I meant the party planning thingparty feature? whatchu talkin' 'bout?
I meant the party planning thingparty feature? whatchu talkin' 'bout?
Ahh... yes, the planning. The planning. The.. math. Yeah, no update yet. The randomized DIKS in the mid-screen are not playing nice with the variables I have to consider. I'll obviously need the dev to give us another one to use as a basis for control. Just like the Mansion cheat, there's no way to know all the math until at least two of the games are involved. We don't even know which bonuses are the most efficient yet. Bottom line: no update yet but I have a ton of notes behind the scenes and some base code to start with as it's sorted. Like the Mansion cheat this one won't be an easy "one-click" coding job as you can imagine, surely. Regards.I meant the party planning thing
Yeah I can definitely imagine, especially with it being randomized. Thanks a a lot for the briefAhh... yes, the planning. The planning. The.. math. Yeah, no update yet. The randomized DIKS in the mid-screen are not playing nice with the variables I have to consider. I'll obviously need the dev to give us another one to use as a basis for control. Just like the Mansion cheat, there's no way to know all the math until at least two of the games are involved. We don't even know which bonuses are the most efficient yet. Bottom line: no update yet but I have a ton of notes behind the scenes and some base code to start with as it's sorted. Like the Mansion cheat this one won't be an easy "one-click" coding job as you can imagine, surely. Regards.
Good morning. Wall of text inbound (I'll put it all in a spoiler tag so you won't be bombarded unless you want to):Fuck. It just dawned on me to further assist folks from fucking themselves with cheats. Kemb's request (which I'm waiting on clarification) made me realize that I didn't revert Jade's events when swapping Branches. I can sort that out and once done I'll add it to the next pending maintenance update as well. This is important imho. I'll make it like the others that it will remember your loaded save's stats so it will revert correctly as you toggle through the Branches (like I did with the MayaJosy route). Meh, I'm fixing to get into the weeds describing the technicals, not necessary, I'm on it...
Is there a way around this then? I tried to load my version from your mod into an unmodded version and it just kicked me back to the start of the episode.The dev is fucking you for using other mods or you changing things you shouldn't via the console. Search the VN's thread, it has nothing to do with SanchoMod bud.
Do you have multiple branches active? If so, at the end of S2, go with one branch. I haven't experienced this situation but I have seen posts saying Jill branch and another both active cause this scenario.Is there a way around this then? I tried to load my version from your mod into an unmodded version and it just kicked me back to the start of the episode.
Love the work you've done with the mod.
From what I see, the only way that segment can loop is due to you having more than one LI that is not compatible with the VN... like you tried to go all out harem or something. You tell me bud, I reckon you attempted an "all paths are a green light" hack of some type, either mod or console keyboard smacking.Is there a way around this then? I tried to load my version from your mod into an unmodded version and it just kicked me back to the start of the episode.
Love the work you've done with the mod.
Read two posts above yours. You fucked up and attempted a "harem" of some sorts... multiple LI's that isn't allowed in the VN. So, you either used another mod or hack in the past or changed things you shouldn't have in the console... only you know which. Doesn't have anything to do with SanchoMod bud, it has to do with whatever you did in the past.On the walkthrough when i go to " - go back to the main hall to start a scene with Jill and Isabella " at the end of the 36th free roam i got a loop of events, when jill meet bella outside and then bella meeting sage, josy and maya. Its looping and i cant progress, anyone know how to proceed?
Is it possible to change the Ep4 Told Derek About Jade event using the mod? or if not, using renpy console? I'd really like to walk back my choice of sharing the video of Jade and really don't feel like replaying 4 episodes just for that
What happens if you share the video? I could never bring myself to do it
Good evening. Your requests have been fulfilled. They are one of the many new features available in the latest update. Go get you some. Regards.it's about jade but not this one, on my Chick Sage playthrough i stopped sleeping with jade after her first scene and choose Maya/Josy at the party instead.
so i meant the first choice that puts me on her path
I would sort them by character in sub-stat-screens, that way, a player who has no interest in a specific path neednt see the vars displayed every time they check the stats screen - e.g. main stats screen would have links like "Jill Vars", "Maya Vars", "Jade Vars". A step beyond would be coding in a "favorite" feature where a player could have one of these sub-var-screens always displayed on the main stat screen. I realize this is a fair amount of work, but as far as the aethetically slick option, I think this is the way to do it without sacrificing information. While I like the sancho ministat screen now, it's almost beginning to suffer from the same fate in some game sections; with an overload of information - all useful, but more optional player customization to occlude certain stats would definitely clean up the appearance.While polishing a bit more before I push out this next maintenance update, another thing in the back of my mind: What to do with the large SanchoStats in the future. Adding a third EventVariables is going to get really crowded. I can move a few items over permanently to MiscRelp to give a bit of space, but it's extremely minor in the grand scope of things.
I faced a similar issue with "Thirsty For My Guest" but was/am able to consolidate according to the transferred major choices but with BaDIK, the export data contains everything. Just another thing to deal with that I can see an aesthetic issue in the future.