Zirael Q

Well-Known Member
Aug 28, 2017
1,609
9,490
Well, we made it brothers; there is no way back. It's coming. 64-bits upgrade is a welcome surprise.
I hope we can have a Torrent soon enough around here. I modestly shared 1 TB for EP7. :coffee:
  • Compared to our last numbers, an extra 93 renders, 1 animation was removed, 1 music added and +1GB size.
  • In the last 3 episodes, the beta-testing was 7 to 10 days. Release window: 10 to 13 November 2021. Max 18.
  • Be sure to check AchedCroissant post with all EP8 Previews. Hype.
    • Today Being a DIK have 1001 days of development.
EpisodeRendersAnimationsMusic*SizeRelease DateDevelopment Time
Episode 1130151≈1.1 GB07 Feb 2019000 days
Episode 21709 (+31%)77 (+51%)≈2.3 GB (+1.2 GB)04 May 2019087 (2 months, 28 days |≈12 weeks)
Episode 32289 (+34%)99 (+29%)≈4.1 GB (+1.8 GB)16 Aug 2019105 (3 months, 13 days |≈15 weeks)
Episode 42532 (+11%)134 (+35%)≈6.1 GB (+2.0 GB)10 Jan 2020148 (4 months, 26 days |≈21 weeks)
Episode 52456 (-3%)157 (+17%)17 (3.4K$)≈8.0 GB (+1.9 GB)29 May 2020141 (4 months, 20 days |≈20 weeks)
Episode 63336 (+35%)162 (+3%)24 (4.8K$)≈11.1 GB (+3.1 GB)13 Nov 2020169 (5 months, 16 days |≈24 weeks)
Episode 73723 (+12%)250 (+54%)18 (3.6K$)≈14.5 GB (+3.4 GB)23 Apr 2021162 (5 months, 11 days |≈23 weeks)
Episode 84158 (+12%)358 (+43%)37 (7.5K$)>19.0 GB (+4.5 GB)in development195 (6 months, 12 days |≈28 weeks)
Complete Table with the help of Holy Bacchus† previous post. — Being a DIK in development since 2 years, 8 months, 28 days (33 months / 143 weeks / 1001 days / 24 024 hours)
*199$ Premium Licensed Music


> Release Date Estimate:
Growing Scenario: Mid November 2021 (29 weeks) — Technical Difficulty Scenario: Late November 2021 (30 weeks)

(y)
Thumb up to well made Casiope DIK Walkthrough.
hard work as always. Thanks for this :PogChamp:
 

D2M3

Member
Jan 20, 2018
342
906




Beta testing and proofreading have just started.

As soon as I know a little bit more, I can set a release date.

I'm aiming for a November release for the $25 tier, and that's all I can say at the moment.

If you base your pledge on the release date, please wait until the release date is final.

I know that everyone is excited; you should be, and I am too.

Please, be patient with us during this final phase, and the update will come faster.



Important information regarding patching
I will explain in the section below why I cannot supply a patch for this update.

What this means for v0.8.0 is that everyone will have to download the full game this time.

I haven't forgotten about the $5 patrons waiting for the patch. Anyone who pledges $5 in December 2021 and has pledged at least $15 total on Patreon during this year will get a DM with the links to the full update two weeks after release.

However, there won't be a post for any patch, and I will temporarily remove the $5 tier patch reward on release. When the first patch of Season 3 becomes available, this tier reward will return.



Detailed information
Now, why won't a patch be available?

To make a long story short, I have upgraded Ren'Py to the latest version to enable 64-bit Windows. The upgrade causes patching to be a nightmare, even for an above-average PC user, so I opted out of it this time.

The Ren'Py upgrade made the game run much smoother and become more responsive than before. When I saw the results, it was worth spending extra time to fix the deprecated functionality and issues that came from upgrading. This upgrade will most likely eliminate all weird out-of-memory bugs and remove most lag from your game.

All in all, you will notice the positive effects of upgrading the Ren'Py version. The only downside to upgrading the game to 64-bit is that 32-bit systems aren't supported anymore. Examples of 32-bit OS that won't be supported are Windows 95, Windows 98, and Windows XP. That's the future for all Ren'Py games, not just Being a DIK.

Aside from upgrading Ren'Py, I have tested my save transfer system on Steam and tested a temporary new season 3 binary for Steam as well. It all went smoothly, and I am confident that my chosen way to continue developing the game will be feasible for Patreon and Steam.

