Riggnarock
Member
- Jun 17, 2020
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What i know about them? well they become the next generation of B&R teachers
What i know about them? well they become the next generation of B&R teachers
You know, it's pretty terrifying to compare my own hands with Maya's wrinkled ones while playing this game. Makes me wonder if DPC hasn't even noticed how horribly old Maya's skin looks.
It was mean it as a joke about Maya's butt sometimes the skin looks sand paper nothing personal. If the fans can pick up on it surely DPC can I mean it should be pretty easy to notice but it seems like he don't want to fits itYou know, it's pretty terrifying to compare my own hands with Maya's wrinkled ones while playing this game. Makes me wonder if DPC hasn't even noticed how horribly old Maya's skin looks.
Please give us Solo Josy path.Where the Josy content
Dude her skin is the worst, like I don't even want to check her butt when she was helping to get us beers, Does DPC actually hates her? Also why was she given fake tits considering her family condition. Also Quinn said it right her hair looks like a wet Dog. LolIt was mean it as a joke about Maya's butt sometimes the skin looks sand paper nothing personal. If the fans can pick up on it surely DPC can I mean it should be pretty easy to notice but it seems like he don't want to fits it
DPC is stuck with legacy textures from the Genesis 3 era. As someone who's played around with Daz a bit, I can attest to skin textures being one of the more difficult parts of character creation to deal with. You can play with sliders and morphs all day long to get that perfect character, but finding decent skin, especially at higher resolutions can be a challenge. It's why the MC and Tommy look so similar, as they both use the same skin texture. DPC probably didn't have another option back then in Season 1.You know, it's pretty terrifying to compare my own hands with Maya's wrinkled ones while playing this game. Makes me wonder if DPC hasn't even noticed how horribly old Maya's skin looks.
He's already said he creates custom skin textures in photoshop. Maya's skin is just a custom texture, because no skin texture in DAZ has such a sharp height map. It feels like he overdid the height map and that's why it's so sharp.DPC is stuck with legacy textures from the Genesis 3 era. As someone who's played around with Daz a bit, I can attest to skin textures being one of the more difficult parts of character creation to deal with. You can play with sliders and morphs all day long to get that perfect character, but finding decent skin, especially at higher resolutions can be a challenge. It's why the MC and Tommy look so similar, as they both use the same skin texture. DPC probably didn't have another option back then in Season 1.
I do wish he'd replace Maya's skin assets now though. He has the resources to get something similar made, but not look like a 60 year old. Maya's skin has especially not handled the transition to the higher quality renders he does now.
Maya skin is actually the texture from DAZ model - Yolanda for Genesis 3 FemaleHe's already said he creates custom skin textures in photoshop. Maya's skin is just a custom texture, because no skin texture in DAZ has such a sharp height map. It feels like he overdid the height map and that's why it's so sharp.
He probably created custom textures for all characters, or at least most of them, which is why their skin is shiny. He overdid it again, this time with the roughness map, which makes Sage's skin shine like she's been slathered in cream.
It feels like after he creates a texture, he immediately transfers it to DAZ without adjusting it and then doesn't check it after rendering.
I don't know if it's laziness, lack of free time or just a god complex.
Tell me about it. I’m a man in my 50s who worked manual labor for a lot of years, and my hands look better. Pretty sure you could smooth that out with a basic Photoshop filter, but guess there were too many other renders int he queue.You know, it's pretty terrifying to compare my own hands with Maya's wrinkled ones while playing this game. Makes me wonder if DPC hasn't even noticed how horribly old Maya's skin looks.
FOUND!!!!! Pitch meeting for a Being A DiK spinoff after the original is finished!!! "Everybody loves Joshy".You know Joshy, it’s great to see that you have all those future plans with Quinn…
But have you thought about asking her what she thinks about you ?
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OK, that is just plain jealousy there. How many lewd scenes did Madame get in Ep10?Neither Zoey or Quinn are the worst looking female in a game that features Madame Rose.
OK, well, that is totally hot. I want to see Josy in 60-plus milfs!Quinn is worth more than the whole universe for me.
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Keep drunkard Josy for yourself.
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these are all his choices, if not him who should be responsible?Maya skin is actually the texture from DAZ model - Yolanda for Genesis 3 Female
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It have sharp height, and this skin texture is truly terrible; in good lighting, all the flaws are visible.
Perhaps, in addition to lighting, DPC also upscaled the textures, but this made it even worse.
Overall it's not his fault, DAZ has plenty of cursed models.
And you won’t see how terrible they are until you install and play with them, because on the product page everything is beautiful and presentable.
Another thing, it is possible to fix the texture, and he didn't.
Nope, nope and not at all. He doesn't create textures for characters models. For assets - yes. Maya skin texture is default for one of the models. Yes, he could make her look "smoother" by reducing the bump map values and other stuff.He's already said he creates custom skin textures in photoshop. Maya's skin is just a custom texture, because no skin texture in DAZ has such a sharp height map. It feels like he overdid the height map and that's why it's so sharp.
Nope and nope. Sage was "shiny" only at Halloween party. It's obvious that is was a moisturizer or something like that. She did it on purpose. Other characters go "shiny" when they are sweaty - gym, sex, fever, etc.He probably created custom textures for all characters, or at least most of them, which is why their skin is shiny. He overdid it again, this time with the roughness map, which makes Sage's skin shine like she's been slathered in cream.
It doesn't work this way. Women have more delicate hands and skin. From an early age to ~ 18 years old, the body "grows". And any hard work, detergents, and so on will later manifest themselves in how the hands will look. It also depends on the skin itself. It's one thing when you have a scheduled cream in the morning and at night and you don't do anything around the house or do some little things, what everyone usually does. And it's another thing when instead of creams your hands constantly covered with detergents for the floor, plates, laundry, cleaning and so on all day your hands are constantly wet. Trust me, in a few years your hands will look the same, if not worse.Tell me about it. I’m a man in my 50s who worked manual labor for a lot of years, and my hands look better.