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This week I worked on different tasks, including:
- Finishing the remaining lewd scenes
- Wrote three new scenes and made the art for them
- Polished and expanded a few scenes
- Wrote bios and added some characters to the Bios app
- Fixed the credits section for v0.9.0
- Made the "Previously on Being a DIK" section
- Added ending screens and end reports
Work that remains:
- Make some missing GUI for the new mini-game
- Add music (A couple of scenes remains)
- Add SFX (A couple of SFX remains)
- Special renders/2D art (Testing remains)
- Scenes Gallery (Testing remains)
- Verify bug fixes from the Interlude
- Playtest and polish (40%)
Phone content:
- Rooster (2 clucks remain)
- Stats, Bios and Vault (Testing remains)
As you can see, most of the manual work left is testing and polishing the episode.
Further insight:
4887 static renders are complete (0 in the render queue)
The number of animations for episode 9 at the moment is 303.
- 258 animations are completed
- 45 animations are in the render queue
The planned animations have been posed, and during this upcoming week, I'll try to estimate how long the render time will be for the entire animation queue.
I will try to finish all tasks in the checklist above aside from the playtest and polish task. Then I will continue to playtest and polish while the animations render. After that, beta testing and proofreading can start.
The truckload of work for episode 9 is almost dealt with. Now it's all about nailing the details.
Have a nice weekend
Dr PinkCake