So, that's very good news for the Being a DIK development in general.



What will happen now?
Testers and proofreader will get the time they need to test and play. I will fix any bugs and typos they find.

This update is big - something they all commented on after their first playthrough - and it will require several playthroughs to explore fully. When they test, they are also working against a checklist that I provide with tasks that need to be tested.

Testing will also cover earlier episodes to find any bugs from the Ren'Py upgrade.

We are working our hardest, but because of the Ren'Py upgrade and the size of the game, there might be new bugs we missed during testing; as always, I appreciate any bug reports players send my way.

Meanwhile, I will perform additional tests and continue to polish the game.

I will also prepare for the distribution of the Patreon version.



What can you as a player do to prepare?
You can ensure that your saves are up to date and that you have saved at the end of the episode 7 update, where the game tells you to save. Yes, your old saves will work without any issues as long as you did this.

You can make sure that you have enough disk space for the update.

The game will be approximately 19 GB when you extract it, meaning that you will need at least 40 GB of free disk space to download the game and extract it.

If you have any questions regarding all of this, I will do my best to answer you in the comment section below.

I apologize for any confusion; I tried my best to make this long text easy to understand.



Preliminary changelog
Here is the preliminary changelog for v0.8.0. It might change slightly as a result of beta testing.

Added Episode 8 that includes:

  • 4158 renders
  • 24 2D-art pieces
  • 358 animations
  • 37 songs
  • 31 sound effects
  • Upgraded Ren'Py version to 7.4.10
  • Updated functionality for viewing special renders in the Rewards app.
  • Redesigned the game menus.
  • Removed the splash screen due to performance issues
  • Added a button to manually save persistent data in the Save menu; automatic saving still works as before.
  • Fixed a rare bug with Brawler that caused four options that resulted in a miss to show at once.
  • Fixed a bug with the math tests that displayed the wrong grade when cheating.
  • Fixed a bug with the bar mixing menu in episode 7.
  • Fixed a rare bug with the mansion mini-game.
  • Fixed cosmetic bugs with the phone.
  • Fixed an issue with the "Previously on Being a DIK" section for episode 7.
  • Fixed a bug with reaching turn 100 in Triple Tile.
  • Fixed an issue where the MC didn't get the right avatar in the Bios app.
  • Fixed an issue with Rooster images not being closed with the middle-mouse button on the old phone.
  • Fixed an issue where Brandi was named Brian in her dialogue.
  • Fixed a Bios issue with Josy.
  • Fixed an issue where Madame Rose was misplaced in alphabetical order in the Bios app.
  • Fixed an issue where the Madame Rose intro was played after each choice when visiting her using the phone.
  • Corrected typos in episode 7


I will post release dates after we have tested the game some more.

DrPinkCake
The 64 bit upgrade would negate the many-nested coding issue and non uniformity in coding I pointed a while back as the source of increasing lag. It's an effective walk around to the issue. This issue would come back gradually if he ever ballooned this game upto something stupid like 25-30 episodes, but for his projected plans, rest of the game should hold stable for at least half a decade.
 
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NoNameNeeded

Newbie
Nov 9, 2017
67
214
Getting all my various path saves done for the next update. Ran the Quinn path again. In her own way, She has strong feelings for MC, one of many indicators was the text after going to MCs room for first aid and comfort. Very strong feelings even though she still plays the tough part View attachment 1482627 .

Some scenes later.... this is just too funny.
Your post and pic reminded me of a theory I have.

In the picture is Lily.
I think that one of Lilys main reasons for starting to hook up with the MC is to fuck with Quinn.
Especially the part in the HOT party where she asks (After getting the footlong) if the MC rolls with someone.
That Lily doesn't love Quinn is clear and if she can get some of the MC AND fuck with Quinn she'd go for it I think.

I think this can lead to serious drama. Quinn isn't a girl that opens up and lowers her defenses easily, just as you say in your post. She has started to do so with the MC. If she gets hurt because of Lily and the MC I think things can get really ugly.
Because I think that Lily will rub it in Quinns face and then pretend to be innocent "We just hooked up nothing serious" etc, etc.
And then the MC will be the one holding the ball and be on the receiving end of Quinns hurt feelings.
Something that could lead to serious drama for both the MC as well as Quinn herself.
 

RC-1138 Boss

Message Maven
Apr 26, 2017
13,111
19,427




Beta testing and proofreading have just started.

As soon as I know a little bit more, I can set a release date.

