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natecali23

New Member
Jun 29, 2018
11
31
Run Run Runnin by Grace Mesa: Scene with Isabella
Lovin Loud by Wolves: Scene with Nicole and Sandy
We cant slow down by Origami Pigeon: Song in MacAllens
Time to rise by Kensington Studios: Scene with Quinn
Ups and Downs by Production Music: Scene with Jill
Do you know the name of the song that plays during the Nora bathroom scene?
 

Darkcroxz

Newbie
Oct 14, 2019
53
26
Run Run Runnin by Grace Mesa: Scene with Isabella
Lovin Loud by Wolves: Scene with Nicole and Sandy
We cant slow down by Origami Pigeon: Song in MacAllens
Time to rise by Kensington Studios: Scene with Quinn
Ups and Downs by Production Music: Scene with Jill
thanks
 
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AchedCroissant

Conversation Conqueror
May 29, 2020
6,117
28,063
So, I´m kinda bummed out about the nicole scene. I like myself a good 3some but I´m really not into Sandy and I love Nicole. Wish she had a solo scene.
The Threesome was ok, but i had prefered a Nicole Solo scene too.
I wouldn't worry too much, if your still in her good books whether its on swyper or scenes meeting at the Pink Rose (If Tommy's job management comes good) you'll see her again and no doubt have a lot more fun!
(y)
I don't think it's the last time we'll see her, we just have to wait for the next chapters

I just hope we already have her phone number since she likes the MC
 

TheJoeFish

Newbie
Oct 7, 2019
31
25
I'm becoming kinda convinced that MC is a Burgmeister. But I don't know... his dad probably would've recognized his old love's surname when the college acceptance letter came. Still, I think this theory fits better than most of the others I've heard.
 
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Darkcroxz

Newbie
Oct 14, 2019
53
26
I'm becoming kinda convinced that MC is a Burgmeister. But I don't know... his dad probably would've recognized his old love's surname when the college acceptance letter came. Still, I think this theory fits better than most of the others I've heard.
I dont know if its true, but I think he has to be related to at least one character in the game aside from his dad
 

ratttta

Member
Jun 8, 2018
166
411
I dont know if its true, but I think he has to be related to at least one character in the game aside from his dad
Having Rusty as a cousin would be cool. But part of me wishes that the mystery around the MC´s family remains a sub-plot, so no Burgmeister or Royce (please, no). Like said before, Neil should react to these names if they are connected to the mother.

Edit: fixed some grammar
 

ladc

Newbie
Sep 4, 2020
77
57
Run Run Runnin by Grace Mesa: Scene with Isabella
Lovin Loud by Wolves: Scene with Nicole and Sandy
We cant slow down by Origami Pigeon: Song in MacAllens
Time to rise by Kensington Studios: Scene with Quinn
Ups and Downs by Production Music: Scene with Jill
Could it be that you are missing a song on the MacAllens Bar? I think there were two.

Edit: Found it: Funk'd Up- Reaktor Productions
 
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Fortuna ღ

Member
May 13, 2020
272
4,847
This is the best Adult Visual Novel I've ever played. Like seriously... can it get any better than this? Jill is by far the best girl btw. For this game, I'll definitely join the patreon. Almost every single character has depth to them. Not to mention, some of the best visual novel models I've seen to date. How talented can a person get? Still boggles my mind how DrPinkCake accomplished all of this by himself.
 
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Kellermann

Engaged Member
Oct 20, 2020
3,630
11,722
It’s James. Calling it now. Well called it before but calling it now too.
You may be right. James is definitely coming back at some point, so why not in ep. 7 after Bella and MC are well on their way to solidifying their relationship.
 

ename144

Engaged Member
Sep 20, 2018
3,419
14,165
She's teasing the MC just like she's always done and she even says that line on the DIK path too. Plus, Quinn doesn't exactly seem like the type of person to let something like that get in her way. If she likes the MC and wants the MC, then she'll go for him, regardless of who she thinks he likes or who she thinks likes him. Also, when it comes to that offer to help, it's just that; an offer to help, so her perceiving that him and Maya have a thing shouldn't really be an issue.

Furthermore, between the end of ep 4 and that point in ep 6, there doesn't seem to have been much that could make Quinn think there's nothing between them anymore, so when he offers to help on the non-M&J DIK path, she still thinks that there is, yet accepts the help anyway. So, since that's the case, then it would seem inconsistent to not accept help on the Neutral/CHICK paths if this doesn't bother her.
Regarding Quinn knowing about the MC getting back together with Maya, it has been three days at that point. The MC left the DIK party with Maya and Josy, had a picnic with them on Sunday, and got quite close with Maya in gender studies class (and we know Sarah was there). If Quinn was keeping tabs on the MC (and she totally would!), she would certainly have grounds for suspicion.


