- Aug 4, 2019
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Until the people are complaining about terrible headaches again xDDDI think rekindling this discussion in this forum would actually be quite good, to add to this forum's variety of post types.
Have you seen my initial analysis? This was more or less what I tried to achieve even though the data is not that advanced as it should and could have been. Yeah, I did not invest into the dumpster so I might re-do this scenario and see how it compares to yours.minimize the overall actual XP cost over all turns and leave the most XP available after the final turn of mansion repair.
Which is a case that I haven't emphazised enough, but surely a legit approach. Even now that we have the work data, the flexibility this approach provides us with, is hard to measure. We might need to look closer to the overall XP generation relation between rounds to see where the turning point from "force-spend all XP" towards "minimize XP spent for flexibility" actually is. Let me think about that one, there might be great insights in there, thanks a lot for pointing this out!I ultimately opted for maximizing remaining XP left on the final turn.
Yeah I like the efficiency approach as well, but my initial analysis was too limited to implement this properly. BUT you just raised another idea: Since we now have the work data (thanks to Meushi and to ename144 for pointing at him ), we can simply expand the analysis a little bit. Maybe your approach does not really lower the total mansion score, maybe the work part actually is stronger (i.e. yields more points) providing solid evidence for the superiority of your approach. Maximizing the total mansion score might not be the most reliable measure and of course we also have to account for the numbers of job re-rolling (however to do that... actually, with a function?) ...I actually lean towards a lower mansion score, at least purely with respect to the mansion repairs and not the jobs portion of the game
Indeed you are right. I tried to reproduce the error and couldn't. Both, in my spreadsheet and the one I have uploaded, the corresponding calculations are correct (it is because the odd numbers are not added). So for some reason I have updated the spreadsheet later on without updating the screenshot. LOL. Don't know how this could happen, I must apologize.Total Generation: 110 + 120 + 130 + 180 + 290 = 830
Yes. This is what I meant based on my "educated" guess.since the additional amount of XP generated you can optimize to get is not significantly much greater
...
13.2 + 0.5*13.2 = 13.2 + 6.6 = 19.8 = ~20
More the balanced middle, yes. 20XP as a cap and not a floor. Less is always possible and way more than 20XP additionally is not feasible with my assumptions. But this doesn't mean that they are the best as you have nicely outlined in your postAnd do you consider 840XP your balanced "middle" output of your algorithm over the range of potential decently optimized cases, with the XP generation ranging up or down by 20XP?
Thanks for the nice discussion even though my pride suffered a little bit from realizing I made a rush mistake........Since there are a number of different areas one could optimize the mansion game in (number of turns to complete mansion, total mansion score, total XP generated, total XP Cost, final XP left after mansion repairs for work, etc.)
Could be end of Oct or anytime Nov. Nothing's been published, we're all just guessing.expected release date?
Heh. The thing I hate about it is that they obviously aren't fake (inasmuch as a 3D model can have "real" breasts). Fake tits tend to be much larger (which is kind of the whole point), more spherical (which is a major reason why they are so horrible), and have very obvious surgical scars on the undersides where the implants were inserted. Although the latter at least you can put down to the Daz assets lacking the appropriate texture. I don't really get why DPC included the line, other than to perhaps emphasise the fact that she's a stripper. If that was the intention then I really feel it was completely superfluous.NO they are not fake ! I sucked both of them.
Yeah, I also found it a strange for mc to think that:Heh. The thing I hate about it is that they obviously aren't fake (inasmuch as a 3D model can have "real" breasts). Fake tits tend to be much larger (which is kind of the whole point), more spherical (which is a major reason why they are so horrible), and have very obvious surgical scars on the undersides where the implants were inserted. Although the latter at least you can put down to the Daz assets lacking the appropriate texture. I don't really get why DPC included the line, other than to perhaps emphasise the fact that she's a stripper. If that was the intention then I really feel it was completely superfluous.
Ludomammary dissonance.I also found it a strange for mc to think that
Or worse, our narrator is no longer a reliable source!Ludomamary dissonance.
I am eagerly anticipating your wonderful analysis regarding Sage.Ok, this is long overdue, I've meant to make this post ages ago but just couldn't find the time to go through the game to extract all that Lily goodness.
So I know, you all loved my previous posts on Quinn, Bella, Heather and Josy, and while I'd like to break down all the characters, they don't all have interesting progression arcs, but I've always wanted to do one for Lily, so here goes:
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After that final shot of her proposing she and the mc "roll together", her future role in the story could be very interesting.
If I tell you the truth brother, I noticed that "obvious surgical scars". my first comment about sucking was all about humor and I agree with you on the matter.Heh. The thing I hate about it is that they obviously aren't fake (inasmuch as a 3D model can have "real" breasts). Fake tits tend to be much larger (which is kind of the whole point), more spherical (which is a major reason why they are so horrible), and have very obvious surgical scars on the undersides where the implants were inserted. Although the latter at least you can put down to the Daz assets lacking the appropriate texture. I don't really get why DPC included the line, other than to perhaps emphasise the fact that she's a stripper. If that was the intention then I really feel it was completely superfluous.
It's a popular theory that there's a traitor among DIKs and so far Nick is indeed prime suspect but ofc it's all speculationSorry that came from nowhere but I have a burning question after my recent run...
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Did we get answers for the above questions yet? If yes, then I prolly need to pay attention and start my 2nd playthrough X.X
First a query, why do you think he mistakes Sarah for Mona?It's a popular theory that there's a traitor among DIKs and so far Nick is indeed prime suspect but ofc it's all speculation
Regarding Chad & Melanie, first of all I think you are mistaken Sarah with Mona. And if you finished Episode 7 it should answer most of your questions about them
OMG THIS! THIS! This is what I'm wondering tooI'm trying my best to be as subtle as DPC giving hints that Nick is a traitor
Numerous theories abound.Sorry that came from nowhere but I have a burning question after my recent run...
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Did we get answers for the above questions yet? If yes, then I prolly need to pay attention and start my 2nd playthrough X.X