I'm aiming for a November release for the $25 tier, and that's all I can say at the moment.

If you base your pledge on the release date, please wait until the release date is final.

I know that everyone is excited; you should be, and I am too.

Please, be patient with us during this final phase, and the update will come faster.



Important information regarding patching
I will explain in the section below why I cannot supply a patch for this update.

What this means for v0.8.0 is that everyone will have to download the full game this time.

I haven't forgotten about the $5 patrons waiting for the patch. Anyone who pledges $5 in December 2021 and has pledged at least $15 total on Patreon during this year will get a DM with the links to the full update two weeks after release.

However, there won't be a post for any patch, and I will temporarily remove the $5 tier patch reward on release. When the first patch of Season 3 becomes available, this tier reward will return.



Detailed information
Now, why won't a patch be available?

To make a long story short, I have upgraded Ren'Py to the latest version to enable 64-bit Windows. The upgrade causes patching to be a nightmare, even for an above-average PC user, so I opted out of it this time.

The Ren'Py upgrade made the game run much smoother and become more responsive than before. When I saw the results, it was worth spending extra time to fix the deprecated functionality and issues that came from upgrading. This upgrade will most likely eliminate all weird out-of-memory bugs and remove most lag from your game.

All in all, you will notice the positive effects of upgrading the Ren'Py version. The only downside to upgrading the game to 64-bit is that 32-bit systems aren't supported anymore. Examples of 32-bit OS that won't be supported are Windows 95, Windows 98, and Windows XP. That's the future for all Ren'Py games, not just Being a DIK.

Aside from upgrading Ren'Py, I have tested my save transfer system on Steam and tested a temporary new season 3 binary for Steam as well. It all went smoothly, and I am confident that my chosen way to continue developing the game will be feasible for Patreon and Steam.

So, that's very good news for the Being a DIK development in general.



What will happen now?
Testers and proofreader will get the time they need to test and play. I will fix any bugs and typos they find.

This update is big - something they all commented on after their first playthrough - and it will require several playthroughs to explore fully. When they test, they are also working against a checklist that I provide with tasks that need to be tested.

Testing will also cover earlier episodes to find any bugs from the Ren'Py upgrade.

We are working our hardest, but because of the Ren'Py upgrade and the size of the game, there might be new bugs we missed during testing; as always, I appreciate any bug reports players send my way.

Meanwhile, I will perform additional tests and continue to polish the game.

I will also prepare for the distribution of the Patreon version.



What can you as a player do to prepare?
You can ensure that your saves are up to date and that you have saved at the end of the episode 7 update, where the game tells you to save. Yes, your old saves will work without any issues as long as you did this.

You can make sure that you have enough disk space for the update.

The game will be approximately 19 GB when you extract it, meaning that you will need at least 40 GB of free disk space to download the game and extract it.

If you have any questions regarding all of this, I will do my best to answer you in the comment section below.

I apologize for any confusion; I tried my best to make this long text easy to understand.



Preliminary changelog
Here is the preliminary changelog for v0.8.0. It might change slightly as a result of beta testing.

Added Episode 8 that includes:

  • 4158 renders
  • 24 2D-art pieces
  • 358 animations
  • 37 songs
  • 31 sound effects
  • Upgraded Ren'Py version to 7.4.10
  • Updated functionality for viewing special renders in the Rewards app.
  • Redesigned the game menus.
  • Removed the splash screen due to performance issues
  • Added a button to manually save persistent data in the Save menu; automatic saving still works as before.
  • Fixed a rare bug with Brawler that caused four options that resulted in a miss to show at once.
  • Fixed a bug with the math tests that displayed the wrong grade when cheating.
  • Fixed a bug with the bar mixing menu in episode 7.
  • Fixed a rare bug with the mansion mini-game.
  • Fixed cosmetic bugs with the phone.
  • Fixed an issue with the "Previously on Being a DIK" section for episode 7.
  • Fixed a bug with reaching turn 100 in Triple Tile.
  • Fixed an issue where the MC didn't get the right avatar in the Bios app.
  • Fixed an issue with Rooster images not being closed with the middle-mouse button on the old phone.
  • Fixed an issue where Brandi was named Brian in her dialogue.
  • Fixed a Bios issue with Josy.
  • Fixed an issue where Madame Rose was misplaced in alphabetical order in the Bios app.
  • Fixed an issue where the Madame Rose intro was played after each choice when visiting her using the phone.
  • Corrected typos in episode 7


I will post release dates after we have tested the game some more.

