I don't mind the drama either. But sometimes it feels so convenient, like it could easily be avoided, those times make it seem like DPC is creating drama for the sake of just drama, without thinking too much about it. But overall writing is still greatIn contrast to that, I enjoy the current level of drama in BaDIK, and don't really get why people keep getting worked up about supposed bad writing. And if someone dies, as long as it's not a ridiculously contrived scenario (and I know how subjective that is and this forum will erupt if it happens), I'm OK with that.
Quinn is Miley CyrusA little ot.
Anyone playing CP2077? Doesn't Judy looks a lot like Quinn?
To me at least she does. I was like "Whoa. What I'm playing right now?"
what do you mean?How much contet is in the game anybody know?
I generally agree, but I think there can be times when unavoidable character death works. The most pertinent example I can think of is Depraved Awakening.The only thing that really bothers me in a visual novel is when there is absolutely no option to save an LI, i.e. they are predestined to die. And having to choose to save only one of two girls is also shite. I don't mind DPC or other devs including bad endings for characters based upon the choices your MC made, but if you do everything "right" then you should be able to save them; otherwise, it just seems like a dev fucking with you for no other reason than sadism. I know bad things happen to people in real life, but this is an AVN game centering around love interests. Throw me a bone here.
In ME2 for example, you can save all of your companions if you've done everything right. If you didn't, then some of them may not make it. That's what I'd like to see with characters like Quinn and Bella, and I seriously hope I don't have to worry about saving my beloved Sage from death. Don't do that to me, man. 2020 has been shitty enough, don't I deserve some small amount of joy in 2021?
I think AL's twist was intended from the start, but it certainly was not properly set up.But the AL twist was set up from the beginning, it's just most people didn't see the signs or were sidetracked by other events.
In BaDIK, if Quinn suddenly died from a lightning strike or, even more common, a car crash, it wouldn't serve as an acceptable scenario because it's too random (even though it happens all the time in the real world), but if she died due to drug related violence, or if Maya's dad brought a gun and started threatening Maya and Josy and accidentally shot someone, or if Riona moved on to some harder drugs and overdosed, as much as we don't want these things to happen, they would fit into the narrative, and there have been constant dramatic events among all the humor and sex, so it's not misplaced to extend the drama to a tragic event.
I definitely agree with you about the therapy sessions at the end of AL.I wasn't a big fan of AL. I didn't like the mc much, didn't like the girls much, and once he went into therapy I totally lost interest, simply because the death of Melissa did nothing to me, my mc wasn't in a relationship with her and I didn't even get a choice to save her, the mc only had the option to save Megan, so I was never forced to make that critical decision that upset so many people, therefore the therapy scenes of the mc were way too dramatic for my liking. In contrast to that, I enjoy the current level of drama in BaDIK, and don't really get why people keep getting worked up about supposed bad writing. And if someone dies, as long as it's not a ridiculously contrived scenario (and I know how subjective that is and this forum will erupt if it happens), I'm OK with that.
10,000+ renders, hundreds of animations, several branching paths, at least 10 hours worth of gameplay on a single runthrough on one path..basically, there's a shit ton of content and we're probably only halfway through the story.How much contet is in the game anybody know?
Yes. This was the point I was thinking about but didn't make. If you're in a sci-fi adventure trying to save Earth from evil alien invaders and an LI dies...sure I get it, but BaDIK is, as you stated, a screwball college comedy. I can maaaaaybe see Quinn dying with Riona as collateral damage. Perhaps Bella too. I can't see any good reason for any of the other girls dying, especially not Sage (do you hear me DPC?? ). I still think that since this a love-based visual novel (not a kinetic novel), our choices should matter and we should have the option to save a particular girl if we made the appropriate choices.I don't think screwball college comedies are a good place to leverage character deaths
As much as I try to focus on an excellent overall story more than a short, bad ending, if Sage ends up dying I will be heartsick beyond compare. I'd still play DPC's next game, but I would be a grumpy mess.I'd just be really sad about it. (Really, really sad if it was Maya or Josy.)
To weigh up all the components that make this game I'd say the following:Dude,
I get your point of respectful disagreement, so here I go.
DPC can not write the story that matches his quality renders. He ruined AL. He is ruining BaDIK. He is tremendous at doing his renders. He is milking his Patrons, doing bullshit like the fluffy last update. We could do without all of that crap, and honestly I guarantee it wouldn't hurt one bit.
AL was contrived bullshit. BaDIK is heading the same way. I do so wish that DPC was actually still reading this stuff, but one of his moles does and they tell him the temperature of the water here. I think that if he found a good writer, and he stuck just to the artwork, he would be much more successful. Now fanbois are going to come facepalms ready, and that is ok, but it is true. There are so many other stories being displayed here on this board that are better than BaDIK. I could care less if he ever updates it again. Ok wait, I do want a full sex sequence with Bella, then I could give a shit.
Peace
last time DPC mentioned an episode count(during his febuary QnA) he said he would be surprised if he did less than 4 seasons (16 Episodes)and we're probably only halfway through the story.
Indeed there is a lot of "filling" in this game!It isn't a screwball college comedy though. It's a teen drama filled soap now.
just as long as it doesn't turn into Dawson's Creek I'm all for it.It isn't a screwball college comedy though. It's a teen drama filled soap now.
I generally agree, but I think there can be times when unavoidable character death works. The most pertinent example I can think of is Depraved Awakening.
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So I definitely do not recommend killing characters as a matter of course, but I do think it should be considered under the right circumstances. Speaking of the wrong circumstances...
