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Bootyman92

Member
Jun 25, 2022
393
655
137




Happy Friday, DIKs.

This week, I've continued to work on art.

I'm up to 6995 posed static renders - of which 308 are in the render queue.

I'm up to 389 posed animations - of which 66 animation files are in the render queue.

I also added Discord rich presence functionality for Episode 11 this week—I'm almost done with it.

I only have two scenes left to pose, and I estimate I need to pose a maximum of 150 renders before I'm done. I aim to complete this remaining art next week and continue working with Music/SFX and other coding tasks.

I can start polishing the episode within the next two weeks if all goes well.

Have a nice weekend
Dr PinkCake
Holding out for a January release, but there's still a room for disappointment
 

Crusader of Romance

Well-Known Member
Dec 14, 2019
1,400
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I'm assuming Anthony says he passes in both cases as well?

How the fuck did that dude pass. He is a troglodyte and people were going on and on about the test being very difficult iirc.
I think Ashley helped him study. Before meeting her, he didn't care thanks to a certain best friend.
 

BorgiaBou

Well-Known Member
Jul 24, 2021
1,730
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F'in' hell man one year passed since last update and dis mofo still has over 13k patreons:confused: c'mon dpc you can go for two years per update and probably gain more support:FacePalm:
 

Lightaces

Well-Known Member
Aug 3, 2018
1,737
2,580
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Hello March, here we come. Late February if we lucky. 66 animations, it's 7-8 weeks of render time and beta-test for two weeks at minimum.
He has started beta testing before the final animations were finished in the past, iirc. My recollection is the final animations were inserted the week of the last release, or maybe the week before. Still you are probably correct about the 7-8 weeks part, so mid-February seems likely.
 

Ottoeight

Forum Fanatic
Mar 13, 2021
5,855
10,650
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Doubtful. So far, development has increased with 2 months per episode since Episode 7, and it looks to be the same with Episode 11. Meaning that if the trend continues, Episode 12 will most likely take 15 months. While long, it's far from 2 years.
Dude, stop making a fool of yourself, will you? Episode 11 will most likely take 15 months.
 

Chalk boss

Member
Aug 31, 2024
450
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Doubtful. So far, development has increased with 2 months per episode since Episode 7, and it looks to be the same with Episode 11. Meaning that if the trend continues, Episode 12 will most likely take 15 months. While long, it's far from 2 years.
It's not, unfortunately.
If ep11 comes out in march(which is 90%), it will take 15 months( one year and 3 months) to develop ep11.
On average the next update takes 3 months longer than the previous one. Then 15+3 =18 months ( one and a half year).
The 13th episode will take 21 months (one year and 9 months) by the same logic.
He can stick to 15 months and during the development of ep12 at least because of a sense of prudence. A year and a half for development is insane in every way.
 

Ray_D

Forum Fanatic
Nov 13, 2022
5,420
18,517
812




Happy Friday, DIKs.

This week, I've continued to work on art.

I'm up to 6995 posed static renders - of which 308 are in the render queue.

I'm up to 389 posed animations - of which 66 animation files are in the render queue.

I also added Discord rich presence functionality for Episode 11 this week—I'm almost done with it.

I only have two scenes left to pose, and I estimate I need to pose a maximum of 150 renders before I'm done. I aim to complete this remaining art next week and continue working with Music/SFX and other coding tasks.

I can start polishing the episode within the next two weeks if all goes well.

Have a nice weekend
Dr PinkCake
See you next year boys.:BootyTime:
its-over-soyjak.gif
 

Gunizz

Well-Known Member
Aug 9, 2017
1,242
3,389
447
Not so fun fact, if you look at the data from the 13/09 report and today's report we can observe that DPC only rendered 56 animations in 90ish days.

Now sure, that number doesn't account for duration nor if any were merged, but that is still a depressing number considering his hardware.

60 fps were a stupid idea then, now and forever more.


Most animations should be on the shorter end being from lewd scenes.

The statics should be rendered in a week at worst, then it will be a full on struggle for the animations.

I really hope my march estimate is wrong and the EP comes out in Febreaury, but I don't think it will happen unfortunally.



Yeah, who doesn't want to share that you are playing a porn game with their friends lol


Beta took 2,5 weeks last time, it won't take less than 3 with a update this huge.


Even if all animations are quite short I doubt a January release would be possible considering thw Beta periodo.

DPC average is already quite lower than 1 animation per day considering he started EP 11 animation work while EP10 was still on Beta.

The render queue should only finish by very late january, anything faster would be a miracle.

Being a DIK fans don't get those...
Simps are always refusing to look at numbers, they predict release dates based upon feelings. :D
You always put up useful statistics but it seems many people simply refuse to look at actual historic data.
Note that not all his PCs are dedicated to animations as of today. Once he finished rendering still renders (which will be done rather quickly), he'll probably use mutliple PCs to render animations (let me cope ok?)
I presume all his RTX 4090 Workstations are currently occupied by animations, except one dealing with static renders (he can renders thousands in a few hours, one is enough, 4090s are really fast and his scenes are normally not that complex). So when statics are done, adding an extra Workstation for animations won't speed up that much the queue.
He probably codes on a laptop because it would be nonsense to have a 4090 for coding, setting up music and so on. It makes sense having a laptop where he could still work while out of home, while all his machines are rendering the queue.

He has started beta testing before the final animations were finished in the past, iirc. My recollection is the final animations were inserted the week of the last release, or maybe the week before. Still you are probably correct about the 7-8 weeks part, so mid-February seems likely.
"Beta testing" is not that. The "polishing" is done by DPC only, and he does that before the animations are done. Beta Version is AFTER that. He never released the beta to his helpers without animations, so beta will start as usual, when the game is ready and packed with nothing left to render.
 
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