Negative. The pathing is just stupid. I've done everything for Jill. She doesn't give a shit that I have permanent DIK status. I helped her at the recital did everything properly, but DrPinkCake seems to think I can't choose someone who I'm obviously interested in and she in me when sitting down at the table. All because of my "Status". It makes no sense. If being a huge DIK was a problem there should be scenes where the girl tells you they aren't interested instead of me having to break something off even though I don't want to. He has it backwards.
Unfortunately, that's just the way the Affinity system is designed. It doesn't make logical sense, it purely a surface level morality meter: DIK=Sex Fiend, CHICK=Sensitve Guy. Obviously, Jill wouldn't be comfortable settling down with a sex fiend, so naturally that relationship is doomed. Trivial facts like Jill not knowing about all the MC's bedpost notches (or even the MC not actually being a sex fiend in the first place) are beside the point. The system is theatre, not science.
This is further compounded by the way DPC despises metagaming, and thus obscures the actual triggers based on the Affinity system as much as possible. So rather than have Jill articulate specific misgivings over the MC's Major DIK Decisions (for example, his reeking of alcohol after partying without limits at the Pink Rose, or expressing genuine horror if he punched Tybalt), she will just mention that "something doesn't feel right" and then not invite him to meet her friends.
Meanwhile, Jill
will offer reactions to all sorts of stimuli that aren't necessarily indicative of what truly matters, just in case the waters weren't muddy enough already. She has a near meltdown over people recognizing the MC's dick pic (which is no big deal in picking her branch); she treats the Tybalt punch as a minor infraction (when it's 1/11 of the way to DIK Affinity); she passively accepts the MC tending to Sage instead of her picnic (even though it is an autofail condition for some reason).
This is why I think the game is far better with a walkthrough. Once we can see past the fluff and can understand what DPC is thinking, it's much easier to work out where we stand. Then the Affinity system becomes a more manageable problem that helps us envision the game DPC was trying to make.
but even if he is a customer of the restaurant, he should at least have some sense of guilt, instead he simply pretends not to do anything.
with MC we can know what he's thinking, the complete silence about Quinn (of course especially if he's not in a relationship with her) is deafening.
Eh, we often don't really know what the MC is thinking - or more precisely, why the MC is thinking that specific thought and not one of the many other potential thoughts he arguably should be thinking. It's just another way DPC tries to keep us on the rails without tipping his hand. Hence the MC can be worried that Quinn would use Maya the way she uses Camilla, but will still be able to claim he didn't have any reason to mention Quinn's vice racket to his BFF Sage in the subsequent month(s).
One more reply. I don't think you guys are getting just how big a thing it is for a woman to find out that you fucked her Mother. You just can't imagine the powerful cosmic forces that are released by such an act.
Now as your homework assignment I want all of you to go out and fuck your girlfriend/wives Mom. If you are still alive next week you'll understand.
Sorry, too busy preparing for the holiday, no time to find a girlfriend and seduce her mother. But I have seen "The Graduate," so I submit that your thesis is disproven in fiction - which is probably the better metric for DPC.
In all... huh, seriousness doesn't fit this sort of debate but let's go with it. In all seriousness, I think it's
*possible* that the MC's relationship with Sage might survive her learning about Jade, but it sure as hell wouldn't be forgone conclusion. It would depend on exactly how she learns the truth, how long the MC and Sage have been together then, and how the MC responds to the revelation.
And if the MC tries the "you said you didn't care if I fucked other girls" line, I don't think anyone will ever find his body.
When you "hit someone up", you go to see them, or contact them. "Hitting them up" is not to be confused with "hitting them upside the head"...
Dude1: "I'll hit you up tomorrow dude."
Dude2: "Great, I'll see you then dude."
Similarly, to "hit the town" is to go to town, and do shit (I'm not talking about taking a dump on Main St).
So to "hit things up", is to go out and do stuff.
It's not hard to understand, but it does come across as a bastardisation of more common sayings.
Yeah, as a native (american) English speaker I have heard that phrase before, but it's not very common. I've no idea what it's etymology is.
I reckon "Intertwined" does a decent job of really serious branching. It's almost like playing a different game depending on which girl you end up with. Of course it's a lot shorter than BaDIK, but it's only been around half the time.
Honestly, I think Intertwined uses a similar approach to BaDIK. Intertwined uses the various +RP points to gate most of the branching while BaDIK uses discrete decisions, but both have a default story that involves a bunch of
seemingly unrelated girls the MC can choose to involve himself with. The main difference is that all the main LI's in BaDIK are plot bearing, and thus they can't be dropped out of the narrative if the MC turns them down (as opposed to the way Alexis in Intertwined vanishes almost without a trace if you refuse to sleep with her).
As a result, BaDIK lets you stay on all the main LI paths until the crossroads in Episode 8 and see nearly all their content in a single run, whereas Intertwined will only show you certain snippets based on your scores. And if you thought the Affinity system was an opaque mess, trying to work out the triggers for Intertwined's pathing will make you head asplode (not helped by the relative scarcity of good walkthroughs for that game).
I am curious to see how BaDIK handles unchosen LIs in the various branches in Season 3.