- Mar 16, 2020
- 75
- 153
I half agree with you about BaDIK. The current drama levels are good. But whether I'd be okay with someone dying depends a lot on who it is and how it's done. By in large, I don't think screwball college comedies are a good place to leverage character deaths; I think you lose more storytelling options by killing a character than you gain. These are young kids at the beginning of their lives, it shouldn't take matters of life and death to change their ways, and it's hard not to dwell on all the lost potential there.
That said, if the death flows organically from the story, if it advances the overall plot and characterization of the remaining cast while also providing a fitting capstone to the dead character's arc, then yeah, I could go with it.
I'd just be really sad about it. (Really, really sad if it was Maya or Josy.)
Yes. This was the point I was thinking about but didn't make. If you're in a sci-fi adventure trying to save Earth from evil alien invaders and an LI dies...sure I get it, but BaDIK is, as you stated, a screwball college comedy. I can maaaaaybe see Quinn dying with Riona as collateral damage. Perhaps Bella too. I can't see any good reason for any of the other girls dying, especially not Sage (do you hear me DPC?? ). I still think that since this a love-based visual novel (not a kinetic novel), our choices should matter and we should have the option to save a particular girl if we made the appropriate choices.
I think it's worth noting there are pretty clear scenes that have already occurred that switch from the boner comedy aspect. The most obvious is the drug storyline that is now involving harder drugs. The other two that come to mind, "free tuition" and Maya's relationship with her father, obviously have bad indications as well. Imo it makes more sense to have the most trauma relate to the drug dealing, just because we've already seen indications of violence and abuse there.
If people were upset at the dev's previous game for not having enough foreshadowing, I feel that (having now played this game all the way through) there has been a reasonable amount of hints that bad things could happen and not be a total surprise.
If it's any consolation, I'm right with you on the Sage route. I'm hopeful that even if crazy stuff happens, the players will probably get the choice to have a happy ending with their chosen LI. It might mean all the other LI's have unhappy endings, but ideally you'll still get a nice conclusion to whichever character you focused your route on.