Mordreut
Member
- Sep 8, 2020
- 276
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My prediction about the release being during Spring 2025 is taking shapeYou must be registered to see the links
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After wrapping up a lewd scene, I've been working on static renders all week. Before this week, I had eight written scenes that needed static renders, and I am currently working on scene 7 out of 8. After I finish the 1.5 remaining scenes, I will continue to write again. I plan on writing in all unfinished areas and hopefully get a good flow going.
An updated checklist would look like this after the last few weeks of work.
Unfinished writing
Unfinished art
- 11 scenes in a big free-roam event.
- 5 canon story scenes.
- A small free-roam event.
- 1 small lewd scene.
- Multiple scenes for Isabella's branch.
- Multiple scenes for Josy's & Maya's branch.
- Analyze if Sage/Jill/Others branches need more content.
SFX & Music
- Renders and animations for all of the above.
- Renders for 1.5 scenes that have already been written.
- Some more SFW animations may be needed on top of this.
Coding & other tasks
- SFX & Music for all of the above, the rest of the episode should be close to completion.
After all this comes the polishing and beta-testing process.
- Rooster needs 1-2 more clucks.
- The phone gallery has gotten more art than last time but still needs more.
- Phone chats are nearing completion but need a bit more.
- Most special renders have been placed in the episode.
- Vault digits need to be placed. It's fast work.
- The end of the episode report needs to be written.
- The credit section needs to be updated near beta testing.
My thoughts on all this
Completing two big lewd scenes, powering through multiple written scenes, and stacking up a big queue of animations and static renders makes me feel like there's a lot going on right now—in a good way.
Lots of content is being produced, and while this list looks marginally different in size from last time, several big areas have been completed, and I feel like I have momentum.
I look at the unfinished writing section and feel most of it will be rather swift work. Right now, the two big hurdles are the content for Isabella's and Josy's & Maya's branches.
My animation queue has ~68 animations, and the render speed is very good. I've also recently racked up 200+ renders in the static render queue and plan to render them soon.
Have a nice weekend
Dr PinkCake
But the worst of the message is this:
Analyze if Sage/Jill/Others branches need more content.
I can imagine DPC thinking: Jill path needs a 2 minutes long 60 fps animation with Thybalt crying nude in his room after Jill kicked his balls and the Oily Manatee deserves an exclusive path, so let's waste three months doing that... And I will need an extra month for a new minigame