- Jan 19, 2020
- 354
- 5,626
I am guessing you didn't see my earlier posts which is completely fine , otherwise you would have understood where i was coming from , my issue isn't with characters still being present in the story despite being rejected by the MC or vice versa but rather the lack of logical scenarios after those said cutting of ties take place , as an already stated example was that of M & J where despite them rejecting the players romantic advances because of the arbitrary affinity system they still had the courage to ask the MC for help in sorting out their mess in ep 5 which in all honesty makes no sense cause they had already placed their judgement on the character as someone not worth the time and yet they ask for help from that same person....? how does that make sense , also the whole friendship arc with the girls makes zero sense as they barely behave as actual friends and are merely present as plot devicesThat's not how it works or actually is in the game though...
I have ignored Jill basically from the very beginning, and I have barely seen her since like Episode 3, but her character is still present in the game: I have seen her family flashback like everybody even though I am not on her path, I have seen her humiliate Tybalt at the cafe, etc. Why should a character completely 'fade into the background' even if they are rejected by the MC? By your logic, a certain LI's or character's story is solely based around her or him either romancing the MC or having a good relationship with him. That's quite primitive as characters should normally have lives outside of the MC too, which is the case here.
Another example is the MJ threesome, yeah, we see each other occasionally in the classrooms or some general meetings where more people are involved, but otherwise, I almost don't see them in other settings because I have rejected them on my other save. Isn't that to be expected? LIs or characters are not tied to the MC and there's no reason for them to suddenly 'fade away' from the entire story because you didn't romance them...
There are many more examples like that, but the degree to which every one of those 'rejected by the MC' characters appear further on is dictated by the bigger story and its plots which are currently going on in the game, not the romantic subplots which every LI and a couple of other characters have
Sage behaves as a friend , Bella behaves as a friend , Derek and the boys ofc behave as friends but M & J they stand out like an eye sore in that route but hey that's just my perspective , you are free to your own POV
DPC was trying to evoke a emotional response from the player but it comes off as cheap cause i felt more for Maya's plight than i have for the MC and as for Neil , his bio did say that he has had some legal issues in the past and maybe that's the reason he is having such a hard time financially ?Oh Yes, I hate that whiney aspect from the MC.
Also, his 'poverty'. During the pool conversation DPC writes this weird sequence from MC where he's bitching about how cold and drafty his home was in winter. Then there are other scene's where MC tells Maya that he is embarrassed to admit that they didn't have a TV when he was a kid.
This is bullshit. In first world countries, at least in the USA, even the very poorest people living one step up from homelessness have central heating in their projeckt apartments and one or two big screen tv's. That's not to say that they aren't impoverished in relation to the very wealthy, but they are not living in a shack by the river either.
And Neil doesn't make poverty wages, he's a carpenter. Skilled blue collar jobs liked plumber, carpenter, electrician and etc. make very good wages. Sometimes higher than college graduates.
Exactly ! i enjoy this game for what it is and i also love some of the characters presented like Derek ( the inner child in me loves the guy ) but that doesn't mean one cannot criticise it harshly for it flawsUghh, that scowl.
Anyway, the reason that I play and most importantly critique this game is because it's a very prominent game in this medium. Prominent work in any medium is emulated and influential. And I care about this medium and games in general. I want them to be good, therefore I can not let bad work stand unopposed.
I'm not willing to put up with BaDIK's, or Fallout 76's, or Last of Us pt2's. I will call them out for their flaws and demand better work from the developers. And I wish that all of you would too.