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TonyMurray

Engaged Member
Apr 8, 2024
2,175
3,676
Right here bro
Yeah, what I mean is does she slip it in before the choice? I can't remember, and I've never picked the option to stop her. Is that showing that she takes off the condom and then he bails before she can put it in (even though it should be obvious (at least to her) that he hasn't, in fact, come)?
 

funkymonkeyjedi

Well-Known Member
Jan 16, 2023
1,814
3,301
Admittedly, I was a bit vague there. And honestly if Bella never knows, then what's the harm. But in case, just in case, there is a special variant good end for an absolutely pure path, I want to see it.
Yeah, I have a similar path going on with her as well, but I hadn't considered the cumpetition though....
DOH!
 
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Abhai

Devoted Member
Sep 12, 2018
9,469
38,471
DPC said 15-17. But I think 16 is the last one and there will be an epilogue after that.

December 2024 - EP11
December 2025 - EP12 (Season 3 final)
...
December 2029 - EP16 (The final)

and...

Summer of 2030 - Epilogue
you really are an optimist, arent you :LUL:
better try something like this - ep11 -2025, ep12-2027, ep13...ep13?....
nope, we are starting ai overhaul in 2028, restart the numbering:WeSmart:

hopium is the worstbest drug, no doubt there.:BootyTime:
 

Steuan

Super Straight
Donor
May 3, 2024
430
1,628
you really are an optimist, arent you :LUL:
better try something like this - ep11 -2025, ep12-2027, ep13...ep13?....
nope, we are starting ai overhaul in 2028, restart the numbering:WeSmart:

hopium is the worstbest drug, no doubt there.:BootyTime:
images.jpeg
 
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LizaS

Active Member
Jan 20, 2022
813
21,681



This week, I started by finishing Lily's special render set, which marks a milestone in the episode development cycle as every render in the Rewards app has been created. These usually take me quite some time because they require a lot of effort.

I also coded and double-checked the already written code for the Rewards, ensuring I could leave this area behind and only place/hide the renders in the game as magazines and other rewards. It feels very good to be done with this part of the development, and I've enjoyed making both Maya's and Lily's special render sets a lot. I hope you will like them too.

After that, I continued posing static renders and will continue doing that for at least the rest of this month.

The animation queue has ~50 animation files in it, and all PCs are back to rendering animations after one of them has been used for rendering Art Day renders and Lily's special render set.

It's still tricky for me to show previews due to their spoiler nature, but now that I'm solely focusing on story art, I hope to have something to show you soon. I am currently working on some bigger story scenes, and I'm about to wrap up a 100+ render scene with the DIKs.

Patreon reward
This week's Art Day renders are of Isabella. If you missed the previous week's renders of Nicole, you can find them here.

The request was to make a Fallout-inspired render of Isabella. After some community polls, the theme became looting and remembering the days before the fallout. This is the end result.



I hope you enjoy it. Download the 4k and full HD versions from the attachments below.

More art day renders are to come next Friday.

Have a great weekend.

Dr PinkCake
You don't have permission to view the spoiler content. Log in or register now.
 

Abhai

Devoted Member
Sep 12, 2018
9,469
38,471
"This week, I started by finishing Lily's special render set, which marks a milestone in the episode development cycle as every render in the Rewards app has been created. These usually take me quite some time because they require a lot of effort."
and those are soooo important for the game/players...cant wait for full minigames/special renders exclusive update :KEK:
 

felicemastronzo

Devoted Member
May 17, 2020
11,686
22,576



It's still tricky for me to show previews due to their spoiler nature, but now that I'm solely focusing on story art, I hope to have something to show you soon. I am currently working on some bigger story scenes, and I'm about to wrap up a 100+ render scene with the DIKs.
how much stress for one person, we are expecting a chapter with a twist every 2 clicks.

fortunately autumn is near
 
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\\_Tremolo_//

Well-Known Member
Jul 1, 2022
1,109
2,999



This week, I started by finishing Lily's special render set, which marks a milestone in the episode development cycle as every render in the Rewards app has been created. These usually take me quite some time because they require a lot of effort.

I also coded and double-checked the already written code for the Rewards, ensuring I could leave this area behind and only place/hide the renders in the game as magazines and other rewards. It feels very good to be done with this part of the development, and I've enjoyed making both Maya's and Lily's special render sets a lot. I hope you will like them too.

After that, I continued posing static renders and will continue doing that for at least the rest of this month.

The animation queue has ~50 animation files in it, and all PCs are back to rendering animations after one of them has been used for rendering Art Day renders and Lily's special render set.

It's still tricky for me to show previews due to their spoiler nature, but now that I'm solely focusing on story art, I hope to have something to show you soon. I am currently working on some bigger story scenes, and I'm about to wrap up a 100+ render scene with the DIKs.

Patreon reward
This week's Art Day renders are of Isabella. If you missed the previous week's renders of Nicole, you can find them here.

The request was to make a Fallout-inspired render of Isabella. After some community polls, the theme became looting and remembering the days before the fallout. This is the end result.



I hope you enjoy it. Download the 4k and full HD versions from the attachments below.

More art day renders are to come next Friday.

Have a great weekend.

Dr PinkCake
You don't have permission to view the spoiler content. Log in or register now.
Fallout-art-Fallout-Shädbase-2725136.png
 

funkymonkeyjedi

Well-Known Member
Jan 16, 2023
1,814
3,301



This week, I started by finishing Lily's special render set, which marks a milestone in the episode development cycle as every render in the Rewards app has been created. These usually take me quite some time because they require a lot of effort.

I also coded and double-checked the already written code for the Rewards, ensuring I could leave this area behind and only place/hide the renders in the game as magazines and other rewards. It feels very good to be done with this part of the development, and I've enjoyed making both Maya's and Lily's special render sets a lot. I hope you will like them too.

After that, I continued posing static renders and will continue doing that for at least the rest of this month.

The animation queue has ~50 animation files in it, and all PCs are back to rendering animations after one of them has been used for rendering Art Day renders and Lily's special render set.

It's still tricky for me to show previews due to their spoiler nature, but now that I'm solely focusing on story art, I hope to have something to show you soon. I am currently working on some bigger story scenes, and I'm about to wrap up a 100+ render scene with the DIKs.

Patreon reward
This week's Art Day renders are of Isabella. If you missed the previous week's renders of Nicole, you can find them here.

The request was to make a Fallout-inspired render of Isabella. After some community polls, the theme became looting and remembering the days before the fallout. This is the end result.



I hope you enjoy it. Download the 4k and full HD versions from the attachments below.

More art day renders are to come next Friday.

Have a great weekend.

Dr PinkCake
You don't have permission to view the spoiler content. Log in or register now.
Would have been hilarious if Bella found the Best costume trophy relic, and reminisced about the MC.
:ROFLMAO:
 
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