That's only true when we are speaking of MC interactions.
That was kind of the point of my post.
For example:
- Player 1 believes there is a strong connnection between Maya and the MC and that they each have strong feelings for each other because of all the time they've spent together and because of how well the MC has treated Maya
- Player 2 believes there isn't, or at least shouldn't be, a strong connection between them because they avoided most interactions with her and weren't all that friendly towards her.
Therefore, when these 2 players engage in discussion they approach it from 2 very different viewpoints and it's what causes most of the rancor in this thread. If, however, this was a movie or even a more linear game being discussed, both viewers/players would have seen the same events unfold and so any differing opinions would more likely be based on their interpretations of the characters actions and feelings rather than on seeing 2 different sets of events and an outcome not matching up to what one of them saw.
In general, I think we should give the MC wide latitude and always strive to view his actions in the most favorable light possible. Still, I think it's fair to point out inconsistencies when they get blatant enough. I promised to stop ranting about the "no strings attached" issue, so instead I'll use Bella's Episode 5 lewd scene as n example.
I can accept that the MC is, for whatever reason, somewhat obsessed with Bella. Even if he didn't make a move on her in Episode 4, he still really wants to. Fair enough. But I still say it is a mistake not to tie her Episode 5 lewd scene to the one in Episode 4. Even if we grant that the MC can choose not to push in Episode 4 and still want to do so later, the way the scene in the sauna is staged just makes no sense to me. Bella all but begged the MC to stop in episode 3, and he did. Yet now he's presses her again, and this time when she says no he keeps going. I just don't see a way to square that circle, even if I assume the MC really, really wants Bella.
To me, that's the point at which it's fair to start questioning external issues. IMHO, the scene works very well as a followup to Bella's Episode 4 lewd scene; there, the MC does back off when Bella says no, only for Bella to reverse course and continue the scene herself. It's only when you skip that scene that the problems arise. So yes, I could insist it must be an in character action and try to work out why the MC was willing to back off once but not the second time. But I think it's a more convincing argument to say DPC didn't want to restrict Bella's sauna scene to people who stayed with her in Episode 4, and just forgot to take the consequences of that into account when he wrote the scene.
Obviously, exactly where to draw the line always going to be a judgement call. But that's the cost of doing business when debating a work of art. All we can do is try to state our criteria clearly and be as objective as possible when applying them. Well, that and stay polite when all those uncultured swine do the same right back to us.
This is where I sometimes feel that, if DPC wanted certain relationship to develop in a certain way, they shouldn't have cut off major scenes that show important moments in the development of the relationship.
For example, in ep 2 when you have the choice to go back to Maya, stay with Sage, or fuck Sarah (if you take up Quinn's offer), the Maya scene should have happened even if you pick one of the other 2 options as it's important in really building their relationship. Therefore, whether you pick Sage or Sarah, you would still go back to Maya's room to dance with her and the only difference in not picking Sage or Sarah is that you just see that scene sooner.
Other moments like visiting Bella in the library in ep 3, having half-sex with Maya, teaching Sage to play guitar, should also not have been avoidable. Yes, I know some people wouldn't have liked that as it means not avoiding characters they're not interested in, but these are important moments to really establish
why these LIs feel the way they do about the MC and therefore don't make certain moments later on feel so contradictory.
It's hard if you haven't seen the whole picture. I always try to use things that happen in every route when theorizing, or at least distinguish between DIK and CHICK (as if there were only two possible routes
) but I agree with
Cndyrvr4lf that some people will understand specific moments differently. I'm not sure if your problem is with people who have played only one route or with people who see things differently regardless of choices (or a combination of the two).
It's not a problem with other people really, it's just that discussing and debating something that you've seen happen in the exact the same way is a lot easier that discussing and debating something that you've seen in 2 entirely different ways. It's the example I gave above about how players who avoid interactions with a certain LI have an entirely different view on the feelings of the characters involved than those who do everything with that LI.
I just sometimes feel it would be a lot easier to discuss these things if we'd all seen the same series of events and didn't have one side saying, "Maya and the MC really care about each other because of all the time they spent together", and the other side saying, "But they didn't spend a lot of time together so why should either of them care so much?" Debating the merits and morality of cheating, lying, etc, would be a lot easier than trying to compare notes on 2 different series of events.
My issue comes in that whilst our choices do influence the MC predicting how they do with certainty is no more reliable than predicting plot points in general and thus are conjecture. Knowing the “why” is no easier to predict than any other plot point. My issue is people inserting motivations on the MC with such certainty because they haven’t separated out their feelings from him. It’s particularly annoying because people (perhaps unintentionally) speak with such certainty when referencing these motivations that existed only in their head. One often mentioned is “I was faithful to X so Y plot point is stupid!”... choosing not to bang people isn’t the MC being faithful, he doesn’t see it that way and says so repeatedly. I have zero issue with people filling in inconsistencies and looking outside the story (I do it all the time, I get meta about this shit a lot with myself citing the avoidance of NTR being a common one) but I always try to phrase it as conjecture. The core of my issue isn’t people predicting motivation or plot points it’s the very specific issue of people taking their motivation and treating it like canon. It’s the bizarre idea player motivations become canon once an in game choice is made. But that isn’t how it works. It’s a very specific gripe. Your conjecture on Bella in Ep5 had you not stayed with her in Ep4 is fine. Doesn’t bother me in the slightest and is constructive discussion about the game because it’s you openly predicting something based on ingame content, it isn’t you expanding on a motivation you assigned MC. Conjecture born of a plot element is one thing. Conjecture born of personal motivation is another.
Sage is an example where motivation was eventually stated. The choice early on to not become her fuck buddy has in Ep5 a stated motivation from MC. He declares to her why he stopped anything sexual, saying he didn’t like her obsession with Chad and their relationship and he didn’t want to get in the middle of anything. It makes for a very specific plot point in that the MC has an issue with, and is aware, of Sage’s obsession.
Maybe there’s more to why, but that’s conjecture in the same way what’s behind Bella’s door is. To draw any other conclusions about the why other than what the MC himself stated is conjecture. To think rejecting her is an act of faithfulness to someone else has zero in game support and goes against the stated motivation that is now a plot point. Namely that he finds her obsession concerning.
The reason the MC is angry with Maya/Josy in Ep4 is another big one. He’s fairly clear on why he’s upset but people constant self insert the reason they’re upset with them. I did this in the past! Im not innocent of this shit. But drawing conclusions on the plot based on feelings the player has about scenes is obviously absurd.
My point is the choices we make are our choices but the reason MC does them are a plot point unto themselves. Sometimes the reason why is obvious, sometimes not so much, but to infer motivation and draw conclusions based on what is conjecture about his motivations is no different than the people drawing conclusions about Bella based on the axe.
I appreciate that you approach these things from a point of conjecture and I hope that people can see I too generally try to do the same thing. At the end of day, I feel that this is somehwat close to the point that I was trying to make; that we are very often approaching these discussions about how the story unfolds in our own way based on how we've played it and we shouldn't assume everyone has seen it the same way. Therefore, we should always be mindful of that when discussing the events of this game and always speak in conjecture when detailing theories or interpretations of character feelings.