- Jan 19, 2020
- 12,382
- 49,207
Two of the variables come from using the other mod (one is checking for the actual mod's file, the other is looking for one of its variables), the other "android" is to block mobile users (you don't have to worry about that one)... the dev can be nasty TBH. From what I see via your examples will work, although crude, it should work.... BUT you'll have to be careful as SanchoMod does NOT play nice with you fucking with files. Backup before you edit... always (I even do it every single time... always backup).In the meantime, I found another thread talking about it (here) and there seems to be some anti-cheat checks just before this free roam. Seems like renpy.quit() is called if a cheat is detected.
I tested the fix provided in the link and I can enter the next free roam. It is a fix for 0.8.2, but I guess it's okay to keep it in 0.8.3 ?
The guy commented the check from what I understand. These two look pretty mean :
Code:#if renpy.loadable("1NewCheatMod.rpyc"): # $ persistent._clear(progress=True) # $ renpy.save_persistent() # $ renpy.quit()
This deletes everything right ? It seems like the check done before this freeroam is nicer:Code:#if renpy.android: # $ persistent._clear(progress=True) # $ renpy.save_persistent() # $ renpy.quit()
Just out of curiosity, do you know where this var comes from ? I also saw a check for cheatcat3 elsewhere.Code:#if cheatcat2 != "": # $ renpy.quit()
Here's me doing you a solid:
It'll be much easier for you to install the attached. Just unzip it and drop the single file inside the /game folder. Specific instructions are as follows:
- Close the game (obviously)
- Extract the attached and copy it's file inside your "/game" or "/SanchoMod" folder (whichever you prefer).
- Start game, load a corrupted save from another mod or hack, and test.
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