Kellermann

Engaged Member
Oct 20, 2020
3,639
11,786
Jill's reaction to an MC who showed minimal interest in her has to be much calmer than her reaction to an MC who deliberately wooed her while pursuing Bella at the same time.
You keep thinking that mate.

Meanwhile, DPC...

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There is no stopping the LI shitstorms of season 3. The clouds of despair will descend upon this land and strike down all those who foolishly stand before its mighty hand of vengeance. Even the purest of heart MC will know destruction in the name of...
...muh drama
 
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ename144

Engaged Member
Sep 20, 2018
3,513
14,438
You keep thinking that mate.

Meanwhile, DPC...

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There is no stopping the LI shitstorms of season 3. The clouds of despair will descend upon this land and strike down all those who foolishly stand before its mighty hand of vengeance. Even the purest of heart MC will know destruction in the name of...
...muh drama
We're playing an X-rated soap opera. Drama is inevitable. But it doesn't have to be binary, and I have faith it will still turn out well in the end.

Though DPC certainly doesn't make that easy at times. :cautious:
 
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gamer8000

Member
May 24, 2020
171
109
Can't wait for the next release. Got enough songs already, don't need anymore. Should add sound for sex instead also don't need the previews after each Chapters.
 

thorin0815

Well-Known Member
Apr 16, 2020
1,766
4,608
I wonder how common this view is.

To me, that stuff is what makes it a game. An individual element can be good or bad design, but I really want them to try. An animated choose-your-own-adventure story (which is usually pretty linear anyway) doesn't feel interactive. And if it's not interactive, why wouldn't I just watch a movie or read an actual book?
I see visual novels as an, sometimes more - sometimes less, interactive form of a book. I like kinetic novels just as much, it doesn't always have to feel like a game to me, where I alone decide which path the MC takes. In my opinion, you don't have to reinvent the wheel and add additional features for a plot and its protagonists to captivate me. I also read books whenever I have time, one doesn't replace the other for me.
 

felicemastronzo

Devoted Member
May 17, 2020
11,863
22,870
I think we have to accept that there are always going to be some limitations on our actions. Even in a pen & paper RPG with a living, breathing GM, if you flat out refuse to participate in the story he/she has prepared, the game is eventually going to break apart at the seams. It's a question of degree: when the game offers your character a choice, there's a big difference between it having no plan whatsoever for the less likely choice and not having one specific option the player really wants.

I think DPC does a much better job than most handling choices though it's definitely not perfect; the resolution to the Maya/Josy crisis in Episode 4 is the poster child not getting it right, IMHO. By comparison, I think dating Jill is handled very well. Sure, you may have preferred that the MC just ignore Jill entirely, but she's clearly an important part of the game and can't be sidelined completely.

The question is if you can express clear interest in Jill as a friend rather than a romantic partner, and I'd say you can. One extremely chaste playing tennis is about as non-committal as it gets. Even Jill will recognize that the MC just doesn't seem that into her, and is willing to accept that they're only going to be friends.

Now it's true that Jill will almost certainly take the news of the MC hooking up with Bella poorly even in that case. But that's because she has a huge crush on him, and that's not something even the purest, noblest CHICK MC's could change. Again, what matters is that when we finally hit the breaking point, Jill's reaction to an MC who showed minimal interest in her has to be much calmer than her reaction to an MC who deliberately wooed her while pursuing Bella at the same time. I'll be shocked if that doesn't happen.

On the specific topic of asking Jill out, I'm going to have to disagree with you. The MC is a young boy, Jill is a pretty young girl, and Tybalt is a complete asshole. Even a CHICK MC who doesn't like Jill is going be bothered by Tybalt's attitude. It seems well within the MC's established personality to ask for a date rather than accept being humiliated. We are explicitly given the option to make the date about Tybalt rather than Jill, and the MC is under no obligation to make the date romantic. So at least to me, this feels like a successful implementation of choices in a computer game: the MC will take the mandated action, but we are allowed to choose WHY he does so and we can influence the eventual outcome of the that choice to match our stated motivations.
Given the mantra that 'choices matter', I expect that for those who have not made any double-crosses there are very few consequences to face.

Jill may well be offended that MC preferred Bella, but she should be happy for her friend, and in the end the latter should prevail.

on the contrary i really expect the worst of the worst in case of double-crossing with the two friends, there could also be the explaining of the dark prophecy of the third chapter.

Already with Maya and Josy we found ourselves in a triangle we couldn't get out of, the trick has been used, let's move on.
 
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Blades1138

Active Member
Jul 29, 2017
559
1,166
I find animations overrated as well. Unfortunately given DPC's computer hardware, they're actually a much more efficient option than a series of static renders because the statics render extremely quickly. The posing time for statics is a huge percentage of of their total time whereas animations can be queued up to render while DPC works on other things. This is why DPC will occasionally mention having animations in the queue, but the static queue stopped being a thing after Episode 6.

So we're likely to see even more animations going forward, but it's not as big a hit to the production time as you might think. It's not the way I want the world to work, but such is life.
I disagree about animation efforts. It's not like they don't require posing, but on top of that they require rigging the movement in advance, this in itself should be several times more difficult than a couple of static renders. Doing animations just to keep the GPUs busy seems like a waste of time which could be better spent elsewhere.
 
Apr 29, 2017
19
22
Any way of upgrading from older version (0.4.2) to the newest one while keeping my saves?
Downloading the new version of the game should work. Saves tend to persist through to new versions of the game unless you've used any mods. Those tend to corrupt the save files. All of your saves are located in:

Local Disk > Users > "yourUserName" > AppData > Roaming > RenPy > BeingaDIK

So if you ever want to import a save, or share a save, or anything else that is where you can find it!
 
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