I think AL's twist was intended from the start, but it certainly was not properly set up.
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I definitely agree with you about the therapy sessions at the end of AL.
I half agree with you about BaDIK. The current drama levels are good. But whether I'd be okay with someone dying depends a lot on who it is and how it's done. By in large, I don't think screwball college comedies are a good place to leverage character deaths; I think you lose more storytelling options by killing a character than you gain. These are young kids at the beginning of their lives, it shouldn't take matters of life and death to change their ways, and it's hard not to dwell on all the lost potential there.
That said, if the death flows organically from the story, if it advances the overall plot and characterization of the remaining cast while also providing a fitting capstone to the dead character's arc, then yeah, I could go with it.
I'd just be really sad about it. (Really, really sad if it was Maya or Josy.)
Yes. This was the point I was thinking about but didn't make. If you're in a sci-fi adventure trying to save Earth from evil alien invaders and an LI dies...sure I get it, but BaDIK is, as you stated, a screwball college comedy. I can maaaaaybe see Quinn dying with Riona as collateral damage. Perhaps Bella too. I can't see any good reason for any of the other girls dying, especially not Sage (do you hear me DPC?? ). I still think that since this a love-based visual novel (not a kinetic novel), our choices should matter and we should have the option to save a particular girl if we made the appropriate choices.
As much as I try to focus on an excellent overall story more than a short, bad ending, if Sage ends up dying I will be heartsick beyond compare. I'd still play DPC's next game, but I would be a grumpy mess.
Sir, I hope you have a strong constitution. It's going to be a loooong time before that comes to fruition.I might try to romance Jill who knows lol.
whats funny is that I did something similar in real life and it paid offSir, I hope you have a strong constitution. It's going to be a loooong time before that comes to fruition.
no Josy death? hmmmI've already determined the potential deaths for each character. Possibly it bears repeating:
- Anthony's and Arieth will both forget to keep breathing and suffocate
- Caleb is going to hit something with his fist (rather than flick them with his finger) and they'll die on the spot
- Camila's ass will explode
- Cathy will drive off into the sunset crying and die in a car accident
- Chad will get beaten to death by all the homophobic jocks when they find out the truth about him
- Bella will snap and go on a killing spree
- Jade will cut her husbands prick off and he'll bleed out
- Lynette's already dead
- Magnar will think he's impervious to wedgies until Caleb decapitates him with an overzealous wedgie.
- Maya's dad will honor kill her
- Melanie will spontaneously combust because she is too hot
- Mona will be killed by Burke because he's afraid she's going to blackmail him for the attempted solicited sex with a student (this will be before he bleeds out from Jade's fury).
- Quinn will be knifed in an alley way somewhere
- Rich will die from accidentally snorting heroin thinking it's cocaine (and no one has an adrenaline shot handy)
- Riona will also die from an overdose and I can't re-use Rich's scenario so I'll leave it at that
- Can't think of a fitting way for Sage to die, so maybe she'll be a final girl
- Sally will die from heart break after Magnar's death
- Sarah will die from being bitch-slapped by the MC for asking for cash when we know she wants that schlong
I half agree with you about BaDIK. The current drama levels are good. But whether I'd be okay with someone dying depends a lot on who it is and how it's done. By in large, I don't think screwball college comedies are a good place to leverage character deaths; I think you lose more storytelling options by killing a character than you gain. These are young kids at the beginning of their lives, it shouldn't take matters of life and death to change their ways, and it's hard not to dwell on all the lost potential there.
That said, if the death flows organically from the story, if it advances the overall plot and characterization of the remaining cast while also providing a fitting capstone to the dead character's arc, then yeah, I could go with it.
I'd just be really sad about it. (Really, really sad if it was Maya or Josy.)
Yes. This was the point I was thinking about but didn't make. If you're in a sci-fi adventure trying to save Earth from evil alien invaders and an LI dies...sure I get it, but BaDIK is, as you stated, a screwball college comedy. I can maaaaaybe see Quinn dying with Riona as collateral damage. Perhaps Bella too. I can't see any good reason for any of the other girls dying, especially not Sage (do you hear me DPC?? ). I still think that since this a love-based visual novel (not a kinetic novel), our choices should matter and we should have the option to save a particular girl if we made the appropriate choices.
No matter what genre a game is, no LI should ever die, especially when you can do nothing about it as in the case with AL. Sure, some people might have preferred one over the other, but for those who wanted both (of which I'm sure they were many) it's a massive blow that can be hard to get over.Yes. This was the point I was thinking about but didn't make. If you're in a sci-fi adventure trying to save Earth from evil alien invaders and an LI dies...sure I get it, but BaDIK is, as you stated, a screwball college comedy. I can maaaaaybe see Quinn dying with Riona as collateral damage. Perhaps Bella too. I can't see any good reason for any of the other girls dying, especially not Sage (do you hear me DPC?? ). I still think that since this a love-based visual novel (not a kinetic novel), our choices should matter and we should have the option to save a particular girl if we made the appropriate choices.
As much as I try to focus on an excellent overall story more than a short, bad ending, if Sage ends up dying I will be heartsick beyond compare. I'd still play DPC's next game, but I would be a grumpy mess.
Things have changed a bit since then. They've since said things after that which suggest it could be just 12 episodes or even as little as 10, so the 16 episode estimate now seems like it might be out of contention.last time DPC mentioned an episode count he said he would be surprised if he did less than 4 seasons (16 Episodes)