accountant2992
Member
- Jun 30, 2018
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He has averaged 4.3 animations since September. This is low.You must be registered to see the links
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Happy Friday, DIKs.
This week, I've continued to work on art.
I'm up to 6995 posed static renders - of which 308 are in the render queue.
I'm up to 389 posed animations - of which 66 animation files are in the render queue.
I also added Discord rich presence functionality for Episode 11 this week—I'm almost done with it.
I only have two scenes left to pose, and I estimate I need to pose a maximum of 150 renders before I'm done. I aim to complete this remaining art next week and continue working with Music/SFX and other coding tasks.
I can start polishing the episode within the next two weeks if all goes well.
Have a nice weekend
Dr PinkCake
Fuck yeah, totally worth the wait! Now we only need a couple of scenes with Madame Rose, like 6 och 7 would be nice, and then a handful of scenes with Sally sprinkled in for good measure and this will be a great episode!According to Discord:
So something else we all asked for...
Even if so, it's still a far cry from Episode 12 taking 24 months.Dude, stop making a fool of yourself, will you? Episode 11 will most likely take 15 months.
Very helpful comment, not sure what I would have done without it.
We might get to 2 years at some point, sure, but not by Episode 12 as Ottoeight claims.It's not, unfortunately.
If ep11 comes out in march(which is 90%), it will take 15 months( one year and 3 months) to develop ep11.
On average the next update takes 3 months longer than the previous one. Then 15+3 =18 months ( one and a half year).
The 13th episode will take 21 months (one year and 9 months) by the same logic.
He can stick to 15 months and during the development of ep12 at least because of a sense of prudence. A year and a half for development is insane in every way.
Git gud?Very helpful comment, not sure what I would have done without it.
Polishing starts in a couple of weeks and then beta testing that usually takes 3 weeks.Any ETA yet ?
You're so totally the first one with the GTA6 joke.It will be released at the same time as GTA6. He thinks he can beat it.
Yeah, the walkthrough I need to be on the others path, but I am not sure what that is + I have already seen her first scenes, so it's weird that I am in the final free roam and she isn't available to call.Git gud?
In all seriousness, it's been a bit since I was interested in her path. I did unlock them out of curiosity but it's been a while. I believe if you download the walkthroughs you can do a find to see where the places show up to unlock all the scenes.
Not sure why you're here if you hope that Being a DIK will get ruined.Wishful thinking...![]()
Wow, this is literally the first game on this site that I see kink shaming, Madame Rose isn't even a domina you fucking moron.
Oh no, however shall I recover.Wow, this is literally the first game on this site that I see kink shaming, Madame Rose isn't even a domina you fucking moron.
Maybe go back to Facebook you idiot if you are here to tell people what they can and can not want to see.
It has been stated a billion times, I am sure you can find more reasons. For me the main problem is that it cannot be played without a checklist of the stuff you need to do. Outside of the Josy and Maya going to the theater, that give the player the hint to check that zone, there is almost none of environmental storytelling that bait people on where to go next.
I should be able to complete the party without ever opening the check list, because thats how good game design and good storytelling works.
Why should I check back in my room at this point in time? Did we see Vinny go there? Not exactly, we saw him trying to open the safe and then walked out of focus, but the phone knows that he is there and that something needs to happen there and now that I checked the phone I also lost any surprise in seeing him there. Nothing more immersion breaking to me than this type of game design.
Coming out in April it will be a complete failure for DPC.He has averaged 4.3 animations since September. This is low.
On the 5th January he confirmed 63 completed animations. This included a bunch that had been done during the polish and beta testing as well as over christmas. If we count 5th January as 0 and take 63 from the overall total we get this 323-63=260. 260 Animations over 49 weeks is an average of 5.3 a week.
He has 66 animations to complete. At 5.3 a week he will finish rendering in 12 weeks or 7th March. If he only manages 4.3 (things may speed up once the still renders are cleared) it will take 15.3 weeks, rounding that down a little to 15 gives us 28/03/2025. I think there is an outside chance of render completion in February but relistically a release much before April will need a very quick polish and beta period. Frankly every time i've given him the benefit of the doubt with these forecasts it's ended up being the slower end of expectation, but things could speed up a bit. I think a release is Feburary is all but impossible now, a release in March is 25% and 75% in April.
I think in September I said February 7th plus beta testing. I dont think that will happen now. A reminder that when Pink says he rendering at 60FPS is just as quick this is bullshit. He hit 335 animations on the last episode on week 48. This epsiode he is at 323 on week 53.
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If you want to be an optimist then maybe now the big animation is done, things will speed up in general, and when the stills are done this will add a boost as well. It could be a bit sooner.