Just hoping that it won't go into the forced drama all over the place like the previous game as it makes everything way less impactful. Not every character needs a angsty backstory and something bad happening to literally everyone in a quite specific short time frame ends up looking ridiculous. If character 1 gets raped, character 2 develops cancer, character 3 has schizophrenia ruining their life, character 4 has their family die, it becomes kinda hard to care when character 5 comes along and gets hit by a train or something. Those things are way more impactful when kept in line in terms of quantity when it comes to a short story and a story definitely doesn't need to be full of that to seem "deep" or whatever. Those Moertze and Tlero games are great examples for deep story unfolding naturally instead of throwing that stuff in your face.
To get back on topic on the actual game, everything seems great so far. Is Riona supposed to have any interaction at all in this update? Because I don't think I have had a single line of dialogue with her and I have no idea if I missed the chance to interact somewhere or it's just not there yet. And is there a way to go around and explore after switching rooms? Because I think I accepted Quinn's offer but never got the chance to go to the bathroom.