- May 17, 2020
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you're right, with the right time to develop it wouldn't have been overly disconcertingIf I took you too seriously that is a pity because it was a thoughtful response to a puzzling situation in the game. One of the weaknesses of the interlude is its fast and loose approach to the timeline. A lot of times the scenes are only shown to be a time jump by the progress of Zoey's body art, as if she is in a fugue state where she is just sleepwalking through life. This isn't an unusual state for depressed people to be in. But it is disconcerting for us because we are used to playing Tremolo and he always seems to be overscheduled and running against the clock. Time is very important in his world and almost an irrelevance to hers. I find it to be an interesting dichotomy but I do understand that is going to confuse and irritate players more often than not.
if there had been time for us to realize that Emma still had feelings for Bret, if we had seen Bret actually have some excessive attention towards Zoey, everything would have seemed more natural to us as far as drama goes
instead the jealousy and Emma's reaction comes out almost out of nowhere, too sudden not to leave us interdicted
unfortunately the interlude wasn't long enough to really tell anything, it just listed the important events and if we exclude games and sex at the end it wasn't that much more significant than a normal flashback