DarkKiller

Active Member
Sep 3, 2016
713
10,038
but where does this DPC fixation on not giving spoilers come from?
it seems really incomprehensible to me

think of the major plot twists we've had so far, how many renders were so explicit that they could really spoil the effect? very few

instead now it seems impossible for DPC to give a preview that doesn't risk revealing too much (and in fact he has already given us two pairs of renders from the same scene, Josy and Maya and the two with Sage, and one that is a natural continuation of the closing of the chapter...)

the next one is the first chapter of the new season, it is really hard for it to be so full of twists and turns
He could drop a preview, put a spoiler tag on and be done with it, let people decide if they want to see it or not.
 

Master5043

Member
Jul 30, 2020
156
500
200,000 units sold of FreshWoman on steam. Now Imagine those numbers for Being a DIK and DrPinkCake still cant hire a team. Really saying things like he wants to have control over his own game. He will be the boss. Everything that will be in the game is what he wants.
Really he should stop being greedy and hire people when his game probably sold more units than most Indie developers.
He is just milking people at this point and if he makes just 10% of what he makes now it will make no difference on the game.
Call him out people.
It's pretty funny that the "team" that released Fresh Woman could only create a Bollywood parody of BaDIK with a primitive plot where you rewind dialogs for porn scenes. And in four months, the "team" creates short episodes for an hour of gameplay. And PinkCake alone, for a long time, makes a masterpiece what worth to wait.
"dev miking" - that trolling line become boring
 

georsak

Newbie
May 15, 2021
38
97
Unfortunately it seems to me that even a November release is a very optimistic scenario. Development times are getting ridiculous at this point.

I've been wondering... Would anyone think any less of the game if the mini games, the special renders and all the bells and whistles were absent? Sure, it gives the overall work a high polish, makes it stand out production-wise but at what cost in time? Of course I can't possibly know how long designing and implementing something like the Brawler or the Mansion mini game takes, or rendering the specials, but if such things add a month or two in development just so the game is 1% better it isn't very cost-effective. Even if the dev has the motive to prolong production, they risk displeasing and losing patrons if the development time becomes unreasonable. And adding a few weeks development time for a new mini game and a new series of special renders is unreasonable imo.

It goes without saying that this is my personal opinion and my estimations could be way off. But I think most of us are here for the story and the characters (and the smut) and would gladly trade all the extras for a few weeks, hell, even days less development time.
 

Aryan.22

Member
Jan 5, 2022
151
94
Unfortunately it seems to me that even a November release is a very optimistic scenario. Development times are getting ridiculous at this point.

I've been wondering... Would anyone think any less of the game if the mini games, the special renders and all the bells and whistles were absent? Sure, it gives the overall work a high polish, makes it stand out production-wise but at what cost in time? Of course I can't possibly know how long designing and implementing something like the Brawler or the Mansion mini game takes, or rendering the specials, but if such things add a month or two in development just so the game is 1% better it isn't very cost-effective. Even if the dev has the motive to prolong production, they risk displeasing and losing patrons if the development time becomes unreasonable. And adding a few weeks development time for a new mini game and a new series of special renders is unreasonable imo.

It goes without saying that this is my personal opinion and my estimations could be way off. But I think most of us are here for the story and the characters (and the smut) and would gladly trade all the extras for a few weeks, hell, even days less development time.
The extras may be for premium patreons who knows
 

DarkKiller

Active Member
Sep 3, 2016
713
10,038
On second thought, the only explanation I can come up with is that the problem is the Halloween party and the different costumes

the thought of it taking up so much space does not make me happy
Even if the Halloween doesn't take that much space, we already know about the hospital, this episode is probably a juicy one without many monotonous scenes that would be okay to spoil.
 

felicemastronzo

Devoted Member
May 17, 2020
11,549
22,422
Even if the Halloween doesn't take that much space, we already know about the hospital, this episode is probably a juicy one without many monotonous scenes that would be okay to spoil.
you mean to tell me there isn't a render of Bella in the library? or a render of Sage or Josy talking to other HOTs? one with nerds doing nerdy things?

in 5,000 renders he did he found only 10 that he could show us? (including one that happens 5 minutes after the end of chapter 8, two in the locker room with Maya and after with Josy, two with Sage of which one is about sex and one right after or just before)

To me this seems like an exaggerated situation
 

DatBoit

Member
Dec 2, 2018
264
1,151
Come on, this is getting ridiculous now. Episode 9 has been in development for over six months already, and it seems like we're still 1-2 months away from a release. I think that six months is too long even for the entire episode, let alone to only be at 80-85 % completion...

DPC has clearly let the scope of this game get out of hand, because there is no legitimate reason for why an update would require close to 5,000 new renders. My only conclusion is that he is spending an ungodly amount of time making scenes for every single secondary character in the game, and building free roam events that could be an entire game in and of themselves. And for what? Does it honestly make the game that much better?

It feels like this has been a trend ever since Episode 5, with each update essentially being centered around a couple of massive free roam events, with bits of story sprinked in here and there. The game has lost its direction, and has expanded to and unreasonable level where there is an absurd amount of content for things that don't matter to the overall story, such as mini-games, free roam events and too many secondary characters. I cannot claim, with my conscience intact, that I consider the recent episodes to have been so much better thant the first season of Being a DIK, even though they take 50 % longer to develop.

And before I get a ton of backlash, I realize that DPC delivers quality that is absolutely terrific, and I can enjoy all the content just as much as the next person. However, the current trend suggests that this game will soon be release on a once-per-year basis. Given the we probably have 8-10 episodes remaining, we're looking at completion in 2030. That is not reasonable, and DPC clearly needs to get back on track so that updates are release more frequently.
 
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