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RCDL

Member
Jan 22, 2020
129
357
Hi please help me! i want to end the night with Quinn, but in the end even though it gives me the optional tasks of talking to Quinn and Talking to Lily and Nicole, even though I can see them in the main party hall it doesn't let me click them on the screen to talk to them. Please help, How do I end the night with Quinn??
You don't have to talk to everyone if you don't want to, for me just click on her and go to the scene with her, same for all the girls you can end the night
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,878
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 344, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4155, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1313, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1313, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1100, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 770, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Being a DIK 0.8.3
Fri Dec 16 18:16:55 2022

Can help :(?
Good morning. Either wait for me to update the S3 mod or... if you can't wait and might pee your pants, then please see SanchoMod's OP and use the "SaveFixer". Either one will allow you to load the Interlude saves. Regards.
 

vogelbeest

Engaged Member
Jan 9, 2021
2,008
2,866
So.... do the interlude choices have any effect?
Yes they do...... choices made for Zoey each give either 1 DIK point or not, then taking away the phone sets Zoey Dik = True.
Basicly the interlude should either result in a neutral or a DIK Zoey, but no idea when and where her stats will be checked after the interlude or what for....
 

RCDL

Member
Jan 22, 2020
129
357
And the looping thing is for modded saves that went on more than one route, if you used a money-only mod it works fine, if you have a save I don't know, with Isabella and Maya/Josie with mods for both together, it will work looping, the same for everyone, if it's a save without more than one active route (excluding Others), the game works fine
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,878
My game keeps looping through these two scenes
same here. finished all tasks and it started looping
Same. Quite annoying.
Or can nobody complete this "Restock Cake"? And I cant seem to find the fruit punch for Sarah either.
same here
I'll take a look when I get to the studio and start updating SanchoMod. I'm certain I can fix it. If it's an easy fix then I'll make one for folks who play unmodded too (I don't discriminate).
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,878
And the looping thing is for modded saves that went on more than one route, if you used a money-only mod it works fine, if you have a save I don't know, with Isabella and Maya/Josie with mods for both together, it will work looping, the same for everyone, if it's a save without more than one active route (excluding Others), the game works fine
You, sir, used the wrong mod. :p :ROFLMAO:
 
Aug 13, 2019
19
6
Finally start playing Ep9 and already have a problem. Party planning minigame at the beginning. Anyone can show screenshot with a good solution? I'm don't want to fail and these chess table with satisfaction of DIK's needs making me rage. I will be thankful for the help
Same this is driving me insane. Any good solutions to share?
 

FreshRevenge

Well-Known Member
Oct 17, 2019
1,079
2,600
Finally start playing Ep9 and already have a problem. Party planning minigame at the beginning. Anyone can show screenshot with a good solution? I'm don't want to fail and these chess table with satisfaction of DIK's needs making me rage. I will be thankful for the help
I decided to skip the minigame. It seems overly complicated for a minigame. At the end everyone body was unsatisfied but during the story everyone was enjoying themselves.
 

Strong1

Member
Aug 13, 2022
485
1,199
Anybody got a "harem" save from season 2/interlude? My hard drive crashed a few months ago and I really don't want to start this game over.
 

Lovetities

Active Member
Apr 3, 2020
655
1,344
something along the way the development of this game went horribly wrong. 15 minutes in and im playing a boring as fuck mini game about "party planing" what the hell is this
I agree this minigame is boring af (but not as much as prep one). We waited a whole year just to play this. All I did was talk to random people and just watch characters fucking and kissing.
 
4.80 star(s) 1,568 Votes