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Mod Ren'Py Being a DIK [S1/S2 v0.8.3 & S3 v0.10.1] Multi-Mod [Sancho1969]

4.80 star(s) 13 Votes

RukiRG

Member
Sep 22, 2018
133
151
UPDATE: I just downloaded the updated version, started a new game and apparently is error free. Hopefully it will be like that for next few hours :D
Many thanks, Sancho1969 !
 
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RukiRG

Member
Sep 22, 2018
133
151
Sancho1969 silly question... But can I change all the stats (girls RP, money etc.) and if yes, how? because I can't figure it out... :LOL:
 

Sancho1969

Message Maven
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Jan 19, 2020
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Sancho1969 silly question... But can I change all the stats (girls RP, money etc.) and if yes, how? because I can't figure it out... :LOL:
The only cheats I currently provide are accessed via the SanchoOptions screen, at the top left it toggles between "Options" and "Cheats". Pic of it is in OP teaser pics, second row, second pic.

Edit: Note that they aren't your normal "cheats". They go deep and change other variables to mimic as if that's the way one has played from the beginning to keep the story flow as pure as possible (as if the cheat wasn't ever applied). I've found that with just those few cheats you can speed run every available route with little effort (they were made originally for my mod testing to run through as many routes/paths as possible quickly).
 
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RukiRG

Member
Sep 22, 2018
133
151
The only cheats I currently provide are accessed via the SanchoOptions screen, at the top left it toggles between "Options" and "Cheats". Pic of it is in OP teaser pics, second row, second pic.
Alright. I found these ones, but I wasn't sure if are the only ones. Thank you again!
 

Rendy7

Newbie
Dec 28, 2018
71
34
so this mod allows me to not be stuck on only one path right? I can go full harem in one playthrough if i want?
 

Sancho1969

Message Maven
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Jan 19, 2020
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so this mod allows me to not be stuck on only one path right? I can go full harem in one playthrough if i want?
Negative. You can change paths/resps via the cheat but there is no "harem" where the player can get all LIs in one playthrough. For that you might as well stick to the scene gallery since the dialogue scripts just won't work that way without a complete VN rewrite (rewriting the whole story).
 

Rendy7

Newbie
Dec 28, 2018
71
34
Negative. You can change paths/resps via the cheat but there is no "harem" where the player can get all LIs in one playthrough. For that you might as well stick to the scene gallery since the dialogue scripts just won't work that way without a complete VN rewrite (rewriting the whole story).
ok got it
 

leo_grouch

Member
May 18, 2019
174
859
Nice mod, MC money and house money cheat would be useful, for those that do not want to constantly do mini games to acquire them. Font in choice boxes is rather small as well. I like the pancake cheat, although a one use cheat it was helpful, as well as the save delete button, that was handy. Could have a separate pop up box for cheat options, especially if you choose to add the money cheats.
 

Sancho1969

Message Maven
Modder
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Jan 19, 2020
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48,876
Nice mod, MC money and house money cheat would be useful, for those that do not want to constantly do mini games to acquire them. Font in choice boxes is rather small as well. I like the pancake cheat, although a one use cheat it was helpful, as well as the save delete button, that was handy. Could have a separate pop up box for cheat options, especially if you choose to add the money cheats.
Good afternoon. I thought about and debated on a few of the things you mention while I was coding the mod... and I kept adding more and more features but the "cows were coming home", I had to stop at some point to release or it would go on forever :ROFLMAO:.

Regarding money, I almost did that even though coding it would be a bit of a bitch due to how the wallet works, but later decided to put that cheat on the backburner since if the player didn't want to have minigames then they have the option to turn that on/off at playthrough via the default VN so it kinda became a mute point. Mansion money was originally a cheat (that was easy) but I later decided to code in fakitap's Excel math just to see if I could pull it off and actually glad I did, it give the best of both worlds and allows the player ultimate flexibility without basically removing the need for the Mansion element totally. It's a preference thing so I get that.

The choice size is a tricky issue. In most of my mods it's a bit small on screen sizes under 15" running lower than 1080p but in this case I had to put so much info in such a small space that sacrifices had to be determined. I could either supply a less thorough ChoiceGuide or make the font smaller so the choice bars didn't take up half the screen. It's a balancing act that I'll admit I'm always on the smaller text size spectrum since I run multi-screen setup with large 4k monitors.