DrPinkCake
Don't mind the jump for 64 bits sytems, in fact i am surprised it didn't happened sooner.
Anyway, look forward to this update. :)
 
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AchedCroissant

Conversation Conqueror
May 29, 2020
6,021
27,416
The game will be approximately 19 GB when you extract it, meaning that you will need at least 40 GB of free disk space to download the game and extract it.
I do not understand how some did not give the brain to process this... It is assumed that when you decompress a file you have the file and the rar so DPC says that you have to have 40GB free for the game 19GB+19GB= 38GB :ROFLMAO:
 
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znar25

Well-Known Member
Apr 25, 2021
1,574
4,420
More on the Quinn path. After the HOTs party. This path is where you reject Sage at almost every turn. Sad almost. Sage's Cluck response (MC selfie with Quinn in the kitchen) is that of disappointment.
Heather saw all this (all the various things you can do interacting with Quinn in the kitchen) and, it can only be interpreted as near boyfriend/girlfriend (or however that would go with Quinn). Heather's and Quinn's response Clucks indicate this too.
Even with Quinn's fk'd up business plan, one would think even some of the HOTs would be happy for her if this ever became a thing.
Edit: Other... this solves a Quinn problem where Tommy is no longer an issue. Tommy has no sway over MC; MC is becoming a leader in the DIKs.... draw any number of scenarios from that.
So, that is a very solid path for Ep8 ......
quinnrooster.JPG quinnrooster2.JPG
 
Last edited:

znar25

Well-Known Member
Apr 25, 2021
1,574
4,420




Beta testing and proofreading have just started.

As soon as I know a little bit more, I can set a release date.

I'm aiming for a November release for the $25 tier, and that's all I can say at the moment.

If you base your pledge on the release date, please wait until the release date is final.

I know that everyone is excited; you should be, and I am too.

Please, be patient with us during this final phase, and the update will come faster.



Important information regarding patching
I will explain in the section below why I cannot supply a patch for this update.

What this means for v0.8.0 is that everyone will have to download the full game this time.

I haven't forgotten about the $5 patrons waiting for the patch. Anyone who pledges $5 in December 2021 and has pledged at least $15 total on Patreon during this year will get a DM with the links to the full update two weeks after release.

However, there won't be a post for any patch, and I will temporarily remove the $5 tier patch reward on release. When the first patch of Season 3 becomes available, this tier reward will return.



Detailed information
Now, why won't a patch be available?

To make a long story short, I have upgraded Ren'Py to the latest version to enable 64-bit Windows. The upgrade causes patching to be a nightmare, even for an above-average PC user, so I opted out of it this time.

The Ren'Py upgrade made the game run much smoother and become more responsive than before. When I saw the results, it was worth spending extra time to fix the deprecated functionality and issues that came from upgrading. This upgrade will most likely eliminate all weird out-of-memory bugs and remove most lag from your game.

All in all, you will notice the positive effects of upgrading the Ren'Py version. The only downside to upgrading the game to 64-bit is that 32-bit systems aren't supported anymore. Examples of 32-bit OS that won't be supported are Windows 95, Windows 98, and Windows XP. That's the future for all Ren'Py games, not just Being a DIK.

Aside from upgrading Ren'Py, I have tested my save transfer system on Steam and tested a temporary new season 3 binary for Steam as well. It all went smoothly, and I am confident that my chosen way to continue developing the game will be feasible for Patreon and Steam.

So, that's very good news for the Being a DIK development in general.



What will happen now?
Testers and proofreader will get the time they need to test and play. I will fix any bugs and typos they find.

This update is big - something they all commented on after their first playthrough - and it will require several playthroughs to explore fully. When they test, they are also working against a checklist that I provide with tasks that need to be tested.

Testing will also cover earlier episodes to find any bugs from the Ren'Py upgrade.

We are working our hardest, but because of the Ren'Py upgrade and the size of the game, there might be new bugs we missed during testing; as always, I appreciate any bug reports players send my way.

Meanwhile, I will perform additional tests and continue to polish the game.

I will also prepare for the distribution of the Patreon version.



What can you as a player do to prepare?
You can ensure that your saves are up to date and that you have saved at the end of the episode 7 update, where the game tells you to save. Yes, your old saves will work without any issues as long as you did this.

You can make sure that you have enough disk space for the update.

The game will be approximately 19 GB when you extract it, meaning that you will need at least 40 GB of free disk space to download the game and extract it.

