-to-scene in the game which makes her even harder to pin down.”

exactly… there are some really beautiful rendered Sage and some not sooooo :)
 
  • Like
Reactions: GeekyLion
5.00 star(s) 2 Votes