I appreciate the feeback for sure as it helps me with future updates to make all those tweaks as I always do with VN's. Sincerest regards to you and yours.
 
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siliseric

Newbie
Apr 3, 2022
84
126
View attachment 1673141

Overview:
SanchoMod Fully Cocked - In-game mod for Being a DIK
Multi-mod adds support for save descriptions, choice guide, custom stat screens, custom scene gallery, custom settings, custom fonts and more.

As always if you like the game please show your support for the Developer whose respective links are found below.

S1/S2 - SanchoMod Core v6a
S3 - SanchoMod Core v5f (will be updated to latest core soon)
Massive overhaul of core mod with 1,000's of cumulative hours in development .

This mod is huge in content and size.
Note: older processors will experience some lag simply due to resource demands.
Everything has been tested to be rock-solid as you've come to expect from SanchoMod.
Welcome to my personal sandbox, free of cat shit and fleas, shared to SanchoMod fans. Enjoy.​


Updated: 03-05-2022
Game/Creator: Being a DIK / DrPinkCake /
Modder: Sancho1969 F95
Mod Version: S2 v0.8.2 / S3 v0.0.1
Game Version: S1/S2 v0.8.2 & S3 Interlude
Language: English

Features:
  • Improved aesthetics with animated mod menus/screens, all fully customizable to tailor your personal experience.
  • Too many story branches got you down 'cause you can't remember which of your saves is which? I gotcha covered. Includes the Original SanchoMod save description feature. Often imitated (including the use of my GUI buttons) the SanchoSave is more intelligent and efficient, saving you keystrokes as it autoloads the save slot descriptions and it also allows you to completely escape the process of saving if you wish (I've personally not seen this feature with other imitations). Feature can be toggled on/off anytime as desired.
  • Adds multiple exhaustive stats screens always accessible via the MiniMenu or Options menu. Resizable, toggle-enabled, various formats, and more.
  • Adds in-game walkthrough (ChoiceGuide) noting all variable changes and highlighting important choices. Can be toggled on/off at anytime, play as YOU want to play. You are not forced to view spoilers if you do not wish.
  • Multiple opacity and text sizing options to customize your experience including dialogue boxes, text and fonts, QuickMenu sizing and format versions, and more. All can be toggled on/off as desired, again allowing you even more control to tailor your experience.
  • Adds a custom fully unlocked scene gallery (SanchoGallery) that runs completely independent.
  • Adds professionally coded custom cheats (SanchoCheats) if applicable (varies from port to port). S1/S2 Includes dynamic variable and mini game cheat options.
  • Adds the ability to view multiple scenes (SanchoSplits) if menu choice has a scene/route split.
  • Dynamic MiniStat guide for FreeRoam, DnG, Hangout events, Mansion events and more.
  • Way too many new features to list.
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Installation:
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Change-Log:
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SanchoMod GUI/Features
View attachment 1673164 View attachment 1673165 View attachment 1673166 View attachment 1673167
View attachment 1673168 View attachment 1673169 View attachment 1673170 View attachment 1673171 View attachment 1673174
Dynamic ChoiceGuide
View attachment 1673175 View attachment 1673176 View attachment 1673177 View attachment 1673178 View attachment 1673179 View attachment 1673180
SanchoCheats
View attachment 1673209 View attachment 1673210 View attachment 1673211 View attachment 1673212 View attachment 1673214 View attachment 1673213 View attachment 1673215 View attachment 1673216

(Screenshot below explains the SanchoMod interface/features)
View attachment 1673222
If you enjoy my mods and guides, please consider smashing the "(y)like" to give me support. You won't see links or advertisements in any of my mods, all I ask is for your gratitude if you enjoy my work. Feel free to follow my profile where I post new mods, updates, and status of works-in-progress. If you find this particular mod beneficial and/or enjoyable, consider leaving a proper review and a "vote" so others might benefit from your personal experience. My personal thanks (as always) to the hardworking devs, compressors, and admins. Kindest regards and be well.