If you have any questions regarding all of this, I will do my best to answer you in the comment section below.

I apologize for any confusion; I tried my best to make this long text easy to understand.



Preliminary changelog
Here is the preliminary changelog for v0.8.0. It might change slightly as a result of beta testing.

Added Episode 8 that includes:

  • 4158 renders
  • 24 2D-art pieces
  • 358 animations
  • 37 songs
  • 31 sound effects
  • Upgraded Ren'Py version to 7.4.10
  • Updated functionality for viewing special renders in the Rewards app.
  • Redesigned the game menus.
  • Removed the splash screen due to performance issues
  • Added a button to manually save persistent data in the Save menu; automatic saving still works as before.
  • Fixed a rare bug with Brawler that caused four options that resulted in a miss to show at once.
  • Fixed a bug with the math tests that displayed the wrong grade when cheating.
  • Fixed a bug with the bar mixing menu in episode 7.
  • Fixed a rare bug with the mansion mini-game.
  • Fixed cosmetic bugs with the phone.
  • Fixed an issue with the "Previously on Being a DIK" section for episode 7.
  • Fixed a bug with reaching turn 100 in Triple Tile.
  • Fixed an issue where the MC didn't get the right avatar in the Bios app.
  • Fixed an issue with Rooster images not being closed with the middle-mouse button on the old phone.
  • Fixed an issue where Brandi was named Brian in her dialogue.
  • Fixed a Bios issue with Josy.
  • Fixed an issue where Madame Rose was misplaced in alphabetical order in the Bios app.
  • Fixed an issue where the Madame Rose intro was played after each choice when visiting her using the phone.
  • Corrected typos in episode 7


I will post release dates after we have tested the game some more.

DrPinkCake
Jesus.... most of these bugs are minor. This is the impression of a very mature piece of work.... With that. I am still astonished. All of this high quality work. THAT, in the end, gives me and others hours of fun. The mind boggles.
 

Warscared

Well-Known Member
Jan 26, 2021
1,758
10,537
More on the Quinn path. After the HOTs party. This path is where you reject Sage at almost every turn. Sad almost. Sage's Cluck response (MC selfie with Quinn in the kitchen) is that of disappointment.
Heather saw all this (all the various things you can do interacting with Quinn in the kitchen) and, it can only be interpreted as near boyfriend/girlfriend (or however that would go with Quinn). Heather's and Quinn's response Clucks indicate this too.
Even with Quinn's fk'd up business plan, one would think even some of the HOTs would be happy for her if this ever became a thing.
Edit: Other... this solves a Quinn problem where Tommy is no longer an issue. Tommy has no sway over MC; MC is becoming a leader in the DIKs.... draw any number of scenarios from that.
So, that is a very solid path for Ep8 ......
View attachment 1483331 View attachment 1483334
thats impossible! never to have sticked it to Sage! you sir are an aberration unworthy to be in the company of civilized gentleman (or whatever passes for that around this place)! I bid you farewell and hope to never be confronted with you ever again!
 

ename144

Engaged Member
Sep 20, 2018
3,208
13,378




Beta testing and proofreading have just started.

As soon as I know a little bit more, I can set a release date.

I'm aiming for a November release for the $25 tier, and that's all I can say at the moment.

If you base your pledge on the release date, please wait until the release date is final.

I know that everyone is excited; you should be, and I am too.

Please, be patient with us during this final phase, and the update will come faster.



Important information regarding patching
I will explain in the section below why I cannot supply a patch for this update.

What this means for v0.8.0 is that everyone will have to download the full game this time.

I haven't forgotten about the $5 patrons waiting for the patch. Anyone who pledges $5 in December 2021 and has pledged at least $15 total on Patreon during this year will get a DM with the links to the full update two weeks after release.

However, there won't be a post for any patch, and I will temporarily remove the $5 tier patch reward on release. When the first patch of Season 3 becomes available, this tier reward will return.



Detailed information
Now, why won't a patch be available?

To make a long story short, I have upgraded Ren'Py to the latest version to enable 64-bit Windows. The upgrade causes patching to be a nightmare, even for an above-average PC user, so I opted out of it this time.

The Ren'Py upgrade made the game run much smoother and become more responsive than before. When I saw the results, it was worth spending extra time to fix the deprecated functionality and issues that came from upgrading. This upgrade will most likely eliminate all weird out-of-memory bugs and remove most lag from your game.

