Ray_D

Engaged Member
Nov 13, 2022
3,804
12,716
Guys...

Is it necessary for the beta testing phase to have all the animations rendered? For the polishing phase, this is not necessary. If the beta testing phase only begins when the animations are rendered, then the DPC should buy more computers or upgrade the PCs he already has. :unsure:
DPC be like:
dont-you-question-me-big-mesquite-murph.gif
 

Ray_D

Engaged Member
Nov 13, 2022
3,804
12,716
Have a great end to 2024, and I'll see you in 2025.
Well guys, even though we already knew it, we have the official confirmation from DPC, pack your stuff and go spend some quality time with your family. I would but my family is broken.:HideThePain:
its-over-soyjak.gif
 

Crusader of Romance

Well-Known Member
Dec 14, 2019
1,125
1,218
Guys...

Is it necessary for the beta testing phase to have all the animations rendered? For the polishing phase, this is not necessary. If the beta testing phase only begins when the animations are rendered, then the DPC should buy more computers or upgrade the PCs he already has. :unsure:
Considering others will play it to find problems, I think it is.
 

always86

Active Member
Mar 19, 2020
904
2,356




I hope the end of 2024 is treating you well. Amidst work, I've had a couple of nice days off celebrating Christmas.

This week, I added music to all remaining scenes and will have to analyze if more is needed in some areas. At the moment, 42 new songs have been added to episode 11. Sound effects still need more work, but not a lot.

I added the lewd events of episode 11 to the Stats app and will ensure that it works while playing.

I've played through the episode three times this week. I played Others, Josy & Maya, and Sage branches and noted what to fix. I'm encountering fewer issues with every playthrough and making good progress with the polishing.

Josy & Maya's branch needs some more work in one area in particular, but it feels good other than that. I have only played one variation of the Others branch so far, and it also felt good. I will have to play through more variations to get a different feel for it later. I finished playing Sage's branch today, and I need to play more variations of this branch as well.

To take a break from playing the episode, I'm parsing the dialogue to tighten and correct it. I've parsed about 100 pages of a 400-page Word document and will continue until I finish before I start playing the episode again.

Next week, I will play through Isabella's branch and likely revisit Others and Sage branches with new variations.

All my systems work on animations, except when I must re-render static renders to fix something. Four different lewd scenes are rendering across the PCs, and the render speed varies from scene to scene. Some of the animations rendered this week were longer than others, ranging from 4 to 15 seconds. At this time, it's tricky to predict how many animations will be rendered weekly.

55 animations remain in the queue; unless I miscounted, there should be 392 animations in total for episode 11.

Have a great end to 2024, and I'll see you in 2025.

Thank you for being so supportive during this challenging year.

Love

Dr PinkCake
Interesting update. He's added 3 animations since 13th December where he said there were 389 posed. That week he had 323 rendered and this week he has 392-55=337 completed. This means he's averaged 7 a week for the last 2 weeks. He also has more animations completed than episode 10.

If that average continues he'll hit 393 on February 21st. So could be content complete before the update that day. With 2-3 weeks beta testing that would leave a release window of 7th-14th March.

These both include the forecast of 7 per week taking us to week 63.

1735328942573.png

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Edit: Both the previous updates had increased render speed in the final weeks. 9.4 from week 42- week 48 on the last episode and a similar number for the one before, so he could hit 9 which could get us there around the 7th February. Making 28th Feb an outside chance. He hasn't reported hitting 9 yet. We'll see what he says next week.
 
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Crusader of Romance

Well-Known Member
Dec 14, 2019
1,125
1,218
Interesting update. He's added 3 animations since 13th December where he said there were 389 posed. That week he had 323 rendered and this week he has 392-55=337 completed. This means he's averaged 7 a week for the last 2 weeks. He also has more animations completed than episode 10.

If that average continues he'll hit 393 on February 21st. So could be content complete before the update that day. With 2-3 weeks beta testing that would leave a release window of 7th-14th March.

These both include the forecast of 7 per week taking us to week 63.

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However, when developing the past 2 episodes the animation rendering speed has gone up to 45-50 the last month. So that's roughly 11-12 per week.
 
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always86

Active Member
Mar 19, 2020
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However, when developing the past 2 episodes the animation rendering speed has gone up to 45-50 the last month. So that's roughly 11-12 per week.
Yes, i did add an edit to my original post. He has increased his average in previous episodes towards the end of production but he hasn't done that yet. Though I make the uptick 9 a week rather than 11-12.
 
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