For those few scrub code bandits, please see the fine print below.
Special note to a couple wanna-be hack "modders" out there: I know you're stealing my code for your personal monetary gain. Keep it up and I'll call you out publicly with ample evidence.
Always give credit to the rightful creator, show respect, and don't get your hand stuck in the cookie jar.
Hey Sancho, if I was already using your previous version, is it safe to install this one over top of it, or should i do a fresh game install and then apply this new version?
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,876
Hey Sancho, if I was already using your previous version, is it safe to install this one over top of it, or should i do a fresh game install and then apply this new version?
Good morning. So I'm clear, it's safe to install SanchoMod S2 over the previous S2 (the Core V6 update). Completely safe. If you feel more comfortable you can always create a new VN install but it's truly not necessary... but if you have the HDD space and it gives you the warm-fuzzies go for a duplicate if you prefer.
 
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siliseric

Newbie
Apr 3, 2022
84
126
Good morning. So I'm clear, it's safe to install SanchoMod S2 over the previous S2 (the Core V6 update). Completely safe. If you feel more comfortable you can always create a new VN install but it's truly not necessary... but if you have the HDD space and it gives you the warm-fuzzies go for a duplicate if you prefer.
haha, I have the space, but no need if you say so, I trust you. Just wanted to ask before I did it. Thanks for the reply :)
 

Riggnarock

Member
Jun 17, 2020
267
232
Sancho1969
in the mansion minigame. can you also add a Mansion Money cheat, i use the f95zone BAD with ur mod, and da steam version with that other walkthrough mod, mostly to get loads of money so i can set everyone's skill to 100% the first time i can.
but its the only reason i use that other walkthrough mod, so if your's has that i wouldnt have to bother with that walkthrough mod ever again :D
even though i understand you desided against it at the last moment, i realy hope ya will :D
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,876
Sancho1969
in the mansion minigame. can you also add a Mansion Money cheat, i use the f95zone BAD with ur mod, and da steam version with that other walkthrough mod, mostly to get loads of money so i can set everyone's skill to 100% the first time i can.
but its the only reason i use that other walkthrough mod, so if your's has that i wouldnt have to bother with that walkthrough mod ever again :D
even though i understand you desided against it at the last moment, i realy hope ya will :D
Good morning.

Well, as you probably saw from the post here why I took out the "easy" original cheat I made for MansionMoney, I'm reluctant to revert all the dozens of hours it took me to code the way I have the Mansion portion now. Maybe you didn't notice that I even automated the skill point assignments so you don't have to set them manually (if you prefer, this automation is not required of course):
1654351785466.png
Taking the Excel math and incorporating it into the code to do these things took me a long time to code correctly and I'm quite proud of it to be honest. I feel I made it a "cheat" but still allowed the vision of the dev to at least play a role in the gameplay so the Mansion mini-game isn't totally bypassed. I get it though, it's very much a personal preference thing. I just really cringe at the thought of tossing out perfectly badass hardcore code that no one (that I've seen in a mod) has ever accomplished and replace it with a one-button "here's all the money/skills you need" cheat.

I appreciate you respecting that and I in turn sincerely see your point of view. But damn bud, the current Mansion cheat is some seriously kick-ass coding on my part if I must say so myself. Please don't ask me to just throw it all away. I kind of feel the same way with the Bella Plant Watering guide. Some folks just wanted me to bypass it completely but damnit I'm proud of that bit of coding too. It looks simple to the player but that scripting is tighter than virgin snatch on prom night :ROFLMAO:.
 
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Riggnarock

Member
Jun 17, 2020
267
232
Good morning.

Well, as you probably saw from the post here why I took out the "easy" original cheat I made for MansionMoney, I'm reluctant to revert all the dozens of hours it took me to code the way I have the Mansion portion now. Maybe you didn't notice that I even automated the skill point assignments so you don't have to set them manually (if you prefer, this automation is not required of course):
Taking the Excel math and incorporating it into the code to do these things took me a long time to code correctly and I'm quite proud of it to be honest. I feel I made it a "cheat" but still allowed the vision of the dev to at least play a role in the gameplay so the Mansion mini-game isn't totally bypassed. I get it though, it's very much a personal preference thing. I just really cringe at the thought of tossing out perfectly badass hardcore code that no one (that I've seen in a mod) has ever accomplished and replace it with a one-button "here's all the money/skills you need" cheat.

