No wonder you're confused, not sure everyone is across what canononical means. With respect to fictional works it conventionally means official, as distinct from fan works etc. So everything DPC puts in the game is canonical, someone doing a mod that changes Jill's name to June is non-canonical.I.. have an issue with the word "canonical". Previously I asked if the fight with Caleb is canonical, and those who answered me here said it is. So I do not know what that word stands for anymore.
On a slightly different topic. I have forgotten, but other than Quinn's business, where do HOTs get their money?
an additional difficulty is how to consider what we see or is told to us directly in one path, while in another it may or may not be real.No wonder you're confused, not sure everyone is across what canononical means. With respect to fictional works it conventionally means official, as distinct from fan works etc. So everything DPC puts in the game is canonical, someone doing a mod that changes Jill's name to June is non-canonical.
The Caleb fight/no-fight is more like alternate timelines/realities. The multiverse is confusing but full of possibilities.
Sage doesn't seem to know anything about it. If memory serves there are a few scenes where Quinn with someone else is discussing business and they change topic/stop talking as soon as Sage shows up.Yeah it really could be anything, community 'stuff'...fundraisers...donations, member fee's etc. As it's stated, all the houses do it in one form or another with the exception of Rusty.
It's pretty obvious I think that the need for money with Quinn is due to the drugs and she probably owes someone a lot of cash...hence the resteraunt services too. Big question is: How much does Sage know of what's going on, if anything? I don't get the impression she is that stupid personally to be completely oblivious to what's going in her house (Quinn is also nowhere near intelligent enough to not make mistakes and hide it from her).
I doubt Elena and Johny Boy are aware of the restaurant and stuff. I'm sure that's legit what he means.View attachment 747962 View attachment 747963 View attachment 747964
For all we know, "community stuff" could be a euphemism, but if it isn't then it's probably doing some volunteer charity work where the raise money for the sorority by helping out the local community.
On the contrary, there are multiple alternate paths (Caleb fight, who you stay with after the Maya/Josy tantrum etc.) which represent alternate timelines/realities. Sliding doors moments are kind of the point of games with choices.But currently there are no alternate timelines. No multiverse.
You're misunderstanding. Alternate path yes, not timeline. Also, that alternate path leads to the exact same place as every other path. So it's filler for one particular path. End result is the same as a very specific story is being told, we only have slight control as to how we end up at the same point. Illusion of choiceOn the contrary, there are multiple alternate paths (Caleb fight, who you stay with after the Maya/Josy tantrum etc.) which represent alternate timelines/realities. Sliding doors moments are kind of the point of games with choices.
Anything DPC does is canonical.
I'm not saying that John Boy may have used "community stuff" as a euphemism, but that that's what Elena told him and he just accepts it. Elena would be the one using it as a euphemism because she knows about it.I doubt Elena and Johny Boy are aware of the restaurant and stuff. I'm sure that's legit what he means.
People have different opinions about that. And considering everything canonical even if it's true it doesn't mean anything because there is no "no canon". If you consider it what's canon for ALL routes at least it means something to say that something is canon or not.Anything DPC does is canonical.
Yeah, I know what you meant. I mean that both of them are unaware to Quinn's stuff (afaik) so he means it for real (and Elena didn't lie to him either), no euphemisms there.I'm not saying that John Boy may have used "community stuff" as a euphemism, but that that's what Elena told him and he just accepts it. Elena would be the one using it as a euphemism because she knows about it.
Absolutely not. The MC and his relationships are not at the same point in all playthroughs. And some events happen or not depending on your choices, thus leading to very different outcomes for some situations.You're misunderstanding. Alternate path yes, not timeline. Also, that alternate path leads to the exact same place as every other path. So it's filler for one particular path. End result is the same as a very specific story is being told, we only have slight control as to how we end up at the same point. Illusion of choice![]()
It could have significance on the Sage route. It could have long term relevance on the Sage storyline. The routes have to diverge at some point.What we also have to remember here is that Mel/Sarah seeing the MC is not a canonical event. That event only happens if on the Sage path. so going forward (as hundreds of variable branches is too much to expect) is that that scene is exclusive to that path and not going to be particularly big going forward). Many people (and I have 4 saves alone alone where I don't) do not pursue Sage.
Going home for the weekend is a canonical event. Spying on Chad etc, staying the night with Jill, walking out of Maya's dorm etc...movie night (even if you are not there), are all canonical events regardless of what you choose/do. The Mel/Sarah scene is exclusive to the Sage path...so I don't see it having any real long term relevence personally, unless Dp really is going to have multiple completely seperate storylines as if you are not fuck buddies with Sage, do not teach her how to play the guitar, you are quite simply not there for them
If she has that huge of an issue with her family (assuming the Burkes), why would she study in the university where the whole family is, let alone be the HOT prez which may require her to have many many interactions with the ANO prez and the school counselor? Maybe she needs to depend on the father until she graduates then she can declare her independence. But there's also the scenario that in the end she loves MC so much that she can sacrifice anything for MC, just like Linette for Neil.Well, considering we saw what was very likely to be her Dad in ep 5 and it wasn't Stephen, I doubt that. Besides, even if that were the case, she seems to have issues with her family as evidenced during the sparring training with the MC, so she'd probably want to move away from them.