No, that's not what I want. I'm fine to have to create different saves for different LI paths and not simply rollback to see a different scene that's locked on a different path, but the problem is that some of the locking here doesn't make sense when you're often being locked out despite doing all the right things with the character(s) in question.

What I'm talking about is a system that's essentially the same one as AL. That was one where the MC's choices with regards to how they interacted with certain characters determined what scenes you got and what ending you got and it made sense. Once the MC has committed to Megan and/or Melissa, if he strays from them between then and the Leah kidnapping, then he faces the consequences for his cheating, and rightly so. There's no affinity system there, the ending and the lewd scenes are both based on what choices the player made when interacting with certain characters.

In this game, players can do everything with M&J, and even with Quinn, and seem to have a really good relationship with them, so you would think that they would be rewarded, but just because you're in one affinity or the other, you are denied that and it doesn't marry up to how that relationship has progressed and been portrayed throughout the rest of the game.

There are already variables for Quinn interactions, Nicole interactions, Camila interactions, etc, so it's not as if DPC doesn't have these kinds of checks and could have simply used these rather than the affinity system. The status system is fine because that's like a behaviour metric and is much better at representing the personality of the MC than the affinity system. Arbitrarily splitting up characters into different pre-designated paths that don't take key character interactions into account creates inconsistencies, and that is happening here more and more.
I think you're somewhat overstating how good even your MC's relationship with Quinn was. She clearly had an interest in him, but just like Maya had trouble processing her interest in the MC, Quinn is clearly not comfortable with liking the MC. Since Quinn is very different than Maya, her ambivalence feels very different, but it's still there. In retrospect, perhaps it wasn't a coincidence that the chance to fuck Quinn on the roof occurred during the break-up with Maya.

At any rate, while I agree the game would benefit from a simpler, streamlined systems, this the way DPC wants it. Characters will judge the MC based on a combination of his past actions and his Affinity. The past actions generally seem to be limited to things the judge could potentially know about. The Affinity system is much more of a handwave, because it's not always clear why a given action is supposedly so important, and a lot of those actions are not public knowledge. In DPC's mind, however, it clearly represents important aspects of the MC's personality.

Sadly, we just have to accept this as a heavy case of gameplay and story segregation. For better and for worse, it's how the game is designed. (Not that I'll stop snarking about it, mind you!)


Do you find any logic in not being able to keep things going with Cathy just because I was able to keep M&J, thus leading me to miss Jade's date? I've done everything right with her, yet I'm not even given the choice, I just tell her it's over. All while I keep banging practically all that moves with M&J's approval. We all get this is not an harem, paths will lock somewhere and choices should have an impact (and they will), but some of dev's locks along the way are fairly questionable. Especially by comparison
Oh, I see plenty of in-game logic to it: the MC spent two days miserable because of the whole Maya & Josy fallout. When he finally addresses the matter head on, he notes that he's been acting without thinking too much. So after reflection, he decides to try for something more, and the girls agree. In that light, it's easy to see why he would turn down a chance for casual sex with Cathy barely a day later.

Of course what I definitely do NOT see in this is consistency. We all know how the MC can bone pretty much anything with a vagina in the Prep Mansion a couple hours before he turns down Cathy. Likewise, he's happy to spend the night hobnobbing with Jill and Bella - even if he's not pursuing either - rather than return to the girls he just turned down Cathy for. And of course he'll be eager to ask if he can keep dating other women when the three get together to iron out their relationship the next day. I'd make a joke about how the MC thinks fidelity only applies to older women, but the MC is also perfectly happy to make out with Bella a couple days later if she helps clean his room; he'll even favor her help over his two girlfriends.

So like I said, I understand the logic, but that doesn't mean the implementation is any good. The game picks and chooses when to apply its logic for the sake of the meter.
 

Kellermann

Engaged Member
Oct 20, 2020
3,630
11,722
Does anyone know if the relationship points from each episode carry over to the next or do they get some kind of soft reset? After six episodes, I must have at least a dozen or more points with each of the LIs. If that's true, it would be a very lengthy process to drop back down to a level where an LI doesn't like you even if you are actively pursuing ways to piss them off via the dialogue choices.

I know DPC can and probably will block most LIs with a direct choice or simple either/or choice at some point, so I'm just wondering how important RP really is. The longer the game goes on, perhaps the less important RP will be since we have already established our preferred bonds.
 

Sypher1976

Newbie
Oct 24, 2020
37
13
Does anyone know if the relationship points from each episode carry over to the next or do they get some kind of soft reset? After six episodes, I must have at least a dozen or more points with each of the LIs. If that's true, it would be a very lengthy process to drop back down to a level where an LI doesn't like you even if you are actively pursuing ways to piss them off via the dialogue choices.

I know DPC can and probably will block most LIs with a direct choice or simple either/or choice at some point, so I'm just wondering how important RP really is. The longer the game goes on, perhaps the less important RP will be since we have already established our preferred bonds.
All mine carried over from ep1 up to ep6.
 
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