All in all, you will notice the positive effects of upgrading the Ren'Py version. The only downside to upgrading the game to 64-bit is that 32-bit systems aren't supported anymore. Examples of 32-bit OS that won't be supported are Windows 95, Windows 98, and Windows XP. That's the future for all Ren'Py games, not just Being a DIK.

Aside from upgrading Ren'Py, I have tested my save transfer system on Steam and tested a temporary new season 3 binary for Steam as well. It all went smoothly, and I am confident that my chosen way to continue developing the game will be feasible for Patreon and Steam.

So, that's very good news for the Being a DIK development in general.



What will happen now?
Testers and proofreader will get the time they need to test and play. I will fix any bugs and typos they find.

This update is big - something they all commented on after their first playthrough - and it will require several playthroughs to explore fully. When they test, they are also working against a checklist that I provide with tasks that need to be tested.

Testing will also cover earlier episodes to find any bugs from the Ren'Py upgrade.

We are working our hardest, but because of the Ren'Py upgrade and the size of the game, there might be new bugs we missed during testing; as always, I appreciate any bug reports players send my way.

Meanwhile, I will perform additional tests and continue to polish the game.

I will also prepare for the distribution of the Patreon version.



What can you as a player do to prepare?
You can ensure that your saves are up to date and that you have saved at the end of the episode 7 update, where the game tells you to save. Yes, your old saves will work without any issues as long as you did this.

You can make sure that you have enough disk space for the update.

The game will be approximately 19 GB when you extract it, meaning that you will need at least 40 GB of free disk space to download the game and extract it.

If you have any questions regarding all of this, I will do my best to answer you in the comment section below.

I apologize for any confusion; I tried my best to make this long text easy to understand.



Preliminary changelog
Here is the preliminary changelog for v0.8.0. It might change slightly as a result of beta testing.

Added Episode 8 that includes:

  • 4158 renders
  • 24 2D-art pieces
  • 358 animations
  • 37 songs
  • 31 sound effects
  • Upgraded Ren'Py version to 7.4.10
  • Updated functionality for viewing special renders in the Rewards app.
  • Redesigned the game menus.
  • Removed the splash screen due to performance issues
  • Added a button to manually save persistent data in the Save menu; automatic saving still works as before.
  • Fixed a rare bug with Brawler that caused four options that resulted in a miss to show at once.
  • Fixed a bug with the math tests that displayed the wrong grade when cheating.
  • Fixed a bug with the bar mixing menu in episode 7.
  • Fixed a rare bug with the mansion mini-game.
  • Fixed cosmetic bugs with the phone.
  • Fixed an issue with the "Previously on Being a DIK" section for episode 7.
  • Fixed a bug with reaching turn 100 in Triple Tile.
  • Fixed an issue where the MC didn't get the right avatar in the Bios app.
  • Fixed an issue with Rooster images not being closed with the middle-mouse button on the old phone.
  • Fixed an issue where Brandi was named Brian in her dialogue.
  • Fixed a Bios issue with Josy.
  • Fixed an issue where Madame Rose was misplaced in alphabetical order in the Bios app.
  • Fixed an issue where the Madame Rose intro was played after each choice when visiting her using the phone.
  • Corrected typos in episode 7


I will post release dates after we have tested the game some more.

DrPinkCake
Oh dear. This is going to make a real hash of my charts, and it's not even Friday! :eek:

As has already been noted, DPC added 93 static images and -1 animations to his previous estimate of Episode 8's final tally; since beta testing has begun, we can assume all those renders are complete. That makes DPC's overall average approximately 143 static and 12.3 animation renders per week for Episode 8's development. We don't have much detail on when these renders were actually completed, but here's the best chart I can wrangle up as we go into the final stage:
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It seems I was mistaken: DPC released the final preview when beta testing started, not when he felt he had a handle on how it was going. Given that, and DPC's hope to release the update in November, I'd say the earliest possible release is now November 19. The most likely release date is probably somewhere in the November 26-December 10 range - which on close examination is slightly further than I've configured the source data on my charts. Good thing I'll have a few weeks to fix that...

Anyway, there's clearly a lot of testing to get through between the size of the update, the Ren'Py upgrade, and the new save transfer scheme. In the end, though, it's going to depend on how many bugs they find (and how tenacious they are), so I don't think we can be any more precise than DPC is.

On the plus side, if the episode really is huge, there's plenty of space for that Halloween party. So let's try to stay positive as we start bouncing off the wall! :cool:
 
4.80 star(s) 1,538 Votes