I didn't misunderstand, I'm saying you're using the wrong terminology to describe your point.You're misunderstanding. Alternate path yes, not timeline. Also, that alternate path leads to the exact same place as every other path.
Kind of my point, talking about certain scenes being canon in a multi-path game is pointless.People have different opinions about that. And considering everything canonical even if it's true it doesn't mean anything because there is no "no canon". If you consider it what's canon for ALL routes at least it means something to say that something is canon or not.
That is just wrong. I will give you an example with Fate/Stay Night where there are common story elements that happen no matter which route you take you just get there in a different way with slight variations. Each experience of the same story is different yet the same and everything is canon, even the dead ends. That game has over 70 endings and every single one of them is canon. Just because something happened in 1 route and doesn't in the others doesn't make it non-canon, it just means it happened in an parallel version of the same events with different choices. This way you account for choice and what some people might do but others do not. You cannot cherry pick what is canon and what isn't just because you might not like some of the choices on a personal level. Also just because you do not see an event happen in the other choices, doesn't mean it will not come up later in the story, you would just have less context. Visual Novels do this all the time, you can get the complete picture if you do all the routes with all the context.You're misunderstanding. Alternate path yes, not timeline. Also, that alternate path leads to the exact same place as every other path. So it's filler for one particular path. End result is the same as a very specific story is being told, we only have slight control as to how we end up at the same point. Illusion of choice
This is what I mean as canon. There is a canon story. That's not debateable. You will go on a date with Josy. You will move into Maya's dorm. You will be beaten up by Chad and stay with Jill. That cannot be changed. Canon. Anything else inbetween is how we get there. That's a path. So yes, end of the game, you may end up with Sage, I may end up Josy...but there is a still a set sequence of events that will happen throughout the story regardless of anything else.
Exactly Mindern, I said this before also (you may have missed it) that it's possible that if not on the Sage route, you'll find out that Mel/Sarah still made the call to Chad and just lied to him, thus leading us (in the story) to the same point where Chad believes (rightly or wrongly) we're the reason the break up.It could have significance on the Sage route. It could have long term relevance on the Sage storyline. The routes have to diverge at some point.
It also could become a common plot element, just because the girls don’t see the MC if you’re on other routes doesn’t mean their actions won’t still happen. The girls clearly want to tell Chad and break them up. The scene where they see MC/Sage talking implies they’ve spoken about MC before. They’ve some vested interest in the Sage/Chad relationship and their entire motivation isn’t born of just seeing them together in that moment.
Theres more than one way to skin a cat. If DPC does want to make Mel/Sarah breaking Chad and Sage up a “canon” plot point shared across routes he can. Just because that is a scene isolated to Sages route doesn’t automatically make it irrelevant. The game makes a big deal about Bella letting you call her Bella... being able to call her Bella wasn’t part of the common “canon” before Ep5 because it only happened on her route. Come Ep5 the game finds another way and has Bella like you because you helped with Cathy.
Sage herself is brought back into the fold regardless of being fuck buddies. We obviously shouldn’t assume stuff seen on one routes is also true on other routes but to dismiss it entirely is also unfair because DPC has shown he will homogenise routes. There’s just no way of knowing what will and won’t stay on routes.
One problem here, as much as I believe that will happen for those who did not go Sage route, it hasn't happen. The way you said it is like it has already happened in Episode 5.you'll find out that Mel/Sarah still made the call to Chad and just lied to him, thus leading us (in the story) to the same point where Chad believes (rightly or wrongly) we're the reason the break up.
Maybe this is why DPC sealed your fate in chapter 6 of AL, so that he can end the story in peace with what's already available and not provide more variables to even more endings.Branching paths are all well and good, but the more you add (keeping them completely seperate from any other path) it very quickly doubles, quadruples etc the work and thus makes times between updates exponentially even longer. I'm all for that but I can image many people would get annoyed at the wait time. Far easier (as many AAA game devs do...Mass Effect series being a classic example) to have these little snippets, but in other paths they still happened (albeit perhaps in a slightly different way) so as the overall story still flows in one direction and takes you to the same place.
a game based on choices must have this complexity, at least sometimes.Exactly Mindern, I said this before also (you may have missed it) that it's possible that if not on the Sage route, you'll find out that Mel/Sarah still made the call to Chad and just lied to him, thus leading us (in the story) to the same point where Chad believes (rightly or wrongly) we're the reason the break up.
Branching paths are all well and good, but the more you add (keeping them completely seperate from any other path) it very quickly doubles, quadruples etc the work and thus makes times between updates exponentially even longer. I'm all for that but I can image many people would get annoyed at the wait time. Far easier (as many AAA game devs do...Mass Effect series being a classic example) to have these little snippets, but in other paths they still happened (albeit perhaps in a slightly different way) so as the overall story still flows in one direction and takes you to the same place.