I appreciate you respecting that and I in turn sincerely see your point of view. But damn bud, the current Mansion cheat is some seriously kick-ass coding on my part if I must say so myself. Please don't ask me to just throw it all away. I kind of feel the same way with the Bella Plant Watering guide. Some folks just wanted me to bypass it completely but damnit I'm proud of that bit of coding too. It looks simple to the player but that scripting is tighter than virgin snatch on prom night :ROFLMAO:.
hey, i totaly hear ya, i totaly understand that you dont wanna take away all those daily hours of hard work.
i merely wanted to ask it, and to put another voice in the MM cheat.
heck from how i understand how much work you put in that spreadsheet thingy its propably already 75% done to implent a different form of cheat/mod, namely to add %'s to da skills, so we can do it that way instaid of relying on MM.
but yeah if you did come up with us having 100% on all skills on da 2nd round (after getting tommy in the team), your mod is soooooooooo much better, autocomplete events, way better lettertype's then the original, not to mention all the modifications and such. if i'd have to classify, your mod = 90% while that other walkthrough mod is 10% :D

heck calling it a cheatmod is an overstatement, steam has a build in walkthrough that covers everything (okey we have to go through tons of pages of text and pictures to get a to a choise and all) you merely streamlined it. or as you so delicately putted, it might have been a dodge pickuptruck once, but you made it a lovechild between that monstertruck and that other pickuptruck (in the famous words of Vin Diesel, in a particular movie right before they skydive with cars :p)

but before you think im only here to talk about what i want. i also want to tell you that i love your addon, you done an amazing job (as stated just above) and modders can learn alot from your work if you ask me :D

Greetings Riggnarock

PS: i also gave this addon a 5star rating just becouse i could :D
 
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Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,876
hey, i totaly hear ya, i totaly understand that you dont wanna take away all those daily hours of hard work.
i merely wanted to ask it, and to put another voice in the MM cheat.
heck from how i understand how much work you put in that spreadsheet thingy its propably already 75% done to implent a different form of cheat/mod, namely to add %'s to da skills, so we can do it that way instaid of relying on MM.
but yeah if you did come up with us having 100% on all skills on da 2nd round (after getting tommy in the team), your mod is soooooooooo much better, autocomplete events, way better lettertype's then the original, not to mention all the modifications and such. if i'd have to classify, your mod = 90% while that other walkthrough mod is 10% :D

heck calling it a cheatmod is an overstatement, steam has a build in walkthrough that covers everything (okey we have to go through tons of pages of text and pictures to get a to a choise and all) you merely streamlined it. or as you so delicately putted, it might have been a dodge pickuptruck once, but you made it a lovechild between that monstertruck and that other pickuptruck (in the famous words of Vin Diesel, in a particular movie right before they skydive with cars :p)

but before you think im only here to talk about what i want. i also want to tell you that i love your addon, you done an amazing job (as stated just above) and modders can learn alot from your work if you ask me :D

Greetings Riggnarock
You reminded me of something. Since you've tested it via Steam, I placed a Steam walkthrough page note that changes as the player progresses in the QuickMenu. In doing so my thought was that I could not only get the DLC walkthrough to open but actually go to the page automatically. I'm now not sure I actually finished that code so it may not work as intended. Just another little thing that may help or be a convenience (if it actually works). I'm so busy prepping my code for the next inbound VN updates that I'm having a hard time finding time to go back and retest a lot of the little details currently.

I appreciate the kind words. Maybe what I can do is place a separate cheat in the SanchoCheats menu that will allow the player the ultimate choice:
  • Play the Mansion MG completely unmodded and without assistance (currently possible by simply not using the mod's features).
  • Play the Mansion MG with selective assistance and guidance (currently possible by using the info in the MiniStat screen plus the automated button functions).
  • Play the Mansion MG after pumping everything you need into one function (currently NOT possible but anything can be done)
I'll chew on it.
 
4.80 star(s) 13 Votes