- Jan 9, 2023
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Thanks for the posts with info from Jumbi and weirdscix I confess I haven't delved that deep into Daz's mattress and quilt modeling capabilities. Mr. Vargas examples are really good and I guess if one masters the techniques one will get good results. The question is do you have the time and desire?Daz is capable of physics, the only issue is that most of it has been 'hacked' into Daz over time so it's really inefficient. It was and is primarily intended for static renders so doesn't have the capabilities of most 3D software.
Simple deformations are quite easy to achieve though, you can use sub division surface modifiers to create simple indentations which respond to a subject.
This explains how to achieve it for those interested.
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As for the video mentioned by weirdscix -
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) - it is useful for some basic tasks. If you use Subdivision and other mesh setups you can get deformation - if someone is sitting on the couch. It's quite different if you want to make a mattress and quilt that responds to different parts of the model lying on it - leg, elbow etc. But as you can see from the footage of Mr.Vargas and the guy who pointed out Jumbi - they can be done.I don't have particularly good renders where there is good contact between the furniture and the model body - just basic stuff achieved with Subdivison and other basic settings - > Very basic Jill render
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Another interesting thing I want to share. I've been looking at a some things animating with DAZ Puppeteer lately. I've created a short video to share. It's only 5 seconds long and low resolution.
If you haven't tried it I encourage you to do so. Some very good results are obtained. Working with Daz Puppeteer itself is not particularly difficult, the challenge is all the processing time. But what if some HOT smiles at you....worthless (or you get intimidated by the sight of a grumpy librarian )
here's some very basic video of what it's all about:
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Creating animations like this takes a lot of time. The processing itself is extremely time consuming - > 1 sec = 25 frames. 10 sec = 250 frames to be rendered. No wonder DR Pink has equipped itself with such powerful configurations. I couldn't find a way to upload the clip here so I'm providing a link
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